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161. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
People need to pull out the thing up their rear about Aurum. Every MMO has something similar now. And while companies like Blizzard have turned to "$60 to bump your character up to level 90", CCP is doing it only for vanity stuff.
- by Crasniya - at 2014.03.06 18:54:00
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162. Team Avatar and the future of our prototype - in EVE General Discussion [original thread]
Hopefully, ship paint should lead to better Nex Store development, which should lead to more WiS development. In particular, if ship paint can self-fund more work on ship paint, it'll demonstrate the likelihood that WiS content can self-fund more ...
- by Crasniya - at 2014.03.06 18:43:00
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163. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
TheButcherPete wrote: There are lots of "OHGOD MICROTRANSACTIONS" idiots in this thread. Relax, it's just a ship skin. Don't like it? don't buy it! It's rather simple. I knew from the moment I seen a USD sign in the devblog you'd all be spergin...
- by Crasniya - at 2014.03.06 18:07:00
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164. Titanfall, battlefield 2142, vs dust gameplay - in DUST 514 Information Portal [original thread]
Rowells wrote: I'm really sad to see dust not take off in popularity as i hoped it would. When i got on the beta i thought it was actually pretty fun. sadly my PS3 died (RIP 2010-2013) and i had to stop, but i thought it had potential. Anyone k...
- by Crasniya - at 2014.03.06 17:57:00
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165. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
Baconbee wrote: Do ships need to be repackaged to be painted or can we use already fit and rigged ships? It's a manufacturing job, you're going to have to repackage the ship to use it as a material for a manufacturing job. If this is popular...
- by Crasniya - at 2014.03.06 17:06:00
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166. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
Altrue wrote: But I don't think CCP hired anyone for this so this is effective dev time wasted. It's an investment, and a small one at that, in seeing if this is a project that can fund itself. If it generates enough money, it's worth having...
- by Crasniya - at 2014.03.06 17:04:00
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167. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
Chirjo Durruti wrote: Quote: for Aurum Stopped reading there. Srsly, WTF? I already pay you for content on a monthly basis. Would you rather your subscription money pay for ship skins, or more actual gameplay? By charging separately f...
- by Crasniya - at 2014.03.06 16:57:00
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168. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
Paukinra wrote: This looks amazing, can't wait until we can paint more ships and I really hope it's possible to overcome that code to allow custom ships... Please tell me you can overcome the old code? <3 It's not really a code problem. ...
- by Crasniya - at 2014.03.06 16:52:00
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169. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
Batolemaeus wrote: Microtransactions in a subscription mmo. Just what we needed. Also, you are polluting both market categories and the typeid pool with those vanity items. It's not that I wouldn't like a pink archon, but I'm not going to par...
- by Crasniya - at 2014.03.06 16:48:00
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170. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
Steve Ronuken wrote: Hrm. The battleship costs are possibly a little high. Other than that, I'd say it looks pretty good $2 ship paint is pretty reasonable. Particularly since it offers no combat benefit. Or if you compare it to a $70 mo...
- by Crasniya - at 2014.03.06 16:36:00
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171. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
All I can say is OHMYGODIT'SHAPPENING!!!!!!!!!1111one Thank you so much, CCP!
- by Crasniya - at 2014.03.06 16:34:00
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172. DUST is Hemorrhaging - in DUST 514 Information Portal [original thread]
The importance of adding PvE for new players is the chance to offer a brief walkthrough of the game mechanics and basic tactics before dropping someone into it. To give them a PvP-oriented introduction. And even high-end PvE is still likely to pla...
- by Crasniya - at 2014.03.03 17:54:00
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173. Lack of dev post - in DUST 514 Information Portal [original thread]
My guess is that EVE industry will be able to build stuff for DUST, partially or wholly requiring materials from DUST. At least initially, I wouldn't expect much coming from DUST to be usable for EVE things.
- by Crasniya - at 2014.03.02 04:32:00
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174. Mining on Dust 514 - in DUST 514 Information Portal [original thread]
Levome Thorphan wrote: You actually believe they're still working on Dust? It was never fully developed before release and I don't think it ever will be. Just look at the eve walking in stations feature, same thing. They've given up and moved o...
- by Crasniya - at 2014.02.26 15:49:00
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175. Team Avatar and the future of our prototype - in EVE General Discussion [original thread]
Flamespar wrote: The more I think of it, the more I think that being able to invite players would be an important first step. Tech wise it would require the ability to have multiple avatars in the one environment (which we need) It also allows...
- by Crasniya - at 2014.02.25 18:06:00
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176. Something's wrong with EVE Gate - in EVE General Discussion [original thread]
This seems like the first legit update to EVE Gate in years. Thanks, please send more.
- by Crasniya - at 2014.02.25 17:20:00
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177. Lack of dev post - in DUST 514 Information Portal [original thread]
Mike Adoulin wrote: O2 jayjay wrote: There you go! Kinda hard to merge the two games when they have seperate forums. The dust forums should be moved to eve They are afraid the universe might explode if they merge them. Actually, probab...
- by Crasniya - at 2014.02.24 22:15:00
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178. Does Eve need new players? - in EVE General Discussion [original thread]
During the Summer of Rage, EVE veterans made it clear they were unwilling to permit CCP to release changes to the game. Which is why we've had four expansions without content, and why future expansions will continue to have no content.
- by Crasniya - at 2014.02.24 20:54:00
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179. Team Avatar and the future of our prototype - in EVE General Discussion [original thread]
The Catch-22 is it's hard to introduce actual game mechanics before we even have a place we can interact with other people.
- by Crasniya - at 2014.02.24 18:31:00
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180. There's no deal preventing Dust 514 being on PC, Xbox - in DUST 514 Information Portal [original thread]
Lucy tzung wrote: I hear that dust wont work on ps4 but cant you download playstation now? being able to stream any playstation title? if so is dust514 one of these titles? PlayStation Now doesn't work that way. It's specific titles that re...
- by Crasniya - at 2014.02.24 15:37:00
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