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161. Dedaf's industrial tool - in Science and Industry [original thread]
Cat Harkness wrote: Is it possible to get a backup/restore for some of the other sheets? The Ore Mining sheet (for one) has a lot of info that has to be reentered with each update. Thanks for this great tool, and keep up the good work. Hi ca...
- by Dedaf - at 2013.01.18 12:16:00
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162. Dedaf's industrial tool - in Science and Industry [original thread]
Hi Jass I don't know much about MAC i prefer PC and windows, so i cant really help you much here. The VBA I use in Excel is specific for excel use, so that is most likely why it doesn't work on Mac. I believe it could be possible to make a VAB th...
- by Dedaf - at 2013.01.12 09:15:00
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163. New to Mining - in Science and Industry [original thread]
You could also try out my tool for mining, it shows you very fast which ore is best to mine right now and it lets you play with other mining ships to show you how much more isk you will make if you change to another mining ships. try it out here
- by Dedaf - at 2013.01.09 08:50:00
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164. Dedaf's industrial tool - in Science and Industry [original thread]
Hi Thelodas i have tried with 3 different PC now both with excel 2007 and 2010, but I doesn't get the error you describe. But i'm also using Original paied for Excel :) However the first thing you write about, is kind of normal: "This tab...
- by Dedaf - at 2013.01.08 21:17:00
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165. Dedaf's industrial tool - in Science and Industry [original thread]
snake pies wrote: yes excel 2007 also, there is no fleet stabber or fleet firetail in the t1 production tab, no fleet anything, we have pirate and navy, but no fleet. All the "Fleet" ships are listed under the Navy_Ships category, as with the...
- by Dedaf - at 2013.01.08 09:30:00
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166. Moon Mining: Suicide or ISK faucet? - in Science and Industry [original thread]
As most of the other people have written already, you wont find any moons in and around empire that will make profit from just moon mining, the price of the fuel is too high. However running complex reactions is profitable and mining even the chea...
- by Dedaf - at 2013.01.05 06:31:00
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167. Dedaf's industrial tool - in Science and Industry [original thread]
Hi Sidrat True, that has always been an option, however i like my tool to be very clean and simple. Take Dedaf for example, he has 346 skills at this moment. But the sheet only need around 40skill to work and each individually tool in the sheet, ...
- by Dedaf - at 2013.01.05 06:00:00
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168. Dedaf's industrial tool - in Science and Industry [original thread]
Aphelion Thunderclap wrote: thanks for the update keep up the good job...one question tho is it possible when you update the api info for your character and it shows the skill sheet to show what the skills are instead of type id ? Hi Aphelio...
- by Dedaf - at 2013.01.04 20:10:00
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169. Dedaf's industrial tool - in Science and Industry [original thread]
New version 14.7.3 This version has all the container blueprints and there are some minor correction and changes also. Enjoy
- by Dedaf - at 2012.12.29 16:12:00
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170. Ore quantities for x mineral - in Science and Industry [original thread]
You can try out my tool here You does basically what you are asking for, et even take your skills, ships and best ore in to account when you plot in the needed minerals.
- by Dedaf - at 2012.12.27 19:36:00
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171. Dedaf's industrial tool - in Science and Industry [original thread]
Sidrat Flush wrote: What's the chances of getting the source code? Contact me ingame and lets talk about it.
- by Dedaf - at 2012.12.24 06:24:00
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172. Dedaf's industrial tool - in Science and Industry [original thread]
Hi Aznar Yes the frig's has already been updated when they were changed in october. So they should be ok.
- by Dedaf - at 2012.12.22 11:55:00
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173. Dedaf's industrial tool - in Science and Industry [original thread]
Xavbian Deepleaf wrote: Is there a way to use it with Google Docs ? No it doesn't work. Google docs does not support the macros used in this sheet.
- by Dedaf - at 2012.12.21 16:06:00
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174. Dedaf's industrial tool - in Science and Industry [original thread]
Hi Latta You are not doing anything wrong. I just forgot to correct the material need for Cruisers. I is only the cruisers who had extra material added this time isn't it? other vice let me know which ones and ill correct them asap. You can down...
- by Dedaf - at 2012.12.19 13:09:00
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175. Dedaf's industrial tool - in Science and Industry [original thread]
New version 14,7 which is up to date with the new ships and items that came with Retribution patch. Enjoy and a Marry Christmas to everyone Dedaf
- by Dedaf - at 2012.12.18 20:22:00
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176. Dedaf's industrial tool - in Science and Industry [original thread]
K0ZAK wrote: great tool, almost life by it now days, ;) Cheers, Dedaf Morte Fallout wrote: Nice tool thx. HI K0zak and Morte Fallout Thanks alot, im happy you like it. Cat Harkness wrote: The T1 rig "Processor Overclocking Unit" bot...
- by Dedaf - at 2012.12.17 16:31:00
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177. Dedaf's industrial tool - in Science and Industry [original thread]
Aphelion Thunderclap wrote: o/ loved earlier versions did not realize till today you were still playing and updateing :) downloaded and tried to use i keep getting a Runtime error 13 type mismatch Hi Aphelion Im unsure which version you used...
- by Dedaf - at 2012.12.17 16:31:00
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178. Dedaf's industrial tool - in Science and Industry [original thread]
Just uploaded a new version, that removes the update issue with the SOV. system. New version 14.6.7
- by Dedaf - at 2012.11.01 19:15:00
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179. Dedaf's industrial tool - in Science and Industry [original thread]
Kronarn wrote: Hey mate, with the latest version I get an error when pulling all data, also when I use second char I can not select that char in drop down box;s etc. Hi Kronarn I checked it this morning and it seem the error comes from a cha...
- by Dedaf - at 2012.10.24 10:50:00
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180. Dedaf's industrial tool - in Science and Industry [original thread]
Zosius wrote: hi Dedaf, amazing file, however i am not sure how to work with t2 rig production. I try changing runs for bpc, but values dont seem to change. Only get error if i change to 0, but 1 or 5, material consumption stays the same. Can ...
- by Dedaf - at 2012.10.22 09:40:00
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