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1. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
CCP Arrow wrote: We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and int...
- by Depili - at 2012.01.24 16:10:00
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2. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
CCP Arrow wrote: We are fixing the blinking of the Chat icon in the Neocom. When the Chat window is open and the user can see the tabs blink from there, there is no need for the Chat icon to blink as well, that is the intended functionality. A...
- by Depili - at 2012.01.24 15:18:00
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3. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
Also WTB compact view for station guest list also.
- by Depili - at 2012.01.24 15:16:00
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4. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
Not being able to get rid of that useless and annoying constantly blinking chat channels button is definitely a big minus. Also how on earth you manage to make a "customizable" UI element where most of the features aren't customizable? you can't...
- by Depili - at 2012.01.24 14:52:00
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5. Sticky:EVE Online: Crucible Issues thread - in EVE Information Portal [original thread]
Rasz Lin wrote: Contracts broken more than they were old bug : can only right click on items in contracts if they are in a stack, if there is only one item you cant right click on it to get "find in contracts" menu new bug: http://img717.i...
- by Depili - at 2011.11.30 15:21:00
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6. Sticky:EVE Online: Crucible Issues thread - in EVE Information Portal [original thread]
You have broken the science and industry windows blueprint lists, the column headers don't show if you expand any locations and thus you can't sort the BP:s by them, also many columns just don't display any data for any blueprints.
- by Depili - at 2011.11.30 11:19:00
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7. Please put option back in.... - in Test Server Feedback [original thread]
CCP Optimal wrote: Two step wrote: My view is that you ought to stick to standards more. I suspect that 90% of the folks that lock windows do so because for some reason, you allow people to move windows by dragging their backgrounds. This is...
- by Depili - at 2011.11.24 15:36:00
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8. Please put option back in.... - in Test Server Feedback [original thread]
Reading the replies that came when I typed my walls of text the idea of having separate customizable hud and windows seems quite logical and sane way to go with it, thus you would have a special mode to configure the hud, including placing the cap...
- by Depili - at 2011.11.24 14:54:00
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9. Please put option back in.... - in Test Server Feedback [original thread]
Two step wrote: My #1 windowing UI complaint is that you guys don't make the enter key always map to OK in dialogs. This is especially visible in the industry UI, where after picking a manufacturing location, enter will re-pick the location, ra...
- by Depili - at 2011.11.24 14:30:00
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10. Please put option back in.... - in Test Server Feedback [original thread]
CCP Optimal wrote: What about features like SHIFT-dragging windows to drag an entire snap-group of windows ... is this the first time you ever heard of this or is it a keeper? Are there other weird little things in the window system that nobod...
- by Depili - at 2011.11.24 14:27:00
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11. Please put option back in.... - in Test Server Feedback [original thread]
CCP Optimal wrote: Collapsing windows has always seemed like a weird little thing to me, and for some reason it always reminds me of Windows 3.11, which is less than great. Do people use this feature? I know that some people use TAB to collapse...
- by Depili - at 2011.11.24 14:18:00
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12. Please put option back in.... - in Test Server Feedback [original thread]
CCP Optimal wrote: For pinning (just the transparency change bit) we might be able to remove that option altogether, make the active window background fade in (look like an unpinned window) and all other windows fade out (look like pinned windo...
- by Depili - at 2011.11.24 14:11:00
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13. Please put option back in.... - in Test Server Feedback [original thread]
CCP Optimal wrote: Obviously, we jumped the gun on this one, we're sorry and we'll fix it. I would although like to point out that we don't remove features like this just because we're evil but rather in an attempt to simplify code and user exp...
- by Depili - at 2011.11.24 14:02:00
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14. Please put option back in.... - in Test Server Feedback [original thread]
CCP Orion wrote: regrettably it's too late in the day to safely put it back before release day, but the option to lock window position will be reintroduced asap in a point release. Any time frame on this, will this just be the fabled 18 mont...
- by Depili - at 2011.11.24 11:46:00
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15. Please put option back in.... - in Test Server Feedback [original thread]
Locking windows while pinned is the only way to make the million windows you have to deal with bearable. Just how technically challenging it is to have all the windows just inherit from a window class with the lock functionality (you are using inh...
- by Depili - at 2011.11.22 19:36:00
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16. Sticky:EVE Online: Incarna 1.1.2 Issues - in EVE Information Portal [original thread]
CCP Phantom wrote: Some player are unable to spin their ship. The workaround is to clear your cache, preferably manually. Clearing the cache did nothing.
- by Depili - at 2011.10.18 18:07:00
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17. Sticky:EVE Online: Incarna 1.1.2 Issues - in EVE Information Portal [original thread]
Ships not spinning: check Overview ****** each undock: check Autopilot deciding that warping to the next stargate is too much effort and just sitting there: check Another quality patch from the team awesome ccp, you better redeem your act in abou...
- by Depili - at 2011.10.18 15:12:00
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18. [Proposal] More jump clones / change to infomorph psychology - in Assembly Hall [original thread]
Quote: It was mentioned by CCP that the data does not seem to support that polished quality sells better than new features.
- by Depili - at 2011.01.02 16:12:00
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19. Stuff I Wish I Knew When I Started Playing Eve. - in EVE General Discussion [original thread]
I wish I would have known about dominion and tyrannis, wouldn't have subbed. Quote: It was mentioned by CCP that the data does not seem to support that polished quality sells better than new features.
- by Depili - at 2010.07.28 18:09:00
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20. Vote EVE Online: Tyrannis for the European Games Award! - in EVE General Discussion [original thread]
Yeah, I even registered there to vote something other than eve, because this "excellence" bull****, you keep breaking the server at DT's and refuse to fix anything, maybe in 18 months... which will mean you have missed two of your precious prizes ...
- by Depili - at 2010.07.28 13:35:00
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