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121. New Greyscale Blog: Alchemy - in EVE Information Portal [original thread]
Minor update to the blog: the output is, as intended, 1 unit of unrefined, which then refines down to 95 and 10 units of the two materials (with the exception of Fluxed Condensates as noted elsewhere). We realized after the blog went out that if...
- by CCP Greyscale - at 2008.12.01 13:47:00
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122. Quantum Rise Post Expansion Feedback Thread - in EVE Information Portal [original thread]
Originally by: SandWormJr Some possible errors/quirks found in the new certificate system: 1) Spelling? Leadership\*\Harvesting Co mp troller. Shouldn't that be 'Co n troller'? Seems to carry consistently through the whole subtree and...
- by CCP Greyscale - at 2008.11.12 18:23:00
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123. Transmutaions, why stop at dysp?? - in EVE General Discussion [original thread]
There's no transmutation of any kind involved. It's simply a process that lets you very inefficiently substitute one resource for another in certain reactions. It's on a similar kind of conceptual level to making water out of oxygen and say sulphu...
- by CCP Greyscale - at 2008.10.30 16:45:00
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124. New Greyscale Blog: Alchemy - in EVE Information Portal [original thread]
Originally by: ChaosOne could a dev please reply and state how the unrefined reaction to make Fluxed condensates is going to work?? It uses both Neodymium and thulium... It'll use both Vanadium and Platinum, and the unrefined product...
- by CCP Greyscale - at 2008.10.28 17:28:00
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125. New Greyscale Blog: Alchemy - in EVE Information Portal [original thread]
On reflection this probably wasn't made sufficiently clear in the blog: this is step one. The goal for this initial release of the Alchemy concept was to make the minimal necessary change to relieve some of the pressure from the system. We'll be w...
- by CCP Greyscale - at 2008.10.28 17:17:00
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126. New Greyscale Blog: Alchemy - in EVE Information Portal [original thread]
Originally by: Sophie Daigneau Quote: We've created six new reactions which allow you to create key intermediate materials without relying on the rarest moon minerals. First we're talking about new reactions to create intermediat...
- by CCP Greyscale - at 2008.10.27 14:42:00
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127. Certificates - prerequisites broken - in Test Server Feedback [original thread]
Edited by: CCP Greyscale on 23/10/2008 21:27:39 I've got a talk and stuff scheduled, so probably yes Oh, and we fixed the controlled bursts issue, seems I forgot to mention that so far
- by CCP Greyscale - at 2008.10.23 21:27:00
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128. Certificates - prerequisites broken - in Test Server Feedback [original thread]
Originally by: Lost Hamster Edited by: Lost Hamster on 23/10/2008 19:42:29 Edited by: Lost Hamster on 23/10/2008 19:41:51 Originally by: CCP Greyscale I don't understand the logic behind changing the prereq to basic - can ...
- by CCP Greyscale - at 2008.10.23 20:06:00
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129. Certificates - prerequisites broken - in Test Server Feedback [original thread]
Originally by: Ancy Denaries Originally by: Uzume Ame Originally by: CCP Greyscale - The Ewar cert sets all require the cap-reducing skill at 5 for the standard level, because it didn't feel right to not ask for that until...
- by CCP Greyscale - at 2008.10.23 18:10:00
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130. FW complexes and DT - in Test Server Feedback [original thread]
Unfortunately yes, there is a DT-related mechanic in play here. I personally dislike it - it's always been a strong point of the exploration system in general that it doesn't care when you get online - but it had to be done to solve a larger probl...
- by CCP Greyscale - at 2008.10.20 19:03:00
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131. Certificates - prerequisites broken - in Test Server Feedback [original thread]
Originally by: Trimutius III Edited by: Trimutius III on 19/10/2008 10:06:29 Production Manager requires Drug Manufacturing though it's forbidden by CONCORD to manufacture them. It would be useful to make another certificate for it...
- by CCP Greyscale - at 2008.10.20 16:50:00
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132. Certificates - prerequisites broken - in Test Server Feedback [original thread]
Originally by: Lost Hamster Edited by: Lost Hamster on 19/10/2008 09:53:15 Some more for the Business and Industry category: Most of this suggestions are for re-balancing the certificates, but there are some bugs as well. Here we go: ...
- by CCP Greyscale - at 2008.10.20 16:49:00
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133. Certificates - prerequisites broken - in Test Server Feedback [original thread]
Originally by: Lost Hamster Originally by: Clansworth Some certificate oddities: I'm glad that you found this problems as well. More to go: Gallente business - executive commander - basic ID: 63718 To have a similar requis...
- by CCP Greyscale - at 2008.10.20 16:47:00
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134. Certificates - prerequisites broken - in Test Server Feedback [original thread]
Originally by: Clansworth Some certificate oddities: Under Harvesting: The Common Ore Extractor and Rare Ore Extractor paths require the ore specific processing skills at Level V, though they do not affect extraction with anything hig...
- by CCP Greyscale - at 2008.10.20 16:41:00
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135. Certificates - prerequisites broken - in Test Server Feedback [original thread]
Whoops, forgot about this thread... Originally by: Lost Hamster So here we go: Definitive BUG: ---------------- ID: 63989 The pre-requisite of the Industrial harvesting - BASIC is Resource harvester - ELITE - it should be basic. ----...
- by CCP Greyscale - at 2008.10.20 16:33:00
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136. Certificates - prerequisites broken - in Test Server Feedback [original thread]
Controlled Bursts thing is being addressed; have added the description bug to my "to fix" list. Thanks!
- by CCP Greyscale - at 2008.10.17 17:34:00
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137. New Dev Blog by Greyscale: Certificates: Planning the Future - in EVE Information Portal [original thread]
Originally by: Falkrich Swifthand Edited by: Falkrich Swifthand on 14/10/2008 13:00:49 The Vulture Command Ship recommends a missile launcher cert instead of a railguns cert, despite only having rail bonuses. Admittedly it is Ferox hul...
- by CCP Greyscale - at 2008.10.17 11:34:00
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138. [BUG] - omfg wtf DMG@Range - in Test Server Feedback [original thread]
Originally by: CCP Tuxford Its been fixed. All in all its one of the more embarrassing mistakes I made, but it made game design laugh. Now lets never speak of this again. Posting to confirm that we did indeed laugh heartily.
- by CCP Greyscale - at 2008.10.17 10:32:00
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139. Eve + Aliens - in EVE General Discussion [original thread]
The EVE setting is, ultimately, about dealing with being human, with all the virtues and vices that implies. Everything that happens within the setting is a consequence of human decisions, human desires and human failures. That, to me, is one of t...
- by CCP Greyscale - at 2008.10.14 13:43:00
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140. New Dev Blog by Greyscale: Certificates: Planning the Future - in EVE Information Portal [original thread]
Originally by: Mashie Saldana Originally by: CCP Greyscale If you do find something you think is odd, or a bit off, please do mention it in this thread so we can hunt down any problems and squash them Shield Reinforcement Stan...
- by CCP Greyscale - at 2008.10.14 10:29:00
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