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1. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
The fundamental question is: is it wrong to rat safely in your own space? The tricky part is to give PvP'ers something to shoot at which the sov owner should defend right now -- not tomorrow, not after a timer or when stront's been consumed b...
- by Brokk Witgenstein - at 2016.12.14 04:59:51
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2. Not to store Data on C:/ !!! - in EVE General Discussion [original thread]
Shae Tadaruwa wrote: If you had to restore your C from a backup, why didn't you have your settings backed up too? AHA! Asking the real questions But ..... guilty as charged. I don't have an automated backup solution either. Couple of dire...
- by Brokk Witgenstein - at 2016.12.13 03:22:33
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3. Ship storing/boarding from Orca - in EVE General Discussion [original thread]
Wardec'ing miners never works. CODE's been saying that for years.
- by Brokk Witgenstein - at 2016.12.12 21:48:42
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4. ABILITY TO CHANGE GENDERS - in Player Features and Ideas Discussion [original thread]
The Jove were tinkering with this, and it destabilized their whaddayacallit. (ayyy low effort LOL)
- by Brokk Witgenstein - at 2016.12.12 21:35:05
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5. Not to store Data on C:/ !!! - in EVE General Discussion [original thread]
My customers complained when I didn't. So I made both work. Then they complained it was too complex to configure properly, so in the end I still wound up configuring it for them- same as before. The morale? Users complain. Next topic?
- by Brokk Witgenstein - at 2016.12.12 21:25:55
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6. Rate of fire and server ticks - in EVE General Discussion [original thread]
I don't see how this matters. If it's an enemy you one-shot and it really bugs you to lose out on .5 sec, ungroup your guns. If you don't one-shot, then it doesn't matter at all. In what situation would a weapon with a 3.9 cycle time be different...
- by Brokk Witgenstein - at 2016.12.12 21:21:57
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7. Not to store Data on C:/ !!! - in EVE General Discussion [original thread]
So ... what exactly is your request then? You want CCP to *not* follow MS Standard, and implement their own storage? Or you wish you had configured your PC appropriately but didn't and now feel the need to vent frustration? Either way, I feel you...
- by Brokk Witgenstein - at 2016.12.12 20:45:43
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8. Rate of fire and server ticks - in EVE General Discussion [original thread]
Server ticks matter for missile flight time (yes, you Caracal) and reloading-- for normal firing rates, things works as you'd expect.
- by Brokk Witgenstein - at 2016.12.12 20:20:02
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9. Not to store Data on C:/ !!! - in EVE General Discussion [original thread]
Actually, [Users]/AppData is the standard... C:/ is not. Don't know which one was the first version, but Windows no longer allows saving data in Program Files; ergo, some developers took their entire directory out of that structure (foregoing the ...
- by Brokk Witgenstein - at 2016.12.12 20:08:24
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10. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Xcom wrote: Explain why AFK cloaking makes pvp good and leaves both sides feeling satisfied and I'll rest my case. ^^^ THIS. Come up with a fun alternative and we'll gladly take it. Oh and Teckos ... knock it off with your Jerghul = Brokk b...
- by Brokk Witgenstein - at 2016.12.08 23:08:03
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11. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
...but I don't like adding exceptions to the rules. A good rule is simple, wheras separating a covert cyno from a regular one is no longer simple. :struggling:
- by Brokk Witgenstein - at 2016.12.08 13:37:50
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12. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
A cunning masterplan. Talk CCP into putting defenders on Assault Frigs; plea for additional PG/CPU to be able to fit these modules, even though we never intend to use them; and eventually end up with assault frigs finally allowing some room for cr...
- by Brokk Witgenstein - at 2016.12.08 04:10:24
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13. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Risk per undocked hour decreases only for players willing to undock to pve with an afk cloaky camper in system. For other players, risk per undocked hour remains the same. True. Still, I merely wanted to theorise that mechan...
- by Brokk Witgenstein - at 2016.12.08 03:30:03
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14. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Kobol It would alleviate the spam dscan issues that segment of space suffers from. ...or CCP could just allow an "auto scan every second" toggle? You know you want one.
- by Brokk Witgenstein - at 2016.12.08 02:31:26
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15. why are people against "walking in stations"? - in EVE General Discussion [original thread]
Cool. Can we use the BrutalDoom engine for this?
- by Brokk Witgenstein - at 2016.12.08 02:27:21
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16. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Phylosophical intermezzo. There are some ships nobody wants to fight (~nobody without caps on standby anyway) -- the lone procurer (Hi SLYCE !), the lowsec maller, the lone brutix / raven. Because it's hotdrop bait. Cloaked ships suffer the same...
- by Brokk Witgenstein - at 2016.12.08 02:11:41
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17. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: I love how everything is OP except local with these people..... Well, local does surprisingly little DPS... (baited on a free troll- sorry)
- by Brokk Witgenstein - at 2016.12.06 19:58:19
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18. Establishing Government - in EVE General Discussion [original thread]
Waitwhat?! I must have missed a few post- since when is this about highsec? I kinda assumed establishing government would be a nullsec thing because highsec already has one, no?
- by Brokk Witgenstein - at 2016.12.05 02:50:25
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19. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
doesn't stop covert cyno tho (for clarity's sake)
- by Brokk Witgenstein - at 2016.12.04 15:23:55
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20. Rare Monster - in Player Features and Ideas Discussion [original thread]
also requesting this for player spacecraft. An estimate of the ship's value plus a flag indicating who's the FC would be appreciated thankeeee
- by Brokk Witgenstein - at 2016.12.03 06:54:04
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