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61. Intel Chip Problems AGAIN! - in Issues, Workarounds & Localization [original thread]
I am still looking into this issue and we have a few leads but one thing I would like to ask people to do is update your INTEL drivers. I noticed a few of you have out dated drivers, you can find the latest INTEL HD drivers from this link: http...
- by CCP Vertex - at 2011.12.16 11:35:00
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62. Intel Chip Problems AGAIN! - in Issues, Workarounds & Localization [original thread]
I am just formalizing it into a concise defect report for one of the graphic programmers to take a look at. I still havenGÇÖt been able to reproduce the issue on my laptop so I encourage everyone else who is experiencing the issue to take your l...
- by CCP Vertex - at 2011.12.15 18:19:00
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63. Intel Chip Problems AGAIN! - in Issues, Workarounds & Localization [original thread]
I am currently trying to reproduce this issue in-house but I need your help. I would like to ask you all to go in game on TQ and file a bug report by pressing F12 (look at the bottom for the 'Bug Report' button). Fill the report in with as much i...
- by CCP Vertex - at 2011.12.15 16:37:00
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64. Wierd red flashy texture mess - in Issues, Workarounds & Localization [original thread]
I am happy to say that we should have resolved this depth issue in the latest built, please install the Singularity test client and let us know if your red flickering is still an issue or not. Apologies for not replying sooner!
- by CCP Vertex - at 2011.12.09 15:00:00
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65. Sticky:New dev blog: Re-inventing trails - in EVE Information Portal [original thread]
Second
- by CCP Vertex - at 2011.11.25 16:42:00
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66. Game Graphics - in Assembly Hall [original thread]
epsilonion wrote: I was thinking... Its getting hard enough to run this game on my computer and I would think that most people dont play on like state of the art computers so why upgrade the graphics with new warp trails etc etc new skins for ...
- by CCP Vertex - at 2011.11.18 22:54:00
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67. CCP Art team: the Oracle is AWESOME! - in Test Server Feedback [original thread]
We're glad you like it, we had fun making it! You can see the polish work on the 4 Battlecruisers in the next Singularity update.
- by CCP Vertex - at 2011.11.18 22:23:00
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68. Winter 2011 expansion now on Sisi - leave your feedback here - in Test Server Feedback [original thread]
Talon SilverHawk wrote: Sorry should have posted this hear. When warping the shield hardener and shield booster graphics turn off at the start of warp and re appear when you come out of warp ? Tal This was fixed in todays Singularity up...
- by CCP Vertex - at 2011.11.18 22:14:00
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69. What's up with Minmatar - in Test Server Feedback [original thread]
Bosquit wrote: Are Minmatar getting the last look at V3 textures? I noticed as well that all of the new battlecruisers had their textures finished except the Tornado. Just wondering if this is because Minmatar are hard to apply the V3 project t...
- by CCP Vertex - at 2011.11.18 22:06:00
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70. New Warp Effect - in Test Server Feedback [original thread]
SMT008 wrote: At some point, CCP Affinity did a fleet warp. And it comes much more noticable in a fleet warp : The warping tunnel is only around you. The distortions and all affect other ships, despite them warping with you, if you see what I...
- by CCP Vertex - at 2011.11.18 10:39:00
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71. New V3 Ship Textures - in Test Server Feedback [original thread]
Zirse wrote: The Amarr noobship has been V3'ed. The only way to see it right now however is to pod yourself with an Amarr character. Sharp eyes We took the opportunity to V3 the Amarr impairor noob ship and the Amarr Apocalypse while we ...
- by CCP Vertex - at 2011.11.17 21:39:00
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72. New Raven Skin - Vote and commentary - in Test Server Feedback [original thread]
The ship has been worked on considerably this week, check out the updated textures on Singularity tomorrow.
- by CCP Vertex - at 2011.11.17 21:30:00
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73. Warping Feature or Bug - in Test Server Feedback [original thread]
Talon SilverHawk wrote: When warping the shield hardener and shield booster graphics turn off at the start of warp and re appear when you come out of warp ? Feature or Bug ? Bug Reported Tal It's a bug and it was fixed today, you shou...
- by CCP Vertex - at 2011.11.17 21:27:00
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74. Ingame Bug Reporting tool live on Sisi! - in Test Server Feedback [original thread]
Max Kolonko wrote: will this tool ever be avaible on TQ? Many times during my play i ancouter some random bugs but im never bothered to post them, with tool ingame i might The plan is to release it with the Crucible expansion provided we do...
- by CCP Vertex - at 2011.11.17 21:01:00
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75. New Engine Trails - in Test Server Feedback [original thread]
Razin wrote: Ganthrithor wrote: If they were some cool, translucent/semi-transparent effect that looked awesome (see your own loginscreen maller or pictures of ion thrusters IRL) they'd be great but as is they just kind of look silly and ou...
- by CCP Vertex - at 2011.11.17 20:54:00
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76. New Warp Effect - in Test Server Feedback [original thread]
C DeLeon wrote: CCP Vertex wrote: Daedalus Arcova wrote: CCP Vertex wrote: There is a maximum limit of the distortion and strength. Can you illuminate us to what that limit is? Sorry I've probably done a bad job at explaining t...
- by CCP Vertex - at 2011.11.17 20:30:00
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77. New Warp Effect - in Test Server Feedback [original thread]
Daedalus Arcova wrote: CCP Vertex wrote: There is a maximum limit of the distortion and strength. Can you illuminate us to what that limit is? Sorry I've probably done a bad job at explaining the system so I'll try again. The distor...
- by CCP Vertex - at 2011.11.17 19:42:00
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78. New Warp Effect - in Test Server Feedback [original thread]
C DeLeon wrote: CCP Vertex wrote: Xenial Jesse Taalo wrote: stuff The 'rippling' or distortion effect is scaled based on the ships warp speed. The faster your ships warp speed the more intense the effect. I tried it again with a wa...
- by CCP Vertex - at 2011.11.17 19:34:00
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79. Capital Jump Effects - in Test Server Feedback [original thread]
This should have been fixed internally, I will look into it.
- by CCP Vertex - at 2011.11.17 19:21:00
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80. New Warp Effect - in Test Server Feedback [original thread]
Xenial Jesse Taalo wrote: Seconded seconded seconded. The rippling effect is the best part, but when I warp I barely see it. In fact, look at this video of someone using the new warp: http://www.youtube.com/watch?v=L35ZkxJSNAA It looks grea...
- by CCP Vertex - at 2011.11.17 19:08:00
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