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961. Role Play x EvE - What went wrong - in EVE General Discussion [original thread]
Originally by: Pottsey As far as I am concerned when ever there is a major change like shield hitpoints being changed there should be a backgrounds story behind it. Not just patch notes. In principle I agree, to the point where I've a...
- by CCP Greyscale - at 2007.10.19 00:29:00
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962. Cant take items from a container in the corporate hangar array - in Science and Industry [original thread]
This is an issue specifically with containers in corporate hangars at starbases, if memory serves, and it's due to technical limitations. If it were possible to allow you to open containers while they're still inside the hangar you'd already be ab...
- by CCP Greyscale - at 2007.10.19 00:20:00
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963. Epic Fail - in EVE General Discussion [original thread]
Originally by: CCP LeMousse Originally by: CCP Mindstar Originally by: CCP Greyscale Originally by: An Anarchyyt Originally by: CCP Greyscale Originally by: Master Han ... 1021 words and count...
- by CCP Greyscale - at 2007.10.18 16:02:00
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964. Epic Fail - in EVE General Discussion [original thread]
Originally by: An Anarchyyt Originally by: CCP Greyscale Originally by: Master Han The only EPIC FAIL I see here is a bunch of Devs slacking off and not writing me another Dev Blog full of juicy morsels. C'mon, write mor...
- by CCP Greyscale - at 2007.10.18 15:42:00
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965. Epic Fail - in EVE General Discussion [original thread]
Originally by: Master Han The only EPIC FAIL I see here is a bunch of Devs slacking off and not writing me another Dev Blog full of juicy morsels. C'mon, write more ambiguous blogs which will spawn epic threads of speculation and gossip...
- by CCP Greyscale - at 2007.10.18 15:24:00
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966. Role Play x EvE - What went wrong - in EVE General Discussion [original thread]
Edited by: CCP Greyscale on 18/10/2007 14:42:05 The following represents some of my own personal views on the situation. It's not the "official line", I'm not in charge of RP-related issues or particularly involved in story development or anyt...
- by CCP Greyscale - at 2007.10.18 14:40:00
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967. Role Play x EvE - What went wrong - in EVE General Discussion [original thread]
Edited by: CCP Greyscale on 18/10/2007 14:40:38 The point? Most capsuleers treat the EVE cluster as a game to be played, a resource to be exploited, a platform to build their own little dreams on. They don't waste effort on talking nicely unle...
- by CCP Greyscale - at 2007.10.18 14:40:00
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968. Epic Fail - in EVE General Discussion [original thread]
Originally by: CCP Fear Originally by: CCP Greyscale Originally by: Imperius Blackheart You have a Brummy (person from Birmingham UK) working at CCP, how does he/she/it communicate with you? Why would we want to c...
- by CCP Greyscale - at 2007.10.18 13:39:00
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969. Epic Fail - in EVE General Discussion [original thread]
Originally by: Imperius Blackheart You have a Brummy (person from Birmingham UK) working at CCP, how does he/she/it communicate with you? Why would we want to communicate with him? He's a Brummy!
- by CCP Greyscale - at 2007.10.18 13:38:00
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970. Who is this 'duckling'? - in EVE General Discussion [original thread]
Edited by: CCP Greyscale on 15/10/2007 22:57:14 It's a Ginger thing. I wouldn't worry about it. You won't see us coming until it's too late to do anything about it.
- by CCP Greyscale - at 2007.10.15 22:57:00
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971. Trinity II, Minmatar Ships - in EVE General Discussion [original thread]
Edited by: CCP Greyscale on 15/10/2007 22:55:37 Originally by: Frug Also, it's iceland and god knows when their winter starts. By my math, last week. I'm told it might let up some time around April-ish. Hope that helps! (And no, ...
- by CCP Greyscale - at 2007.10.15 22:53:00
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972. New Faction ECM Oddity - in Test Server Feedback [original thread]
That's what's technically known as "not finished".
- by CCP Greyscale - at 2007.10.14 18:33:00
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973. Exploration and "Unknowns" - in Missions & Complexes [original thread]
Originally by: Waterfowl Democracy Originally by: CCP Greyscale James Grand is correct, as is the BH who replied to you. Cosmic anomalies are supposed to show up as "Unknown" on multispectral scans, but are not supposed to show...
- by CCP Greyscale - at 2007.10.10 17:19:00
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974. Cosmic Anomly scanning Nerf and Drone Upgrade, Gang change - in Test Server Feedback [original thread]
Originally by: Hoshi Originally by: CCP Greyscale Originally by: Iracham Side note to #2: Multispectral probes are still broke. They're working perfectly on our internal server, and should be working fine on SiSi too. ...
- by CCP Greyscale - at 2007.10.10 16:08:00
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975. Exploration and "Unknowns" - in Missions & Complexes [original thread]
James Grand is correct, as is the BH who replied to you. Cosmic anomalies are supposed to show up as "Unknown" on multispectral scans, but are not supposed to show up at all if you don't have the "Cosmic Anomaly" scan group selected when runni...
- by CCP Greyscale - at 2007.10.10 11:03:00
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976. Cosmic Anomly scanning Nerf and Drone Upgrade, Gang change - in Test Server Feedback [original thread]
Originally by: Iracham Side note to #2: Multispectral probes are still broke. They're working perfectly on our internal server, and should be working fine on SiSi too.
- by CCP Greyscale - at 2007.10.10 11:01:00
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977. Tactical Overlay Revamp - in Features and Ideas Discussion [original thread]
We've been looking at ways to enhance the information available to pilots in combat situations for a while, but this is an approach I personally hadn't considered before. Interesting
- by CCP Greyscale - at 2007.10.10 10:20:00
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978. Strangest thing I've ever read. - in EVE General Discussion [original thread]
This particular mechanic has been documented in the knowledgebase for quite some time. Note that the timer updates every time you commit a hostile act against another player or another player commits a hostile act against you.
- by CCP Greyscale - at 2007.10.04 19:49:00
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979. Regarding the probe changes vs supercaps - in Test Server Feedback [original thread]
Ok, so. As I commented previously, the sensor strength/sig radius for capitals is now pretty much where we want it in terms of most gameplay mechanics, so while fiddling with these is a possibility it's something we want to avoid if possible. I'm...
- by CCP Greyscale - at 2007.10.02 19:16:00
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980. Khanid LP Shop tag requirements for cruiser mods are nuts... - in Missions & Complexes [original thread]
Today I have been mostly doing lots of Excel... We've taken a good look at the way tags are allocated to offers, had a nice long ponder and then rejigged a lot of stuff so that it conforms with new/revised paradigms. Tag counts should now make mor...
- by CCP Greyscale - at 2007.10.02 18:49:00
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