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1. WTS C3 Wormhole - No Citadel and 2 Inactive POS- - in Sell Orders [original thread]
Do you have any more indepth information, such as system size, planet composition and such?
- by Colonel Tosh - at 2017.07.17 20:22:41
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2. [WTB] Seeking Graphic Artist(s) that match our vision. - in Want Ads & Trades [original thread]
I am still seeking people, but due to my RL I haven't been able to get back to some people. You should get a message soon, Labtec.
- by Colonel Tosh - at 2017.04.27 13:34:24
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3. [WTB] Seeking Graphic Artist(s) that match our vision. - in Want Ads & Trades [original thread]
Hi there, After months of trying to come up with a logo design that matches my vision for the corporation, I am stuck in a spot where I acknowledge I am not as creative as some of you. Because of that, I am looking to find an artist in EVE that u...
- by Colonel Tosh - at 2017.04.13 15:10:45
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4. Barghest farming c6 long range - in Wormholes [original thread]
Amak Boma wrote: use cruise missiles not fof The trick of this setup is to operate outside of sleeper activation range. Cruise Missiles will never reach that distance (400km+) while being able to lock people (250km max). Hence FOF missiles.
- by Colonel Tosh - at 2017.03.17 07:48:23
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5. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
I like the idea. That said, for everyone below 1000 AUR isn't it possible to pay these out with ISK so that it's not lost? It would be only fair to have a conversion rate based on the value of that AUR at the moment of the release? It feels a li...
- by Colonel Tosh - at 2017.03.16 15:18:12
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6. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
I am highly disappointed in the new icons for a plethora of reasons. The main reasons for me are: 1. The quality of these icons is very low compared to what I expected from CCP. 2. They are nowhere near the quality they put forward in the dev bl...
- by Colonel Tosh - at 2015.06.08 01:41:13
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7. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
Demerius Xenocratus wrote: A long but effort filled response. I think you are misunderstanding the idea of increased risk not being the same as guaranteed tackle. Yes, my motivation to post started with some after effects of botting Russia...
- by Colonel Tosh - at 2015.06.07 11:53:43
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8. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
I'll stop answering your arguments Crosi because you're blissfully ignoring the meaning of my points, and just grasp at ways to justify bear-secure space. Have a wonderful day, and enjoy your time in EVE =)
- by Colonel Tosh - at 2015.06.06 02:03:59
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9. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
Crosi Wesdo wrote: My point is that the mechanics for farming are wrong. You like the fact that there are defenseless farmers for you to try and gank. You dont like how easily they can evade your gank if they are paying attention so you want C...
- by Colonel Tosh - at 2015.06.06 01:37:13
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10. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
Crosi Wesdo wrote: Colonel Tosh wrote: I am sorry, I simply can't take you serious anymore. Why? thats your argument, layed bare. And a fix for the actual problem rather than what you mistakenly see as a problem. Your argument is that ...
- by Colonel Tosh - at 2015.06.06 00:31:12
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11. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
Crosi Wesdo wrote: Colonel Tosh wrote: Crosi Wesdo wrote: You are hunting people who dont want to pvp . Then for these people this is the wrong game . If you do not want to PVP, you do not undock. It's that simple. No, the ga...
- by Colonel Tosh - at 2015.06.05 23:53:01
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12. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
Demerius Xenocratus wrote: I've enjoyed watching people complain about the fact that they can't catch someone who is watching local and reacts within 5 seconds in one sentence, and in the next make some snide remark about AFK farmers. So let...
- by Colonel Tosh - at 2015.06.05 23:25:15
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13. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
Crosi Wesdo wrote: You are hunting people who dont want to pvp . Then for these people this is the wrong game . If you do not want to PVP, you do not undock. It's that simple. Quote: You are incorrect. The mechanics are stacked ag...
- by Colonel Tosh - at 2015.06.05 23:17:54
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14. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
Demerius Xenocratus wrote: Last thing this game needs is more buffs to non-consensual pvp. For you especially: https://wiki.eveonline.com/en/wiki/Golden_Rules Quote: You consent to PvP when you click "undock". As for how I make m...
- by Colonel Tosh - at 2015.06.04 16:40:27
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15. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
RavenPaine wrote: I think the "entire point" is that the OP wants easy kills to get even easier. And I think that is all he is concerned with. A better kill ratio for him. Better odds for him. My concern is that the space in 0.0 security has...
- by Colonel Tosh - at 2015.06.04 16:32:30
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16. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
CCP Surge wrote: I urge patience. There are dozens of new icons to learn, and it might take the brain a while to untangle the new "messy blob" at first. Post back in a few days and share if they've changed your game for better or worse after y...
- by Colonel Tosh - at 2015.06.03 11:33:00
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17. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
A while ago you guys released this devblog: http://http://community.eveonline.com/news/dev-blogs/ui-modernization-icon-strategy/ In that devblog we had the following image: http://cdn1.eveonline.com/www/newssystem/media/66945/1/ORVAR_1.png So ...
- by Colonel Tosh - at 2015.06.03 11:21:47
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18. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Structures won't be able to shoot without someone manning the guns. As CCP Nullarbor mentioned, we have options under our sleeves to mitigate the risk from this change. Like having a reduced vulnerability window in specific areas, and / or be abl...
- by Colonel Tosh - at 2015.06.03 11:11:21
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19. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
RavenPaine wrote: C5 guys can collapse holes and keep eyes on the entry point. They generally are in a 'home' system where they can reship if needed. After entry you need to probe them down to get them. They generally have several pilots in sys...
- by Colonel Tosh - at 2015.06.02 22:02:46
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20. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
RavenPaine wrote: A couple of my opinions: Yes it's a sandbox, but it's a PUBLIC sandbox. Where people have PAY to play. If you just let the mean guys in the sandbox, you're eventually going to end up with a big, empty sandbox. My point is, yo...
- by Colonel Tosh - at 2015.06.02 19:10:17
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