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161. No subject - in Sell Orders [original thread]
I cant! Must... type... mocking... messsage... ----- http://games.chruker.dk/eve_online ----- Top wishes : - No daily downtime - Faster training on sisi - Speedup IGB table rendering
- by Chruker - at 2008.03.30 01:05:00
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162. Logserver monitoring - in EVE Technology Lab [original thread]
I seem to recall somewhere in the EULA that it states that the logserver output cant be used for data mining. ----- http://games.chruker.dk/eve_online ----- Top wishes : - No daily downtime - Faster training on sisi - Speedup IGB table rendering
- by Chruker - at 2008.03.29 02:11:00
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163. Trinity 1.1 Static Data Export - in EVE Technology Lab [original thread]
Originally by: CCP Lingorm Yes there have been schema changes to the tables. We changed the way that we versioned static content (actually we added the ability to version static content so that inhouse testing changes are not moved out to ...
- by Chruker - at 2008.03.26 10:27:00
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164. Missing from the boost patch: Adjustment of drone bay sizes - in Player Features and Ideas Discussion [original thread]
Ohh, I would like to have been around back then when I could have controlled such a swarm of drones... Anyway, it does seem that the promised drone damage mod was abandoned. Or at least just changed into a MWD bonus mod. ----- http://games.chru...
- by Chruker - at 2008.03.25 08:32:00
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165. Lazer Identification - in Player Features and Ideas Discussion [original thread]
Would be nice ----- http://games.chruker.dk/eve_online ----- Top wishes : - No daily downtime - Faster training on sisi - Speedup IGB table rendering
- by Chruker - at 2008.03.22 20:44:00
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166. Visual and/or Sorting Differentiation for BPO / BPC - in Player Features and Ideas Discussion [original thread]
I feel your pain :-) Last time I did that stunt, I was fortunate enough that when I sorted the blueprints by name the BPO was usually one of the first in a group. Other than that, if you have access to a corp. hangar you can put them in there. T...
- by Chruker - at 2008.03.22 10:14:00
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167. Missing from the boost patch: Adjustment of drone bay sizes - in Player Features and Ideas Discussion [original thread]
Sure dig it out :-) However, given that this drone bay size thingy was mentioned specificly for the Trinity 1.1 Boost Patch, I'm curious as to what happened to it. ----- http://games.chruker.dk/eve_online ----- Top wishes : - No daily downtim...
- by Chruker - at 2008.03.22 00:31:00
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168. Missing from the boost patch: Adjustment of drone bay sizes - in Player Features and Ideas Discussion [original thread]
I was just re-hearing the (edit: first) Live Dev Blog with the gamedesign, to hear exactly what they said about the drone bay sizes: Here is the live dev blog: http://myeve.eve-online.com/devblog.asp?a=blog&bid=529 Quote: Hammerhead (13:...
- by Chruker - at 2008.03.21 04:38:00
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169. Aussie Timezone wants a fair go - in Test Server Feedback [original thread]
Originally by: Tajen Kata Edited by: Tajen Kata on 19/03/2008 07:41:04 *Daily* downtimes are just a load of *******s used to keep badly designed systems and algorithms from crapping over themselves. Given that Python is used the code c...
- by Chruker - at 2008.03.19 09:11:00
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170. Trinity 1.1 Static Data Export - in EVE Technology Lab [original thread]
Me would like it too ;-) ----- http://games.chruker.dk/eve_online ----- Top wishes : - No daily downtime - Faster training on sisi - Speedup IGB table rendering
- by Chruker - at 2008.03.15 01:57:00
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171. Server Status...via php and API - in EVE Technology Lab [original thread]
Originally by: Xaroth Brook you can try looking at the EVEMon code, the EVEServer.cs file (if my mind didn't fail me) contains the code that they use to get the server status. One tip, you do NOT need to -send- data to the server (EVEMon ...
- by Chruker - at 2008.03.11 09:28:00
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172. need help with a auto get key script - in EVE Technology Lab [original thread]
Edited by: Chruker on 11/03/2008 09:24:27 Originally by: Nobues again read my post before making one more of your useless post. You have no idea why I need it so until you do please stop making an ass of your self and stop posting dude...
- by Chruker - at 2008.03.11 09:24:00
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173. The cloaking issue - in Test Server Feedback [original thread]
Originally by: Sedai Hara ... without any sacrifice except a utility high-slot ... Try looking at your scan resolution the next time you fit a cloak ----- http://games.chruker.dk/eve_online ----- Top wishes : - No daily downtime - ...
- by Chruker - at 2008.03.11 09:00:00
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174. Trinity 1.1 Patch Deployment, Tuesday, 11 March from 0200-1600 GMT - in EVE Information Portal [original thread]
COME ON PEOPLE!!! Be at least polite. And instead of repeatedly asking the same questions why don't you go to the test server to check out what is true. If you had done that you would know that the Apoc gets an optimal bonus. ----- http://ga...
- by Chruker - at 2008.03.10 04:24:00
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175. Trinity 1.1 Patch Deployment, Tuesday, 11 March from 0200-1600 GMT - in EVE Information Portal [original thread]
Originally by: Tikanom Quote: Some ships have been changed as detailed in Fendahl's blog and Jump freighters have been improved as detailed in Nozh's Blog. The Apocalypse gains +5tf and +1000mw, the capacitor capacity bonus has been ...
- by Chruker - at 2008.03.09 05:25:00
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176. Trinity 1.1 Patch Deployment, Tuesday, 11 March from 0200-1600 GMT - in EVE Information Portal [original thread]
Originally by: Katana Seiko Please, please, PLEASE either remove the welcome pages or add a checkbox to the settings to disable them... There's NOTHING that's more annoying!!! " Welcome. You moved the mouse. By moving your mouse you can po...
- by Chruker - at 2008.03.09 00:25:00
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177. Trinity 1.1 Patch Deployment, Tuesday, 11 March from 0200-1600 GMT - in EVE Information Portal [original thread]
The mackinaw could also use a bit more CPU as it need an implant to be able to fit tech 2 harvesters and upgrades. And it needs a lot more (60+) if it should be able to fit anything in the midslots. ----- http://games.chruker.dk/eve_online ----...
- by Chruker - at 2008.03.08 21:51:00
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178. Setting to disable all ads - in Player Features and Ideas Discussion [original thread]
Originally by: Helen Hunts Query: Just how often ARE you seeing ads at login? I've been in for a year now and I think I've seen maybe 6 popups (ads and otherwise) in that time. 4 accounts x 3 servers x 4+ adds recently ----- http://g...
- by Chruker - at 2008.03.08 21:40:00
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179. Setting to disable all ads - in Player Features and Ideas Discussion [original thread]
Originally by: Lothris Andastar Errr if you dont like it dont play. Noone forces you to login ----- http://games.chruker.dk/eve_online ----- Top wishes : - No daily downtime - Faster training on sisi - Speedup IGB table rendering
- by Chruker - at 2008.03.08 21:39:00
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180. Setting to disable all ads - in Player Features and Ideas Discussion [original thread]
Yes, I'm getting tired of the ads that are displayed on the login screen, so a setting to disable them would be nice. ----- http://games.chruker.dk/eve_online ----- Top wishes : - No daily downtime - Faster training on sisi - Speedup IGB table...
- by Chruker - at 2008.03.06 22:33:00
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