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|1. Stations - in EVE New Citizens Q&A [original thread]
Outposts are alliance assets that could only be anchored in a nullsec system where you had sovereignty. Maximum one per system. As mentioned they are being phased out in favor of the new structures and can no longer be built. Outposts have no defe...
- by Do Little - at 2017.01.19 09:23:29
|2. Standup Science Service Modules - in Player Features and Ideas Discussion [original thread]
Why? Fuel cost will be the same whether the service module is me/te/copy or only copy. If you don't need the me/te functionality - don't use it! Personally I find the copy/invention pairing in the design lab a lot more useful - which is probably ...
- by Do Little - at 2017.01.18 17:28:49
|3. Need a little help... - in Science and Industry [original thread]
What made that risk acceptable for me was the difference in time and job cost. Memory tells me I saved a month and well over 100 million isk researching an Orca to ME 8. The exact numbers are up here on the forum somewhere. I'm betting that I've s...
- by Do Little - at 2017.01.17 19:21:09
|4. Tactical Shield Manipulation - who does this benefit? - in Skill Discussions [original thread]
Remember that fights are won or lost at the margin. It isn't how much tank you have that matters - it's how much you have left when the fight is over! That's the mindset you need when considering the marginal utility of a tanking skill, module or...
- by Do Little - at 2017.01.17 14:49:44
|5. Need a little help... - in Science and Industry [original thread]
It isn't a 148 day job. It's two 32 day jobs and two 42 day jobs. The BPO isn't at risk because of asset safety. Researching component prints to higher levels is generally worthwhile - the material/time savings can be substantial. For hull print...
- by Do Little - at 2017.01.17 14:29:39
|6. EC manufacturing services disabled - in Science and Industry [original thread]
I've only used public EC's for research. In that case, when the structure ran out of fuel my job paused and resumed when the owner refueled the Raitaru. No harm done but a few nervous moments. Nothing I've read suggests that manufacturing jobs w...
- by Do Little - at 2017.01.17 14:09:08
|7. How does the market work? - in Market Discussions [original thread]
Welcome to Eve You won't find a lot of Zydrine in Verge Vendor. The closest major market hub is Dodixie but it is in a different region so won't be visible in your market app. You will generally need to go to one of the hubs to find 1-stop shop...
- by Do Little - at 2017.01.17 09:37:39
|8. One man corporation - in Assembly Hall [original thread]
I think you'll find most serious industrialists have ALT corps for their industrial characters. Shared hangars is a basic requirement for industrial activity. This does not stop you from being in a larger player organization at the same time - you...
- by Do Little - at 2017.01.16 09:22:22
|9. Change to access the mobile tractor unit - Password and Hacking - in Player Features and Ideas Discussion [original thread]
These are and should remain personal structures. A sharable MTU is called an Orca.
- by Do Little - at 2017.01.16 09:17:36
|10. Expanding The EVE world - in EVE General Discussion [original thread]
There are 8031 systems in Eve, 7801 are accessible to players. 75% of the population lives in highsec (1090 systems). Nullsec has a few population clusters but, for the most part, it is empty. We don't need more systems - we need more reasons to v...
- by Do Little - at 2017.01.15 22:38:51
|11. Need a little help... - in Science and Industry [original thread]
I submitted a capital component print for TE 1-9 and another for TE 10 this weekend in a Raitaru with T1 ME/TE accelerator rigs. The 1-9 job was a little over 32 days, the 10 job around 42 days. To fully research a raw print that adds up to 148 d...
- by Do Little - at 2017.01.15 19:20:19
|12. Improving PVE Life, Immersion and the New Player Experience - in Player Features and Ideas Discussion [original thread]
The problem with missions are that they require a lot of developer effort and they are fun the first time through. After that it's basically an ISK grind - not much different than what we already have. In a sandbox without levels, any mission that...
- by Do Little - at 2017.01.15 13:34:22
|13. Camping cloaked hotdroppers. - in EVE General Discussion [original thread]
There is a sticky thread on this topic in the player features & ideas section of the forum so this thread will probably be locked. Short answer is - no, there is nothing you can do to make them go away. You can muster a PVP fleet, put a bait s...
- by Do Little - at 2017.01.15 12:50:39
|14. An ancient Chalice, hidden deep in Jovian Space. - in Player Features and Ideas Discussion [original thread]
Since there are no gates, access to Jovian space will be through wormholes - either naturally occurring or possibly player manufactured https://community.eveonline.com/backstory/chronicles/inheritance/ I don't know what plans CCP has for this ...
- by Do Little - at 2017.01.15 09:59:21
|15. Ammo&drone manufacturing service module for capsuleer stations - in Player Features and Ideas Discussion [original thread]
POS has specialized assembly arrays - Engineering Complex combines these into a single manufacturing plant that can build everything (except capital ships). A specialized service module for ammo and drones would be the same price and consume the...
- by Do Little - at 2017.01.15 09:46:59
|16. Remove Drone Interfacing V from Carrier Skill requirements - in Player Features and Ideas Discussion [original thread]
If you want to join that club, you need to pay your dues. CCP have reduced the barrier to entry for a lot of gameplay but I think capital ships should require a lot of time and effort. Flying one is an earned accomplishment - not an entitlement.
- by Do Little - at 2017.01.15 09:37:23
|17. What is coming next? - in EVE General Discussion [original thread]
They can't remove POS until they have a replacement for jump bridges - that will be the first iteration on player built stargates - basically moving the existing ones from POS to the new structures.
- by Do Little - at 2017.01.14 21:07:51
|18. Wars - in Player Features and Ideas Discussion [original thread]
What you are asking for is reward without risk. You can't have that in a game with a player driven economy. Eve works because there is a balance between predators and prey. Stuff has value because supply is constrained. You can thrive in this game...
- by Do Little - at 2017.01.14 20:00:32
|19. Need salvaging help / tip - in Science and Industry [original thread]
If you are planning a career in salvaging you may want to talk to http://pro-synergy.net/
That's what they do.
- by Do Little - at 2017.01.14 19:31:18
|20. Why can't I sell blueprint copies on the Market? - in EVE General Discussion [original thread]
Selling blueprint copies is a valuable part of my business. As others have indicated you use contracts to do this and the people who want to buy them know where to look. Public contracts have the advantage of a much lower tax & brokerage rate ...
- by Do Little - at 2017.01.14 19:25:12
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