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1. [Video] Haulers Kill Vagabond - in My EVE [original thread]
In 2007 something magical happened! Haulers Kill Vagabond WARNING: HIGHLY INFECTIOUS LAUGHTER IS CONTAINED IN THIS LINK
- by Christopher Multsanti - at 2015.11.25 20:36:54
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2. On cheating, negative wallets, and good people doing dumb things. - in EVE Alliance Tournament Discussion [original thread]
Mr Rive wrote: Christopher Multsanti wrote: tl:dr = haha we won the AT again but not really? I honestly didn't read it. Depends which AT you're talking about. I personally, have competed in 4 finals and won them. How many AT's has blue...
- by Christopher Multsanti - at 2015.10.10 15:56:08
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3. On cheating, negative wallets, and good people doing dumb things. - in EVE Alliance Tournament Discussion [original thread]
tl:dr = haha we won the AT again but not really? I honestly didn't read it.
- by Christopher Multsanti - at 2015.10.10 15:01:09
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4. My final say - in EVE Alliance Tournament Discussion [original thread]
I'm not an alt, I was in ER since 2006? I can't even remember. (I just checked, since 2005) I'm just semi inactive. Look at your corp, are you an alt? All I'm saying is i just don't believe the high an mighty attitude and if it is true, dragging...
- by Christopher Multsanti - at 2015.10.09 20:55:08
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5. My final say - in EVE Alliance Tournament Discussion [original thread]
Hi, I'm DHB Widcat, I'm here for more attention whoring. I didn't get my share of the prizes from Hydra so I made a deal with PL so I could get a fiend for my new vid. Love you lots EVE O o/ PS: The three people I mentioned are really pissed a...
- by Christopher Multsanti - at 2015.10.09 12:39:01
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6. Wardec limitation - in Player Features and Ideas Discussion [original thread]
David Asanari wrote: Hi War declaration is a mechanism allowing for PvP interaction in empire space without facing CONCORD punishment or security status penalties. It allows you to hassle or get even with someone. You can even hire mercenaries...
- by Christopher Multsanti - at 2015.10.02 20:28:45
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7. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Christopher Multsanti wrote: Mag's wrote: I have to ask, when did you buy that character? Mag's my friend I created this char 3 months before you did and almost a full year before you joined MASS. And probably like y...
- by Christopher Multsanti - at 2015.10.02 20:24:13
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8. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Mag's wrote: ]Why are you still relying upon a vid from pre-module days? Both that and the cargo, doesn't help your argument in the slightest. Not to mention the last ship, which quite frankly makes it all laughable. Again reducing your car...
- by Christopher Multsanti - at 2015.10.02 20:23:20
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9. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Christopher Multsanti wrote: Mag's wrote: 1. It's already been pointed out to you, that you merely have to defer some of the dps. As baltic has also said, 3 is enough for this purpose. 3 Logis will not get the fir...
- by Christopher Multsanti - at 2015.10.02 19:24:52
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10. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Mag's wrote: 1. It's already been pointed out to you, that you merely have to defer some of the dps. As baltic has also said, 3 is enough for this purpose. 3 Logis will not get the first cycle applied before your freighter is dead from 40 ...
- by Christopher Multsanti - at 2015.10.02 18:52:43
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11. [Video] A History of Eve - in My EVE [original thread]
Here is the link to the original thread on Eve Search for the Alliance Tournament Video ( for more nostalgia) http://eve-search.com/thread/428984-0/page/1 Here is the Link for my Thorax video on Eve Search too http://eve-search.com/thread/2...
- by Christopher Multsanti - at 2015.10.02 12:43:26
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12. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: You were more than happy to argue that you could have 40 guys clear a path for you in low sec and null sec but now half that number in hisec is too hard for you? You attempt to belittle the arguments for keeping ganking bu...
- by Christopher Multsanti - at 2015.10.02 12:35:20
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13. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: there would be a significant "hole" in the sandbox where players could isolate themselves from other players. There's a hole in my sandbox, dear Liza, dear Liza, There's a hole in my sandbox, dear Liza, a hole. Black ...
- by Christopher Multsanti - at 2015.10.02 12:22:40
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14. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Some of the arguments against a change have been: Bring 20 plus logis every time you want to move a freighter through high sec Don't carry to much stuff in freighters Don't go to 0.5 systems Web your freighter and hope you don't get ...
- by Christopher Multsanti - at 2015.10.02 11:11:06
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15. [Video] A History of Eve - in My EVE [original thread]
Hello fellow Eve capsuleers. I present to you a walk down nostalgia lane. Two videos created in 2005! https://www.youtube.com/watch?v=vEW431Qd-Ao This is an advert for Euphoria Released a corporation which participated in the very first All...
- by Christopher Multsanti - at 2015.10.02 10:51:45
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16. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Christopher Multsanti wrote: Lan Wang wrote: can you explain the positive affects this would have on the game? specifically the market? You can make people just as vulnerable in high sec we be revamping the war declarat...
- by Christopher Multsanti - at 2015.10.02 10:38:39
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17. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Lan Wang wrote: but what about npc corps? everything should be wardeccable so remove npc corps, good luck just driving people out of the game by having no immunity, corps would just wardec everything they could and gankers would be just simply ...
- by Christopher Multsanti - at 2015.10.02 10:25:44
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18. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Lan Wang wrote: can you explain the positive affects this would have on the game? specifically the market? You can make people just as vulnerable in high sec we be revamping the war declaration system. If CCP want's everything destoryable t...
- by Christopher Multsanti - at 2015.10.02 10:17:15
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19. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
afkalt wrote: I think we can all agree on the following: Ganking needs to stay. The current model is crappy and could stand to be fixed (bumps/webs are dumb and should be revisited) Changing the current model will be non trivial an...
- by Christopher Multsanti - at 2015.10.02 10:09:30
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20. Make gate guns less size-dependent - in Player Features and Ideas Discussion [original thread]
FT Diomedes wrote: Christopher Multsanti wrote: Besides when you have camping BS that can (with remote boosters) lock nearly as quickly as interceptors then whats the difference? Citation needed. Even with five T2 Remote Sensor Booste...
- by Christopher Multsanti - at 2015.10.02 10:03:19
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