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1. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Dutow Sa wrote: I'm pretty sure about my numbers: By a quick check in pyfa, a current Rorqual with around 80% resists and a single CASB has above 6k / sec local reps. If I multiply that by 3.5... Okay, I ignored the reload time here, but the...
- by David Mandrake - at 2016.10.06 14:57:53
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2. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Skia Aumer wrote: PANIC module wrote: All turret, missile, drone and smartbomb damage set to 0 What about neuts and ewar? Can I have a wing of Scorpions sitting there invulnerable for the most of the fight and jamming the crap out of enemi...
- by David Mandrake - at 2016.10.05 21:19:25
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3. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Nevyn Auscent wrote: Skia Aumer wrote: I have no idea what you're talking about. But you have skill extractors. To explain for the people who don't understand shield tanking. Shield regen is not static. It varies based on your current sh...
- by David Mandrake - at 2016.10.05 19:33:06
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4. Announcement:118.8 - Issues Thread (PC) - in EVE Information Portal [original thread]
Last Ninja wrote: launcher still forgetting my log ins Everyday without fail , i have to input 9 accounts and 9 passwords again - it getting beyond a joke i used the launcher with no problems for over a month . and it keeps forgetting my user...
- by David Mandrake - at 2016.09.13 12:48:38
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5. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: I'm all for ganking, I'd just like the beach ball mechanics to be removed from freighters. I don't want collision damage, but when a weeeee little subcapital bumps a capital ship, it should mostly bounce off and the capi...
- by David Mandrake - at 2015.10.01 23:26:20
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6. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Give Mystery Code holders a faction Titan BPC similar to the Gnosis that just costs 1 trit per run and only requires Spaceship Command I to pilot.
- by David Mandrake - at 2015.02.20 16:22:54
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7. New Ship Idea for ORE - in Player Features and Ideas Discussion [original thread]
Realistically speaking, if my customers lost their ships repeatedly I'd go "Oh, no! That's terrible! Well lucky for you I've got a few more in stock that you can buy with that insurance money you got!" Of course this isn't a perfect example, as O...
- by David Mandrake - at 2015.02.19 20:48:24
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8. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Up to date kill trackers for fights with announcements in a big booming voice as the number of ships destroyed in a system increases. Have it ignore sound settings and have a window that you need to close pop up to announce the milestone being rea...
- by David Mandrake - at 2015.02.19 20:34:06
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9. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Run a script at downtime, each day it moves Jita IV-4 a meter to the left without changing bookmarks and the like. See how long it takes for people to notice.
- by David Mandrake - at 2015.02.12 17:35:25
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10. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Minmatar ships can be combined to make larger class ships; so 10 Naglfars could make a Ragnarok, a few Nids to make a Hel, etc.
- by David Mandrake - at 2015.02.08 14:18:27
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11. Extremely Impressed with EVE Support/CCP - in EVE General Discussion [original thread]
Nalia White wrote: well it seems like very random what the logs show and what they don't. i don't know if that's true but one guy flying a covert ops i fast locked after he jumped a gate before he managed to cloak and he later sent me a mail s...
- by David Mandrake - at 2015.02.06 18:04:01
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12. Gate campers. how do they react so quickly? - in EVE General Discussion [original thread]
Soldarius wrote: Character is 2 years old and doesn't know these things? My trollometer is pinging. Caldari Provisions for two years. Had previously been in a few other corps after character creation in 2007 (according to EveWho), last corp ...
- by David Mandrake - at 2015.02.05 15:35:08
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13. Unclaimed Wrecks (with or without loot). - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: You do realize you can salvage any wreck without going suspect? Just scan down the missioners and salvage their wrecks. It's only taking the loot from cans that will make you suspect. In any case, I was under the i...
- by David Mandrake - at 2015.02.05 15:19:55
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14. Gate campers. how do they react so quickly? - in EVE General Discussion [original thread]
Gorn Arming wrote: Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires. Besides, they almost certainly s...
- by David Mandrake - at 2015.02.05 03:33:44
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15. How many interbus POCOs left ccp? - in EVE General Discussion [original thread]
Plug in Baby wrote: Leannor wrote: CCP Paradox wrote: All high-sec has been taken over by players, no more InterBus in High-sec. But they do still operate quite a lot in other space, so you still have work to do doesn't stop you tak...
- by David Mandrake - at 2015.02.04 22:41:58
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16. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Valterra Craven wrote: Well if gankers were solely motivated by profit then I'd have no problem with the system as it stands. But the fact that it took me all of 5 seconds to find the exact opposite of what you described That ship was killed...
- by David Mandrake - at 2015.02.04 22:16:43
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17. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Valterra Craven wrote: I think you've misunderstood what I'm saying here. I'm saying that I don't look at things the same way. Both sides have relevant arguments, whether each chooses to acknowledge them or not. I don't for a second think that ...
- by David Mandrake - at 2015.02.04 22:08:20
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18. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Valterra Craven wrote: I wouldn't call the risk laughably low considering that people have and will gank you even if it wasn't profitable for them. The fact that someone tried to kill me in an empty shuttle is proof of that. (I still can't figu...
- by David Mandrake - at 2015.02.04 03:02:01
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19. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Valterra Craven wrote: Back then it was possible to fight CONCORD. However, it wasn't meant that you could evade them based on the fact that they would keep spawning until they killed you. True, though I'd still say that'd make it easier t...
- by David Mandrake - at 2015.02.03 23:12:34
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20. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Valterra Craven wrote: I guess the answer lies in whether or not you "need" to have Eve online exist or not. Because given everything I know about human nature and about how most humans are risk averse, I don't believe Eve would have made it ...
- by David Mandrake - at 2015.02.03 22:31:23
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