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61. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Deva Blackfire I see one issue with new scanning system. You are making covops ships obsolete. On TQ you use covops mostly because they can scan down things fast. Under new system (after you drop probes which takes same tim...
- by CCP Greyscale - at 2009.02.17 20:10:00
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62. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Edited by: CCP Greyscale on 17/02/2009 19:57:54 Originally by: Miss Moonwych You say that with max skills we could get a 2.7x boost on the scan strength. Right now its not possible to scan 0.10% (1024 AU) strength sites. The limit is ...
- by CCP Greyscale - at 2009.02.17 19:55:00
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63. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Xelios I see your point, but right now in EVE we have a system that's X+Y+Z, and due to the way the camera works moving a probe to a new location usually means you adjust the X, adjust the Y, adjust the Z, adjust the X again...
- by CCP Greyscale - at 2009.02.17 19:48:00
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64. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: An Anarchyyt Argh, I think you ate my post. OM NOM NOM NOM NOM (It was Casqade. Ask him what happened to his U key.)
- by CCP Greyscale - at 2009.02.16 20:47:00
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65. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: Manira no offense, but can't you make this post more transparent, without all this quotes, or want me to do it for you? :) (Yeah, sure, if you can make it more pretty go for it and I'll try and paste it in somewhe...
- by CCP Greyscale - at 2009.02.16 20:44:00
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66. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Edited by: CCP Greyscale on 16/02/2009 20:46:07 Edited by: CCP Greyscale on 16/02/2009 20:44:02 I'm not reading this thread any more, btw. New exciting thread is here . (LAST EDIT: Sorry Hoshi, forgot to paste my other big wall-of-text i...
- by CCP Greyscale - at 2009.02.16 20:43:00
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67. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Edited by: CCP Greyscale on 16/02/2009 20:43:23 Actually, moved this into top post, so, uh... RESERVED FOR FUTURE CONTENT. I totally planned this.
- by CCP Greyscale - at 2009.02.16 20:42:00
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68. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: CCP Greyscale Originally by: Neddy Fox Lots of useful comments] Read and digested. I'm not sure we're in a position to make changes of this size right now, but it's filed away in the back of my mind for further ...
- by CCP Greyscale - at 2009.02.16 20:40:00
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69. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: CCP Greyscale (Not totally in chronological order!) Originally by: Jowen Datloran I got a couple of questions: 1) Will being inside a deadspace area no longer grant you some kind of "protection" of being scanned do...
- by CCP Greyscale - at 2009.02.16 20:39:00
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70. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: CCP Greyscale Originally by: Neddy Fox The new system will virtually make it impossible to pin them down. Also, the results MUST show shiptypes like it does now, w/e the range is. Q for the devs : What about our sy...
- by CCP Greyscale - at 2009.02.16 20:38:00
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71. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: CCP Greyscale Originally by: Deva Blackfire Id say it can be much faster than current TQ system BUT moving probes around system is really a pain. System map needs tactical overlay for probe and signature "height". Or...
- by CCP Greyscale - at 2009.02.16 20:37:00
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72. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: CCP Greyscale Originally by: Hirana Yoshida Edited by: Hirana Yoshida on 09/02/2009 17:51:04 Edited by: Hirana Yoshida on 09/02/2009 17:50:00 Had two successful probings now, one a FW major site (hard to find...
- by CCP Greyscale - at 2009.02.16 20:36:00
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73. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: CCP Greyscale Originally by: Brzhk Also, selecting multiple probes and click 'recover' jsut recovers the one on which the menu has been opened. If you want to recover multiple probes, I suggest activating them us...
- by CCP Greyscale - at 2009.02.16 20:35:00
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74. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: CCP Greyscale Originally by: Hoshi What if any effect do skills have atm? They all have their old effects*, I believe, so most of them are reducing the 10s cycle time... What they'll probably end up doing is tha...
- by CCP Greyscale - at 2009.02.16 20:34:00
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75. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: CCP Greyscale Edited by: CCP Greyscale on 09/02/2009 17:19:04 Here at Team Bifrost we like scanning, and also wormholes. These subjects interest and excite us, and we hope you'll find them worth your time too We prese...
- by CCP Greyscale - at 2009.02.16 20:32:00
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76. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Edited by: CCP Greyscale on 16/02/2009 20:42:47 I'm making a new thread, because the old one is kinda long, and we've had a few SiSi updates, and that's just how I "roll". Ok, here's some things: - The UI widget will get another pass if/when...
- by CCP Greyscale - at 2009.02.16 20:31:00
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77. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Neddy Fox Lots of useful comments] Read and digested. I'm not sure we're in a position to make changes of this size right now, but it's filed away in the back of my mind for further consideration and follow-up. Or...
- by CCP Greyscale - at 2009.02.16 20:28:00
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78. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
(Not totally in chronological order!) Originally by: Jowen Datloran I got a couple of questions: 1) Will being inside a deadspace area no longer grant you some kind of "protection" of being scanned down in a flash? 2) Is that a possibili...
- by CCP Greyscale - at 2009.02.16 20:28:00
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79. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Neddy Fox The new system will virtually make it impossible to pin them down. Also, the results MUST show shiptypes like it does now, w/e the range is. Q for the devs : What about our system scanning arrays? What's going to...
- by CCP Greyscale - at 2009.02.10 12:52:00
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80. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Deva Blackfire Id say it can be much faster than current TQ system BUT moving probes around system is really a pain. System map needs tactical overlay for probe and signature "height". Or like someone proposed - you drag and...
- by CCP Greyscale - at 2009.02.10 12:50:00
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