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81. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Deva Blackfire Id say it can be much faster than current TQ system BUT moving probes around system is really a pain. System map needs tactical overlay for probe and signature "height". Or like someone proposed - you drag and...
- by CCP Greyscale - at 2009.02.10 12:50:00
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82. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: DeepBlue this looks like a bug: i just found a wormhole warping there got me this message: "Readings from your ship's computer suggest that this wormhole is likely to take you elsewhere in 0.0-rated space." approaching it...
- by CCP Greyscale - at 2009.02.09 18:28:00
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83. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Gnulpie Where can I chose what I am scanning for? I don't want to scan for cosmic anomalies, structures, drones or whatever. I just want to scan for wormholes. But somehow the selection box is gone where I was able to chos...
- by CCP Greyscale - at 2009.02.09 18:24:00
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84. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Leere how do the strentghs of the probes work? is a core probe at 8au stronger or weaker than a deep space at 8au? Each step doubles the size and halves the scan strength. Originally by: Mikal Drey the deep spac...
- by CCP Greyscale - at 2009.02.09 18:18:00
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85. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Leere Edited by: Leere on 09/02/2009 18:00:20 so the best thing to do on it then would just mash scan over and over with .25 probes all around it? more than a few times I've also had probes get stuck moving or warping a...
- by CCP Greyscale - at 2009.02.09 18:14:00
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86. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Hirana Yoshida Edited by: Hirana Yoshida on 09/02/2009 17:51:04 Edited by: Hirana Yoshida on 09/02/2009 17:50:00 Had two successful probings now, one a FW major site (hard to find) and a gas harvest site. Moving pro...
- by CCP Greyscale - at 2009.02.09 18:14:00
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87. Core/Expanded Probe launcher ...fitting reqs? - in Test Server Feedback [original thread]
Originally by: Fortune Taker Edited by: Fortune Taker on 09/02/2009 17:54:01 the expanded has a larger probe bay, it fits 10 of the core probes @Greyscale: so there are more probes than what is on sisi right now? or will my full set ...
- by CCP Greyscale - at 2009.02.09 17:58:00
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88. Core/Expanded Probe launcher ...fitting reqs? - in Test Server Feedback [original thread]
Originally by: Gneeznow whats difference between core and expanded launchers? Core launcher can't fit combat probes, and thus can't probe ships, drones and structures. Originally by: Fortune Taker does this mean my gravimetric...
- by CCP Greyscale - at 2009.02.09 17:44:00
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89. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Rexthor Hammerfists What i noticed is, with the very small scanning duration the cov ops bonus is not much worth anymore. More important tho, with triangulation making bms for dropping probes is a must, and the very fast war...
- by CCP Greyscale - at 2009.02.09 17:36:00
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90. Tutorial change - in Test Server Feedback [original thread]
Originally by: CCP Fear Edited by: CCP Fear on 09/02/2009 16:46:23 Originally by: Gomme Arabi just a note. The tutorial for exploration still displays information on the old way of doing things (quests, sifts etc.) Yes :)...
- by CCP Greyscale - at 2009.02.09 17:24:00
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91. Core/Expanded Probe launcher ...fitting reqs? - in Test Server Feedback [original thread]
Turns out I fail at powergrid. Also, we may rename them soon. Also also, covert ops will still be useful.
- by CCP Greyscale - at 2009.02.09 17:22:00
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92. Core/Expanded Probe launcher ...fitting reqs? - in Test Server Feedback [original thread]
Core is 1pg/15cpu Expanded is 1pg/220cpu I think that's what I did, anyway.
- by CCP Greyscale - at 2009.02.09 17:20:00
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93. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Brzhk Also, selecting multiple probes and click 'recover' jsut recovers the one on which the menu has been opened. If you want to recover multiple probes, I suggest activating them using the checkbox and then using the "...
- by CCP Greyscale - at 2009.02.09 17:16:00
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94. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Thaliya Dejar Got one !!!!!!!!!!!!! http://dl.eve-files.com/media/0902/2009.02.09.16.37.01.jpg You win a prize of some kind. Did you try going through it yet?
- by CCP Greyscale - at 2009.02.09 17:08:00
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95. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Hoshi One skill could perhaps effect probe warp speed. I guess it could be useful in larger systems. I'll add it to the list of things to consider - I wasn't sure it'd be worthwhile. I'd lean towards having it affect the...
- by CCP Greyscale - at 2009.02.09 16:53:00
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96. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Edited by: CCP Greyscale on 09/02/2009 16:39:16 The basic principle of the new system is that each probe just generates a distance to whatever it scans. If you have two probes scanning the same thing, those two distances resolve to a circular ...
- by CCP Greyscale - at 2009.02.09 16:38:00
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97. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Hirana Yoshida Edited by: Hirana Yoshida on 09/02/2009 16:21:08 If by 'movement widget' you mean the feminine symbol, I have that already, didn't change with Scene2 off. (disregard, client restart required for scene2 dea...
- by CCP Greyscale - at 2009.02.09 16:25:00
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98. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Hoshi What if any effect do skills have atm? They all have their old effects, I believe, so most of them are reducing the 10s cycle time... What they'll probably end up doing is that everything that currently affects sc...
- by CCP Greyscale - at 2009.02.09 16:09:00
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99. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Edited by: CCP Greyscale on 09/02/2009 15:59:14 Originally by: Hirana Yoshida If you want the wormhole mechanics tested a working probe system is pretty much required. I sometimes get ability to move a probe, no idea how and its drag...
- by CCP Greyscale - at 2009.02.09 15:58:00
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100. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Avalira Originally by: CCP Casqade This is by design. You can repack them in station or take 10 seconds for each probe to load back into the launcher. Is there a specific reason for this design? It's somethin...
- by CCP Greyscale - at 2009.02.09 15:56:00
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