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1. New Archon Model - in EVE General Discussion [original thread]
The Archon would be one of the best looking carriers if it wasn't for it's silly thin and spindly rear engines. If they'd have reduced the length of those engines by about 3/4 it would look brilliant in my opinion.
- by Buzzmong - at 2013.05.07 21:48:00
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2. The art aesthetic EVE so casually threw away - in EVE General Discussion [original thread]
The biggest thing I miss was the distinct differences between all the bloodlines, some of the outfits and the backgrounds. This char is an Intaki, wouldn't know to look at it. .
- by Buzzmong - at 2013.05.07 21:45:00
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3. Are railguns really that bad? - in Ships and Modules [original thread]
sabre906 wrote: So you'll manually fly to use rails to achieve... what? Low dps? Where's the reward for all your hard work? I did say the real question was whether they were worth the effort or not
- by Buzzmong - at 2013.05.06 13:23:00
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4. EXTREME WARP Camera shake! *Electric Guitar* - in EVE General Discussion [original thread]
Yes. There's another bug somewhere else though, as I had the silly levels of camera shake when I was just sitting in space after having jumped in to a system. It went away when I warped, but for a moment there I thought I might have broke.
- by Buzzmong - at 2013.05.06 11:18:00
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5. Are railguns really that bad? - in Ships and Modules [original thread]
Do people not know how to manually fly their ships anymore? Has everyone got so used to TE's and a few other ships being unbalanced letting them use short range weapons like AC's at good ranges that they've forgotten? Or is it everyone was told h...
- by Buzzmong - at 2013.05.06 11:16:00
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6. Sticky:Asking for feedback on Certificate visibility - in Player Features and Ideas Discussion [original thread]
I say remove them completely. They don't add anything to the game. I remember when they first came out, the basic premise of them being a guide of what to train was ok, but being honest, if you can't discern what you need to train for a ship from...
- by Buzzmong - at 2013.05.04 17:15:00
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7. Possible upgrade from dominix to rattlesnake ? - in Ships and Modules [original thread]
Tsukino Stareine wrote: I'm not sure what's happening with the rattle come BS rebalance but at the moment it seems the REGULAR domi (getting the 50% optimal/tracking bonus) is currently looking better than the navy and rattle. This is why I'...
- by Buzzmong - at 2013.05.04 16:54:00
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8. Tech 3 Destroyers or Battlecruisers???!!!111 - in EVE General Discussion [original thread]
I don't want any more T3 ships, even though I quite like my Legion. They're a great concept as an out of game idea, but for EVE they're terrible. EVE used to work very well when Rock, Paper, Scissors was the very core of the ship design philos...
- by Buzzmong - at 2013.04.30 18:27:00
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9. The new Apoc model - in EVE General Discussion [original thread]
Hmm, I don't really like it. I much prefer the current smooth and sleek one to this new model. To be honest, I thought one of the defining Amarrian themes was being smooth a sleek, especially when Caldari are industrial and blocky, Gallente are...
- by Buzzmong - at 2013.04.28 21:24:00
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10. FANFEST - looking for Blue Lagoon Party tickets - in EVE General Discussion [original thread]
Damassys Kadesh wrote: CCP Dolan wrote: Blue Lagoon doesn't actually shut down while we are there. If you really want to go you can just arrange for transport there and buy a normal ticket. Oh cool, thanks for the info. We'll definitely l...
- by Buzzmong - at 2013.04.20 20:47:00
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11. Why do exhumers SUCK?? - in Ships and Modules [original thread]
Ormand Antollare wrote: Hey guys. I am a relatively new player. About 3 months old. Quote: CURRENT CORPORATION The Scope [TS] from 2013.04.14 01:34 to this day PREVIOUS CORPORATION(S) Equinox Logistics [-POST] from 2013.04.14 00:1...
- by Buzzmong - at 2013.04.15 23:53:00
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12. ...but what about the Quafe Catalyst? - in EVE General Discussion [original thread]
These ships, and the new pirate noob ships, should be available via each corporation's LP store.
- by Buzzmong - at 2013.04.15 20:51:00
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13. Sticky:[Odyssey] Attack Battlecruiser balance pass - in Player Features and Ideas Discussion [original thread]
Askulf Joringer wrote: The BS you compared them to have many other advantages that offset them in comparison. While you are correct that the attack BCs are gankier than many of the BS, it's also not fair to ignore the several advantages BS have...
- by Buzzmong - at 2013.04.14 12:51:00
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14. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Hmm. I wonder if it's time to reconsider the change to the game that resulted in a nearly hard coded limit of 5x active drones. I think a dedicated drone boat using 10 active drones (restoring the old +1 Active Drone Per Level), could be very in...
- by Buzzmong - at 2013.04.13 15:03:00
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15. Sticky:[Odyssey] Attack Battlecruiser balance pass - in Player Features and Ideas Discussion [original thread]
Dear RIse and Fozzie, I know I've already posted on this thread saying the changes don't go far enough, but I thought you were just being gentle because you were against making big changes. Then you went and posted the big BS changes and you've...
- by Buzzmong - at 2013.04.13 14:52:00
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16. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
1) Apocalypse changes Apoc needs to keep it's 7500 cap amount. I remember the days it had 6000 and a 5% Per Level Cap Amount bonus, which due to being rubbish, was turned into the 7500 amount we see today. It's a good value, especially with t...
- by Buzzmong - at 2013.04.13 14:38:00
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17. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
I don't understand the dev team's logic for introducing Navy BC's. Anytime players have put forward ideas or requests for them, it's always been met with: "Adding new ships for the sake of adding new ships is wrong, they need to have a defined r...
- by Buzzmong - at 2013.04.13 14:26:00
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18. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
I disagree with this change Fozzie and Rise. Lasers were meant to be more powerful on the DPS front, have instant ammo change and have great optimal to go with that, but have large trade offs via near non existant falloff and okish tracking and b...
- by Buzzmong - at 2013.04.13 14:22:00
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19. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Dear Fozzie and Rise, I think you've made a mistake with your thought process on the Dominix. CCP Rise, you said earlier on you expect the Domi to continue to use Hybrids despite losing the turret bonus. You are incorrect as you've forgotten th...
- by Buzzmong - at 2013.04.13 14:16:00
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20. A nerf to the Warp Core Stabilizers - in Player Features and Ideas Discussion [original thread]
Woah, a "nerf WCS" thread. It's like I've stepped back to ~2006.
- by Buzzmong - at 2013.04.02 00:01:00
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