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81. Eve technical progress - in EVE General Discussion [original thread]
ISD Ezwal wrote: Crakachunky wrote: ... blame you (CCP) for not doing anything... which, despite probably being untrue, certainly appears that way No, it doesn't and it doesn't. unfortunately that is 1 server devblog out 138 for the...
- by Crakachunky - at 2014.01.21 20:08:00
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82. Eve technical progress - in EVE General Discussion [original thread]
Nariya Kentaya wrote: Unsuccessful At Everything wrote: Starts with 'Not a whine thread', yet still sounds like a whine thread.... Hmmmm, by what name shall we call this thread then? not a whine, as much as highly uninformed. though c...
- by Crakachunky - at 2014.01.20 10:13:00
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83. Eve technical progress - in EVE General Discussion [original thread]
Steve Ronuken wrote: Look for 'Brain in a box' for Eve. That and the Destiny dispatcher are the next big changes coming for expanding the possibilities of what Eve will handle. They're "when it's ready" projects. I've heard of the brain in...
- by Crakachunky - at 2014.01.20 10:09:00
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84. Eve technical progress - in EVE General Discussion [original thread]
Qweasdy wrote: Can I have your stu... oh... can I have it anyway? :D If your still on Santa's good clone list by next Christmas then yes you can has some stuff
- by Crakachunky - at 2014.01.20 01:02:00
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85. Eve technical progress - in EVE General Discussion [original thread]
Brock Nelson wrote: I really like ketchup As do I, especially on chips
- by Crakachunky - at 2014.01.20 00:47:00
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86. Eve technical progress - in EVE General Discussion [original thread]
Not a whine thread, but now might be a good time to un-NDA your technical road map and current infrastructure projects for EVE, you know, just so that while we do have to sit in 3 hour lag tunnels, we at least know what your working on so the foru...
- by Crakachunky - at 2014.01.20 00:38:00
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87. capital ship jump without cyno - in Player Features and Ideas Discussion [original thread]
allow caps to jump into any system within range without a cyno, but dump them 100km from a random empty celestial, do not allow cloaking on caps, yes remove that feature for them completely also allow regular use of cyno ships as they are curren...
- by Crakachunky - at 2014.01.17 01:13:00
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88. ESS Fix - in Player Features and Ideas Discussion [original thread]
step 1: create procedurally generated fleet based PVE content that takes notes from actual PVP meta, and don't just guess, interview lots of the celebrity status small gang FC's. things they should have in common with incursions- split ISK payout...
- by Crakachunky - at 2014.01.17 00:57:00
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89. CCP, There's a Problem. - in EVE General Discussion [original thread]
step 1: create procedurally generated fleet based PVE content that takes notes from actual PVP meta, and don't just guess, interview lots of the celebrity status small gang FC's. things they should have in common with incursions- split ISK payout...
- by Crakachunky - at 2014.01.17 00:51:00
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90. PI LP transfer - in Player Features and Ideas Discussion [original thread]
scratch this idea, someone made silos useful when I wasn't looking -.- shame in me, back to my PI
- by Crakachunky - at 2014.01.08 13:41:00
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91. PI LP transfer - in Player Features and Ideas Discussion [original thread]
why can I not create a route between LP's to double up on storage ? I do not see this as a gameplay breaking point as you can already buffer storage with silo's on moon goo extraction
- by Crakachunky - at 2014.01.08 13:29:00
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92. Option to hide corp bm's from right-click in space - in Player Features and Ideas Discussion [original thread]
like the subject says. while useful, sometimes corp bm's clutter up my right click options. esp since I have mild OCD and can't stand non-formatted bm options
- by Crakachunky - at 2013.11.27 22:19:00
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93. game launcher - in Player Features and Ideas Discussion [original thread]
If I have two or more monitors, the game should automatically full screen into whichever monitor I have the game launcher in while logging in
- by Crakachunky - at 2013.10.12 22:44:00
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94. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Crakachunky, 95, 91, 39, 02, 04, 24, 15, 21, 03, 22, 85, 76, 62, 56, 42, 46
- by Crakachunky - at 2013.08.01 22:19:00
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95. CCP SERVER ENGINEERS ARE IN TEST - in EVE General Discussion [original thread]
god damn ******* furious, just wasted a whole afternoon
- by Crakachunky - at 2013.07.04 23:25:00
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96. radial menu addition - in Player Features and Ideas Discussion [original thread]
the approach selection should set align speed like keep at range and orbit selects distance ~Craka
- by Crakachunky - at 2013.06.22 21:48:00
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97. sov info - in Player Features and Ideas Discussion [original thread]
can the sov panel be scrapped and the info moved to the relevant show info for systems/consts/regions is there any reason or benefit to it being separated that I can't see ? ~Craka
- by Crakachunky - at 2013.06.05 20:34:00
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98. calendar addition - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Crakachunky wrote: automated calendar entries for PI extraction cycles ending Paying attention to when your extraction cycles end and manually adding it yourself instead of expecting everything to be done for you. ...
- by Crakachunky - at 2013.05.19 06:49:00
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99. calendar addition - in Player Features and Ideas Discussion [original thread]
automated calendar entries for PI extraction cycles ending
- by Crakachunky - at 2013.05.18 23:06:00
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100. fields - in Player Features and Ideas Discussion [original thread]
I remember seeing somewhere a blue faded honeycomb like field as part of the concepts for the new ship scanner ? If that's not being used anymore could it be turned Into a new POS shield ?
- by Crakachunky - at 2013.05.03 21:47:00
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