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1. Sticky:Dev blog: Strategic Cruisers and You - in EVE Information Portal [original thread]
Arkoth 24 wrote: Reducing the number of subsystems is a bad idea. When you try to make game "more simple" Star Wars Galaxies happens. The very idea that "less subsystems = more simple game" is stupid.
- by CPuiu - at 2017.05.29 13:07:20
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2. Zkill guide to Running for CSM 12 by rhiload - in CSM Campaigns [original thread]
It's so funny how a **** talking post actually did the opposite of what the author intended it to do. bitter vet VS youtuber > 0 - 1
- by CPuiu - at 2017.02.11 20:04:52
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3. Djavin Novienta for CSM XII - Highsec/PvE - in CSM Campaigns [original thread]
Captain Campion wrote: Make wars opt-in. Let's not go crazy on the changes now. Opt-in wars is not something that any eve player should strive for. Conflict is the most important aspect of eve. It drives both the economy and the ingame conten...
- by CPuiu - at 2017.02.11 19:57:12
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4. Zkill guide to Running for CSM 12 by rhiload - in CSM Campaigns [original thread]
So many idiots that don't understand just how important content creators are for Eve Online. Every CSM should have at least one on the team. There is no need for 100 bitter vets that don't know how the game works (much less programming), but think...
- by CPuiu - at 2017.02.08 19:29:06
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5. Reduced Dependencies - in Player Features and Ideas Discussion [original thread]
There is no need to do that. CCP already made it easier to fly certain ships or use certain fits and with skill injectors there is absolutely no need to continue making things easier for low SP players. This would also make alts way too powerful...
- by CPuiu - at 2016.11.18 01:39:39
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6. Ideas for the highlights from the tutorial (expanding usage) - in Player Features and Ideas Discussion [original thread]
PopeUrban wrote: I definately think, at the very least, that the existing fleet targeting/broadcast ui could be updated to use this. Its much more visible/noticable than the current 1/2/3/align/etc. icons. it can certainly help with buying CC...
- by CPuiu - at 2016.11.17 01:13:37
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7. New voice for Aura - in Player Features and Ideas Discussion [original thread]
Lilou love wrote: CPuiu wrote: The low number of replies here shows that only a few nostalgic players dislike the new Aura. Outside of a few minor things, the new Aura is great. On average I read 1 comment every 4min35s in big chat channe...
- by CPuiu - at 2016.11.17 01:11:56
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8. Categories of access to the game. - in Player Features and Ideas Discussion [original thread]
No CCP isn't losing money from more free players, that would be stupid. An influx of new players means a lot more potential subscribers which will offset any other other costs that come with having more f2p accounts. And multiple subscription ti...
- by CPuiu - at 2016.11.16 23:36:36
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9. New voice for Aura - in Player Features and Ideas Discussion [original thread]
The low number of replies here shows that only a few nostalgic players dislike the new Aura. Outside of a few minor things, the new Aura is great.
- by CPuiu - at 2016.11.16 22:17:16
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10. Ideas for the highlights from the tutorial (expanding usage) - in Player Features and Ideas Discussion [original thread]
In the new tutorial Aura helps us find things on screen with some rectangular windows that highlight what we need to press or lock and give some small bits of information. This feature can be expanded into other areas besides the tutorial. For exa...
- by CPuiu - at 2016.11.16 21:46:30
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11. Sticky:Dev blog: Fanfest 2015 - The Festival To Eclipse All Others - in EVE Information Portal [original thread]
Will we get any news on Project Legion and on the Eve Online TV series? We had so few updates from CCP about these 2 :(
- by CPuiu - at 2015.03.12 23:30:25
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12. how fast is your connection? - in EVE General Discussion [original thread]
I just got the cheapest connection i could find in Bucharest, Romania for 7$ : 100 mbps down - 30 mbps up
- by CPuiu - at 2015.02.26 22:52:49
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13. Sticky:Dev blog: Coming to EVE Online in the Phoebe release on November... - in EVE Information Portal [original thread]
This is one of those updates that will actually bring butthurt veterans back in.
- by CPuiu - at 2014.10.10 21:34:00
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14. Sticky:Dev blog: Coming to EVE Online in the Phoebe release on November... - in EVE Information Portal [original thread]
CCP RedDawn wrote: Obil Que wrote: Quote: Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes. Any chance for a sneak peak at this and whether...
- by CPuiu - at 2014.10.10 21:27:00
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15. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Why are people making such long post. It isn't exactly rocket science. this will make caps less safe and they will have to use gates if they want to jump long distances in null. smaller fights will happen more often because the bigger alliance c...
- by CPuiu - at 2014.10.06 09:54:00
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16. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
bear mcgreedy wrote: you really don't get it .... with these changes certain regions are simply unaccessible and no one will want or attack them making 0.0 stagnant pretty sure that's not true, also the numbers you see in the dev blog are...
- by CPuiu - at 2014.10.02 07:40:00
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17. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
So, if i understood this right, you'll be making these changes so that it will be much more difficult to jump safely around with capitals since fatigue will force you to use stargates. This is actually a really good idea. This means we'll see more...
- by CPuiu - at 2014.10.02 07:37:00
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18. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
Nolak Ataru wrote: Oh look, still no word on rolling back the wormhole screwup. the wormholes are great after the last update. why are there so many people who can't understand how a fast release cycle works? this is just stupid, you are not...
- by CPuiu - at 2014.09.13 03:59:00
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19. Suggestion: Reboot Eve Online - in Player Features and Ideas Discussion [original thread]
SyntheticSins wrote: CPuiu wrote: not a good idea. rebooting everything will mean loosing the work the players did for years. from the market to the skills. a total reboot will only lead to the downfall of the game because of the negative fe...
- by CPuiu - at 2014.08.18 15:29:00
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20. Suggestion: Reboot Eve Online - in Player Features and Ideas Discussion [original thread]
not a good idea. rebooting everything will mean loosing the work the players did for years. from the market to the skills. a total reboot will only lead to the downfall of the game because of the negative feedback and most likely sabotage from ang...
- by CPuiu - at 2014.08.18 15:22:00
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