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1. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Jenn aSide wrote: CCP Larrikin wrote: We are working on changes to Anomalies that will reduce the effectiveness of Carriers and Supercarriers. These changes will be announced at a later date.[/list] Noticed this part. I'll be paying s...
- by C0ATL - at 2017.06.13 15:25:01
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2. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Jenn aSide wrote: C0ATL wrote: PenguinBacon wrote: I too can massage data to justify a false conclusion! Per Quant's 2015 presentation 1.5% of the games population logged in and ran incursions This group accounted for at the time 8.3...
- by C0ATL - at 2017.06.12 19:54:10
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3. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
PenguinBacon wrote: I too can massage data to justify a false conclusion! Per Quant's 2015 presentation 1.5% of the games population logged in and ran incursions This group accounted for at the time 8.36T worth of income Assuming linear...
- by C0ATL - at 2017.06.12 18:24:16
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4. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Chevy Caputtos wrote: C0ATL wrote: [quote=Gimme Sake][quote=Wolf theQuarrelsome][quote=Gimme Sake] Actually.... what if CCP is unsatisfied with people ratting in carriers -- since they are making enough ISK to live by with just 1 account, be...
- by C0ATL - at 2017.06.11 03:46:51
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5. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Gimme Sake wrote: Wolf theQuarrelsome wrote: Gimme Sake wrote: I agree that it is a panic nerf but perhaps the end game means are too easy to handle? Just how much skill (not skills) is required from a pilot to operate these end game mea...
- by C0ATL - at 2017.06.11 02:15:20
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6. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Longtooth wrote: Kaze Mester wrote: Sorry...im late... was looking for another game... Did we get any response from CCP? No I don't think we have. But, then again, is anybody really surprised by CCP silence? Ultimately, I don't care i...
- by C0ATL - at 2017.06.10 21:48:45
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7. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Nevyn Auscent wrote: Kryas wrote: Correct me if I'm wrong but incursion rats have bounties on them as well? That graph just shows the payout from incursions. Incursion bounties would be included in the bounty total because.... well, they're...
- by C0ATL - at 2017.06.10 10:14:40
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8. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Already gave my 2 cents about this topic but I'm back due to CCP Quant's response on Reddit. Posting ludicrous numbers and later on editing the post to lower them...and even later on admitting that even the edited numbers were cherry-picked is ...
- by C0ATL - at 2017.06.10 00:39:54
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9. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Random Lurker wrote: Pimpel Betrak wrote: And ...get a grade one crotch punch from ccp for having the audacity of using them to try to get some isk back. so....lets not tackle the issue of afk ratting in ishtars and VNI, noooooo cos the th...
- by C0ATL - at 2017.06.09 20:50:47
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10. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Like somebody else said before: the recent ********-level changes that CCP has made in the last year is the reason why I find myself spending less and less time in EvE. Ever since the carrier/supercarrier chances, these ships have seen nothing ...
- by C0ATL - at 2017.06.09 18:00:05
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11. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
Love it... just love it how CCP will shaft a good portion of their player base without having played the game... without people having complained about a problem... without asking us what we think about it beforehand. I think I posted the forums...
- by C0ATL - at 2017.03.13 20:41:57
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12. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
Frigate sized fighters can hit frigates. For frigate-sized damage. Their giant "whack you in the face" torps are what got nerfed, their main weapons are now more effective at applying DPS to frigates and Cruisers. The change was also on the test s...
- by C0ATL - at 2016.07.29 04:09:43
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13. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
I love how somebody comes along that states they have been using a carrier efficiently for a week since the changes and everybody who agreed with the nerf just jumps on his band-wagon. Let me not be missunderstood: I >really< like what h...
- by C0ATL - at 2016.07.27 06:10:55
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14. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
I just love how people flying Covert Ops BS are complaining about not being able to make a FREE and EASY meal out of a carrier since the capital patch. One word to those imbeciles: ADAPT. I've seen a Thanatos being taken down by 2 falcons and ...
- by C0ATL - at 2016.06.29 00:01:48
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15. PVE, Drones, The new AI and You - in EVE General Discussion [original thread]
Hevymetal wrote: C0ATL wrote: Also, CCP FoxFour has posted an example of how he managed to afk missions in a Dominix with sentries...and specifically stating that its now EASIER to afk missions. Are you reffering to this post? http://...
- by C0ATL - at 2012.12.11 14:06:00
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16. PVE, Drones, The new AI and You - in EVE General Discussion [original thread]
TheGunslinger42 wrote: Working as intended imo. A bloo bloo you can't afk through level 4s with drones. Get over it carebears, welcome to the new EVE. CCP devs had several posts that it is, in fact, NOT working as intended...but you go "Work...
- by C0ATL - at 2012.12.11 13:07:00
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17. PVE, Drones, The new AI and You - in EVE General Discussion [original thread]
Mund Richard wrote: C0ATL wrote: "Dont send them past 10 km?" Right..because my Rattle's ability to send drones to as far as 85KM has been implemented because they are meant to never go past 10 KM. Billiant. 'Or maybe it was for that awsome ...
- by C0ATL - at 2012.12.11 12:55:00
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18. PVE, Drones, The new AI and You - in EVE General Discussion [original thread]
Remiel Pollard wrote: DeBingJos wrote: Then tell me: is the risk vs reward for lv4's ok now? Why should a new player do them instead of mining? Give me some reasons.. Why should a player do anything in this game except for what they enjo...
- by C0ATL - at 2012.12.11 12:04:00
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19. PVE, Drones, The new AI and You - in EVE General Discussion [original thread]
Here is an idea... How about - if you pretend that you did this for the reason of making missions interesting and not a boring grind-fest - instead of ripping off a completely inappropriate AI from Sleepers, you randomize mission spawns. That's ...
- by C0ATL - at 2012.12.10 06:50:00
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20. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Here is an idea... How about - if you pretend that you did this for the reason of making missions interesting and not a boring grind-fest - instead of ripping off a completely inappropriate AI from Sleepers, you randomize mission spawns. That's...
- by C0ATL - at 2012.12.10 06:44:00
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