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1. Possible guide to drones - in Ships and Modules [original thread]
Great guide! This was exactly what I needed to get started on my droneage journey. I'm a relatively new player (~3 weeks) and I'm going to try out an Arbi: 4xsmall nos / 20km scram, AB, web, Disruptor / 1600 Plate, 2 EANM, SAR II. Any thoughts or ...
- by CheapSunglasses - at 2007.03.08 08:27:00
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2. Mission Sniping Viability? - in Ships and Modules [original thread]
Argh! Upon reading a few arbi threads, I've decided to try out drones. Thanks for all the help lads :D.
- by CheapSunglasses - at 2007.02.26 23:50:00
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3. Mission Sniping Viability? - in Ships and Modules [original thread]
Originally by: Pierre Jacquemein I have been told that if you need a cap booster for a mission, you are doing something wrong. Try using a cap recharger instead of a booster. As I mentioned before, usually, you are unable to use an MWD i...
- by CheapSunglasses - at 2007.02.26 23:25:00
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4. Mission Sniping Viability? - in Ships and Modules [original thread]
If this is the case, then what would be a good middle ground? I like keeping my range if at all possible, but I guess nothing more than 20km is necessary. And any amarrian ship sub 10mil isk is game. I'm currently using a coercer with 7x t1 dual b...
- by CheapSunglasses - at 2007.02.26 23:07:00
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5. Mission Sniping Viability? - in Ships and Modules [original thread]
I've been trying to assemble some decent set-ups for sniping in Amarrian cruisers in a PvE setting, and then it dawned on me: Is sniping even a good approach to mission running? Since I'm Amarrian, I've decided to use either the Omen or Maller wi...
- by CheapSunglasses - at 2007.02.26 22:38:00
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6. Poor old Amarrian me - in Ships and Modules [original thread]
Edited by: CheapSunglasses on 22/02/2007 19:52:43 Thanks again for all the info. I'm gonna stick with the small ship route, in hopes to get to a Retribution some day. I posted my hypothetical Destroyer setup above, any comments on that would b...
- by CheapSunglasses - at 2007.02.22 18:57:00
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7. Poor old Amarrian me - in Ships and Modules [original thread]
Originally by: AsfALT Originally by: CheapSunglasses Am I going to need t2 dual light blasters to be effective or will t1 hold over for now? I need more money for skills and such... First thing u don't need blasters for amarr s...
- by CheapSunglasses - at 2007.02.22 13:42:00
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8. Poor old Amarrian me - in Ships and Modules [original thread]
Am I going to need t2 dual light blasters to be effective or will t1 hold over for now? I need more money for skills and such...
- by CheapSunglasses - at 2007.02.22 13:11:00
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9. Poor old Amarrian me - in Ships and Modules [original thread]
Edited by: CheapSunglasses on 22/02/2007 12:54:27 Thanks everyone for the great replies! It makes me glad to see an MMO with such a helpful playerbase... Anyways, since I'm not super-rich (yes, I know 8mil isn't that much...) I think I'm gonn...
- by CheapSunglasses - at 2007.02.22 12:57:00
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10. Poor old Amarrian me - in Ships and Modules [original thread]
I've been thinking about upgrading my trusty Punisher to some other class of ship, but I'm having troubles. I want a ship that can snipe (at least an optimal > 20km), do decent damage, and tank if necessary. I'd prefer small energy use if possi...
- by CheapSunglasses - at 2007.02.22 12:34:00
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