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21. TCGC WH/PvP corp looking for dreamy romantics for long walks on beac... - in Alliance and Corporation Recruitment Center [original thread]
Added bonus: I will take you on doomed to get blobbed fleets!
- by Dhuras - at 2014.04.18 17:34:00
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22. Bring back the old crucifier hull - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: Dhuras wrote: The old crucifier hull was very visually distinct. when you saw it you would immediately know what it was, but this new model is as generic as it gets. a blobby mess with 2 wings that looks like a thou...
- by Dhuras - at 2014.03.02 02:57:00
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23. Cannot access page to generate new API's - in EVE Technology Lab [original thread]
I haven't been able to access the page to generate a new api for several weeks now, what is going on? I am continually getting webpage not available errors. Chrome is claiming that the connection to community.eveonline.com was interrupted, anyone ...
- by Dhuras - at 2014.02.17 20:25:00
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24. Bring back the old crucifier hull - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: ColdCutz wrote: Caldari 5 wrote: Dhuras wrote: I admit the tie fighter comparison was pretty bad, The point I was trying to get across as that they went with a design that has been done to death (central hull with tw...
- by Dhuras - at 2014.02.12 18:11:00
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25. Bring back the old crucifier hull - in Player Features and Ideas Discussion [original thread]
Caldari 5 wrote: Dhuras wrote: I admit the tie fighter comparison was pretty bad, The point I was trying to get across as that they went with a design that has been done to death (central hull with two wings), whereas the old crucifier had i...
- by Dhuras - at 2014.02.12 18:08:00
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26. Bring back the old crucifier hull - in Player Features and Ideas Discussion [original thread]
Gigan Amilupar wrote: I actually like the new hull. I think it looks really good. Also: Tie Fighter New Crucifier I don't really see the resemblance. I admit the tie fighter comparison was pretty bad, The point I was trying to get ac...
- by Dhuras - at 2014.02.10 20:03:00
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27. Bring back the old crucifier hull - in Player Features and Ideas Discussion [original thread]
The old crucifier hull was very visually distinct. when you saw it you would immediately know what it was, but this new model is as generic as it gets. a blobby mess with 2 wings that looks like a thousand other Tai Fighter rip-offs I know the old...
- by Dhuras - at 2014.02.04 05:36:00
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28. My friend needs clothes... - in Player Features and Ideas Discussion [original thread]
I move that we make taxidermy a new in game profession.
- by Dhuras - at 2014.01.05 03:22:00
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29. Unique wrecks for ships - in Player Features and Ideas Discussion [original thread]
Name says it all. Would be nice if wrecks for ships actually somewhat resembled the ship. Like a geddon leaves a half split geddon wreck or something along the lines of an exploded geddon. Albeit this is small and would likely be quite an art t...
- by Dhuras - at 2013.12.18 04:34:00
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30. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Abdiel Kavash wrote: A deployable beacon that anyone in system can warp to, for distress calls or for coordinating multiple fleets. Make it so that the user can configure who can see the beacon on their overview - fleet members, corporation, al...
- by Dhuras - at 2013.11.13 18:05:00
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31. What is wrong with wormhole space? - in Wormholes [original thread]
Going off on this stuff about rebalancing the refining arrays, can we remove the added material waste to advanced ship assembly arrays? It makes no sense to penalize people who manufacture in a POS when it costs time and money to maintain a POS.
- by Dhuras - at 2013.09.19 21:40:00
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32. T2 cruiser/ T2 ship general profitability - in Science and Industry [original thread]
Ginger Barbarella wrote: Brewlar Kuvakei wrote: Dhuras wrote: I've been looking at the potential profits of inventing and building T2 ships, namely cruisers, and it looks like you lose huge amounts of money building them, upwards of 30mil...
- by Dhuras - at 2013.09.14 01:21:00
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33. T2 cruiser/ T2 ship general profitability - in Science and Industry [original thread]
Sir SmashAlot wrote: Blindly building will only lead to failure. Do your math before considering T2 hull production. The calculations are not easy to do if you want to consider all the moving parts. The component and advanced moon material mar...
- by Dhuras - at 2013.09.10 19:30:00
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34. T2 cruiser/ T2 ship general profitability - in Science and Industry [original thread]
Steve Ronuken wrote: Depends on the T2 ship, really. Because the market for some is just not worth it. Vagabonds can be worth it, for example. https://www.fuzzwork.co.uk/blueprints/0/11999/-1/5/-1/5 with a Process or Accelerator decryptor. ...
- by Dhuras - at 2013.09.10 19:29:00
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35. T2 cruiser/ T2 ship general profitability - in Science and Industry [original thread]
I've been looking at the potential profits of inventing and building T2 ships, namely cruisers, and it looks like you lose huge amounts of money building them, upwards of 30mil per ship. I've tried looking at using decryptors on BPCs but those don...
- by Dhuras - at 2013.09.10 01:47:00
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36. What is wrong with wormhole space? - in Wormholes [original thread]
It would really Spice Up My Gravy if CCP would do a massive modular POS overhaul like they had talked about a while back. Allow POS's to not just be anchored at moons, but basically anywhere.(with some exceptions like at anomalies for example) Bas...
- by Dhuras - at 2013.09.08 18:23:00
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37. Launcher won't apply patch it downloaded. - in Issues, Workarounds & Localization [original thread]
same issue, but mine is stuck at 2/4 creating eve online patch 99.9%
- by Dhuras - at 2013.09.03 15:32:00
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38. Classy Gentlemen recruiting combat and industrial pilots for wormhole life - in Alliance and Corporation Recruitment Center [original thread]
BUMP
- by Dhuras - at 2013.08.09 14:47:00
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39. Classy Gentlemen recruiting combat and industrial pilots for wormhole life - in Alliance and Corporation Recruitment Center [original thread]
BUMP
- by Dhuras - at 2013.08.03 04:18:00
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40. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Dhuras: 7,10,11,12,13, 98,47,94,1,2,4,47,6,9,14,17,18,22,60,72
- by Dhuras - at 2013.08.01 17:59:00
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