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181. Faction warfare, PvE NPCs and Mission design flaws... - in Features and Ideas Discussion [original thread]
On the placement of the HQ, it can be argued either way, but that's where it is currently. Note that the designated HQ station doesn't 100% have to be the nerve centre or what have you, it could just be an administrative convenience. I don't know ...
- by CCP Greyscale - at 2008.06.30 16:32:00
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182. Exploration stealth nerf? - in Missions & Complexes [original thread]
In the absence of any data to the contrary it sounds like the usual post-patch stats concerns that we get with Invention and so on - a few people get a run of bad luck and decide it must be the patch to blame; in your case it sounds like you were ...
- by CCP Greyscale - at 2008.06.30 16:26:00
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183. Assembly Hall Redundancy - in Features and Ideas Discussion [original thread]
FWIW I read F&I fairly regularly and tend to leave the CSM forums alone, as it's not really our place to participate in that area
- by CCP Greyscale - at 2008.06.30 15:40:00
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184. Faction warfare, PvE NPCs and Mission design flaws... - in Features and Ideas Discussion [original thread]
I can only suggest that you read the mission briefing carefully (including the "more details" bit) and check the destination system before accepting. The Militia sign-up screen explicitly states that entering enemy high-security space will result ...
- by CCP Greyscale - at 2008.06.30 15:39:00
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185. Factional warfare and cosmic anomalies. - in Missions & Complexes [original thread]
Yup, they were removed from combat zones due to the fact that leaving them in would just confuse a lot of people on both sides of the fence. In IC terms, the hugely increased naval activity has meant that pirate factions have largely vacated the a...
- by CCP Greyscale - at 2008.06.30 15:31:00
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186. Exploration stealth nerf? - in Missions & Complexes [original thread]
This wasn't touched as far as I'm aware.
- by CCP Greyscale - at 2008.06.30 15:29:00
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187. Wayposts when running scans - in Missions & Complexes [original thread]
There's never going to be a full list because that would ruin the fun for some of the stuff that's out there. I'm still looking into how we can approach this so people aren't getting confused by the way things are flagged up right now.
- by CCP Greyscale - at 2008.06.30 15:25:00
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188. Wayposts when running scans - in Missions & Complexes [original thread]
Edited by: CCP Greyscale on 24/06/2008 10:18:42 Edited by: CCP Greyscale on 24/06/2008 10:16:05 Originally by: Silvana Kor'ah Just to get this straight. When there's a DED beacon in overview (like Pith deadspace complex 2/10) and ...
- by CCP Greyscale - at 2008.06.24 10:14:00
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189. Wayposts when running scans - in Missions & Complexes [original thread]
Edited by: CCP Greyscale on 23/06/2008 20:00:23 Under the current implementation: 1) Yes 2) Yes 3) No, there are other places these will appear 4) Most of them should be. See below 5) Not at all impossible to happen 6) Diversity. Sometimes we...
- by CCP Greyscale - at 2008.06.23 19:59:00
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190. Factional warfare - War Deccing - in EVE General Discussion [original thread]
Edited by: CCP Greyscale on 19/06/2008 15:52:15 Originally by: Elsebeth Rhiannon Originally by: CCP Greyscale The systems behind Factional Warfare basically just don't touch the War Declaration system, at least from a design po...
- by CCP Greyscale - at 2008.06.19 15:51:00
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191. Factional warfare - War Deccing - in EVE General Discussion [original thread]
The systems behind Factional Warfare basically just don't touch the War Declaration system, at least from a design point of view. This is both why you can dec militia player corps including those within your own militia (the war system doesn't see...
- by CCP Greyscale - at 2008.06.19 12:52:00
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192. Empyrean Age issues thread - in EVE Information Portal [original thread]
Originally by: ollobrains2 from the patchnotes using multispectral probes cosmic anamolies show as waypoint rather than unknown Cosmic sigantures show as unknown CCP both anamolies and signatures still showing as unknown on multispectra...
- by CCP Greyscale - at 2008.06.18 10:46:00
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193. On the mission reward balancer - in Test Server Feedback [original thread]
There is of course room for improvement in the way these systems work - this thread was intended simply to explain the current workings
- by CCP Greyscale - at 2008.06.16 10:56:00
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194. Wayposts when running scans - in Missions & Complexes [original thread]
Originally by: Juana Morlaine Ok, so wayposts in 0.0 without being static, without beacon to warp to and without an agent are a bug. Good to know, since I found at least one such system. It's not necessarily a bug, but it's possibl...
- by CCP Greyscale - at 2008.06.14 18:41:00
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195. Rakogh Administration Complex - in EVE General Discussion [original thread]
Edited by: CCP Greyscale on 13/06/2008 11:25:53 Originally by: Dev Blog Here For Revelations 2, weÆll be removing all "normal" deadspace complexes from static spawns and adding them to exploration distributions. This means everythin...
- by CCP Greyscale - at 2008.06.13 11:25:00
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196. Improved Level 5 missions - in Missions & Complexes [original thread]
As per comments I just made in this thread, we realized while digging through the rewards code recently that it wasn't properly scaling the rewards by level in the case of level 5 missions. This issue was corrected and the rewards increased to t...
- by CCP Greyscale - at 2008.06.13 10:35:00
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197. On the mission reward balancer - in Test Server Feedback [original thread]
Originally by: Marlenus Does the balancing formula take into account the number of times the mission has been attempted, but not completed? I think you have answered this by omission, and that the answer is "no". But it would be very usef...
- by CCP Greyscale - at 2008.06.13 10:31:00
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198. Wayposts when running scans - in Missions & Complexes [original thread]
No, the ONLY sites that should be Wayposts are those that are static, ie stay in the same spot and respawn the NPCs inside rather than being exploration sites and thus moving around. Angel Hub, Radiance and so on aren't in this group, it's just th...
- by CCP Greyscale - at 2008.06.12 20:22:00
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199. Improved Level 5 missions - in Missions & Complexes [original thread]
I'm thinking from reading this thread that the bug-squashing we did in EA is leading to payouts that people think are more satisfactory?
- by CCP Greyscale - at 2008.06.12 19:19:00
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200. Wayposts when running scans - in Missions & Complexes [original thread]
Yup, any complex which has a fixed position is now a Waypost. Previously at least some of these were showing up as "Unknown" which was confusing the hell out of people. If it's visible as a beacon it's unlikely that it's possible to probe it, and ...
- by CCP Greyscale - at 2008.06.12 19:17:00
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