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1. EVE Online: Incursion 1.4 Issues Thread - in EVE Information Portal [original thread]
Hoping it's a bug that pod's are named incorrectly now as "[PLAYER]S KAPSEL" as opposed to "[Player]'s Capsule".
- by Cresalle - at 2011.04.06 20:55:00
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2. EVE Online: Incursion 1.4 Feedback Thread - in EVE Information Portal [original thread]
Majority of the tattoos look stupid and/or nightmarish. And who the hell puts metal spikes in their forehead? For real? You had good models of things before and you choose to continue not to use them. How hard would it be to just remodel the old...
- by Cresalle - at 2011.04.06 20:27:00
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3. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Originally by: Space Wanderer Rebalancing the loot tables of magnetometric sites wouldn't be a bad idea. I think nobody is running those sites currently... There are a lot of people running mag sites, actually. But that does remind m...
- by Cresalle - at 2011.03.31 02:18:00
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4. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
*When viewing the contents of a storage unit on a planet (such as a starport) the quantity sometimes displays as an integer and sometimes displays as a mixed number. It should always display as an integer. (In other words 25 units should always be...
- by Cresalle - at 2011.03.31 02:14:00
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5. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
This may seem like a strange question, but why in the hell does a ship's sensor strength effect the way it's probed out? If you need something to factor against the sig radius use a static value per ship class (BS/BC/etc). Un-probable should not b...
- by Cresalle - at 2011.03.28 02:22:00
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6. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
"Your character is located in XXXXXX which is currently being loaded. Please wait a moment and try again." Just put a 'loading system' dialog instead and have the client re-attempt every 5 seconds. You can put an 'abort' button on the dialog like...
- by Cresalle - at 2011.03.25 23:07:00
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7. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
So basically what we're being told is that now that it's nearly impossible for a 'newcomer' to take space from the sov blobs you're going to nerf the **** out of all the 'newcomer' space and isolate the player-level income to space that is already...
- by Cresalle - at 2011.03.25 22:37:00
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8. New Dev Blog: Full Suite of Upgrades to the Tranquility DB - Yippie! - in EVE Information Portal [original thread]
Nice. Now don't light it on fire.
- by Cresalle - at 2011.03.25 09:53:00
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9. New Dev Blog: Character Recustomization - in EVE Information Portal [original thread]
*baffled and amazed* A lot of people I know, myself included, were pretty bent about the way the CC implementation went down. This is a good step toward repairing some of that damage. I have to say that I really wish you'd just held on to the fea...
- by Cresalle - at 2011.03.19 23:45:00
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10. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
*Please auto-minimize the map control window when opening the map from the scanner window. *The tactical overlay was broken in the last expansion. The current ship is now sometimes (usually when switching ships) hilighted as an object and objects ...
- by Cresalle - at 2011.03.16 22:02:00
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11. New Dev Blog: Update: little things are still little - in EVE Information Portal [original thread]
* player portraits available in windows - Trading, giving money, chat invites and objects in space. Nobody asked for this. If they did then they are dumb. * you're made squad commander automatically Good. Thank you. * quality of anomalies...
- by Cresalle - at 2011.03.15 22:02:00
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12. New Dev Blog: Two Tests, Both Alike in Dignity - in EVE Information Portal [original thread]
Good call, CCP. However... I reject your nickname and substitute my own. Hence hereafter Duality shall ever be known as "DuDu".
- by Cresalle - at 2011.03.15 21:46:00
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13. New Dev Blog: Inventory Corification Part 2 - CARBON Inventory - in EVE Information Portal [original thread]
Best graph evar.
- by Cresalle - at 2011.03.15 21:41:00
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14. New Dev Blog: Hours for PLEX temporarily disabled - in EVE Information Portal [original thread]
Edited by: Cresalle on 13/03/2011 05:51:53 Hmm... The structural problem should take less than an hour to fix. It should go without saying, but the fix would be to add a boolean or even integral value to the account data structure that indica...
- by Cresalle - at 2011.03.13 05:45:00
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15. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Originally by: Guillame Herschel Edited by: Guillame Herschel on 05/03/2011 00:54:09 That is not the condition. The description doesn't describe it correctly. The bug is in the description. Thank you, Mr. Spock. As always your comm...
- by Cresalle - at 2011.03.05 07:11:00
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16. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
*Please allow r-clicking on the ship icon in the fitting manager/viewer to allow show-info, view market, etc for the ship. *Sometimes an SMA won't park a vehicle if it's on the border of activation range (not talking about the can-in-cargo thing)....
- by Cresalle - at 2011.03.02 09:29:00
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17. New Dev Blog: To click or not to click, that's the pressing question - in EVE Information Portal [original thread]
Edited by: Cresalle on 26/02/2011 22:52:41 Dear CCP, Sorry to ruin yet another bull****, self-aggrandizing "we have recieved overwhelmingly positive feedback" post by y'all, but I'd like to state the following clearly: Told you so. Thank yo...
- by Cresalle - at 2011.02.26 22:45:00
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18. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Edited by: Cresalle on 26/02/2011 21:38:29 *Trying to view two fits works unless they're the same ship type. Makes it difficult to compare. *When you hover over a star in the star map a menu appears, but it's very difficult to use because when...
- by Cresalle - at 2011.02.26 21:37:00
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19. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
*Mouseover an item with the fitting screen open and it shows projected stats. They are often incorrect as they do not take into account the character's skills and some changes are simply not displayed at all. *Clicking on an open market group shou...
- by Cresalle - at 2011.02.21 02:24:00
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20. New Dev Blog: Singularity û The Rules They Are A-ChanginÆ - in EVE Information Portal [original thread]
Originally by: Tres Farmer Originally by: Cresalle Here's a novel idea: No rules on SiSi. Sisi is not a shoot-at-what-you-want environment.. it's a test-what-you-want-to-test environment WITHOUT disturbing others peoples tests....
- by Cresalle - at 2011.02.20 16:21:00
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