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1. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
"If I speak in the tongues of men and of angels, but have not EFT for Inferno 1.2 , I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can ...
- by Cray47 - at 2012.08.12 18:22:00
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2. About the name of Rokh - in EVE General Discussion [original thread]
A lot has been explained about the bird in this thread so far, but for those who still don't know about the bird I recommend watching the following video on youtube: http://www.youtube.com/watch?v=2WNrx2jq184 http://www.youtube.com/watch?v=PI...
- by Cray47 - at 2012.08.12 07:54:00
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3. About the name of Rokh - in EVE General Discussion [original thread]
so the bird is the word for real ...
- by Cray47 - at 2012.08.11 13:36:00
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4. Planned lowsec sentry "fix" - you guys serious? - in EVE General Discussion [original thread]
Destiny Corrupted wrote: I really don't see why carebears are getting excited about this. We're still going to murder them when they're inside low-sec, so the whole newly-acquired ease of getting into it is just going to result in a false sen...
- by Cray47 - at 2012.08.11 12:18:00
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5. Station camping - in Missions & Complexes [original thread]
Nadia Gallen wrote: If you are that worried about getting shoot at when undocking, you have room for 3 characters on your account. Train one of those up for a cloakie sneaker, deploy him in the same system with your station, have him somewher...
- by Cray47 - at 2012.08.11 08:39:00
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6. WOW Refugees - in EVE General Discussion [original thread]
I would like to order a day of silence on this thread as Blizzard servers have been compromised by an uknown entity: http://eu.blizzard.com/en-gb/securityupdate.html
- by Cray47 - at 2012.08.10 04:57:00
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7. New modules tooltips .... - in EVE General Discussion [original thread]
Sarah Schneider wrote: Tbh, all these past, present (and perhaps future) UI issues and public rage can be solved by developing and opening up an UI modding API to users (or 3rd party) so CCP can just concentrate on managing the API functionalit...
- by Cray47 - at 2012.08.09 17:20:00
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8. New modules tooltips .... - in EVE General Discussion [original thread]
nevermind
- by Cray47 - at 2012.08.09 10:38:00
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9. Increasing support for gaming on Linux - in Linux [original thread]
Karak Terrel wrote: There is no technical issue here, the question is and always was: Is there a market to justify the amount of work needed to port a game. that's a pretty solid point.
- by Cray47 - at 2012.08.08 18:51:00
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10. New modules tooltips .... - in EVE General Discussion [original thread]
Shereza wrote: Instead of just an option to disable could you give us something more like a tooltip wait timer so that we can dictate how long they take to show up? That way we could set -1 for them to never show up (or check a box I suppose), ...
- by Cray47 - at 2012.08.08 14:25:00
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11. New modules tooltips .... - in EVE General Discussion [original thread]
G01kur Kisel wrote: It is too big. +1 For new player for information, great addition, but once you get pass that and learn the game mechanics, it becomes annoying. +1 for option to disable it. sounds really good.
- by Cray47 - at 2012.08.08 13:44:00
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12. New modules tooltips .... - in EVE General Discussion [original thread]
Taranius De Consolville wrote: FOOL lol...
- by Cray47 - at 2012.08.08 13:10:00
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13. New modules tooltips .... - in EVE General Discussion [original thread]
screenshot please ^^
- by Cray47 - at 2012.08.08 12:45:00
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14. New modules tooltips .... - in EVE General Discussion [original thread]
they are too big, don't provide any useful information. What's even worse, they look bad (text<->picture alignment mismatch).
- by Cray47 - at 2012.08.08 12:37:00
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15. Increasing support for gaming on Linux - in Linux [original thread]
Nebu Retski wrote: The only things that made sense in your post, the rest was just LOL. ok let me rephrase that. Linux for IT - hell yes, linux for gaming - no, because: Linux Community is divided between the othodox (gpl or gtfo, wine gt...
- by Cray47 - at 2012.08.07 09:47:00
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16. FW IS FINE L2P - in Warfare & Tactics [original thread]
pre-inferno Miltia was fiilled with mission farming alts as well. In fact, a lot of players had joined the Militia only to feed their mains with ISKs. Getting ISKs through plexing or mission running.... what's the difference ? I don't know how mu...
- by Cray47 - at 2012.08.06 09:13:00
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17. Singularity: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Activate Cray47 please ;(
- by Cray47 - at 2012.07.28 12:09:00
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18. Modules tooltips on the hud don't look "EVEish" - in Test Server Feedback [original thread]
the new looks of FW is not that bad. Everything is aligned properly in the window frame. my main point is that the new modules tooltips looks very unproffesional (bad image alignment to the text) https://dl.dropbox.com/u/63164297/bad.jpg ^ t...
- by Cray47 - at 2012.07.24 20:34:00
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19. Increasing support for gaming on Linux - in Linux [original thread]
My random thoughts on the topic: Linux has been suffering from fragmentation of way too many random "not following standards / messiah / prophet" developers and thus has become a complete mess as fast as performance and compatibility is concerned...
- by Cray47 - at 2012.07.23 17:02:00
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20. Modules tooltips on the hud don't look "EVEish" - in Test Server Feedback [original thread]
Hey, in my opinion the new modules tooltips on the hud don't match the look'n'feel of the EVE UI and It's not about the information they've started to provide but about the looks. The modules icons are badly aligned to the text and the tooltip i...
- by Cray47 - at 2012.07.23 15:40:00
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