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1. --> Tempest Again <-- - in Ships and Modules [original thread]
i read a lot of this thread here. but i would ask you to take some things into consideration: 1. Mega Pulse 2: keep in mind that the acs got better tracking and that most amarr ships cannot rly fit a full tackle; the optimal of them is 15 km with...
- by DoctorBautz - at 2008.07.25 18:23:00
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2. --> Tempest Again <-- - in Ships and Modules [original thread]
you got 5 mids on the tempest and the cpu to use them. go figure.....
- by DoctorBautz - at 2008.07.05 18:00:00
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3. Devs: delete the Apoc please (and its decaffeinated T2 version) - in Ships and Modules [original thread]
i do not understand the guys at ccp: 1. Tux found out that Amarr need a boost and the Apoc needs something like a roletwist. he even mentioned that the problem is somehow connected to the lasers. 2. The balancing guys stated, that they first need...
- by DoctorBautz - at 2007.10.25 08:54:00
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4. Chribba!!!! - in EVE General Discussion [original thread]
see guys even chribbas hardware is rabbling! this issue can only be solved by: 1.)renaming veldspar -> chribba "dam i mined so many chribba today....." 2.)jita needs to be renamed to chribba "i will sell the refined chribba in chribba!" 3...
- by DoctorBautz - at 2007.09.29 22:55:00
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5. The Need for Brakes Initiative - in EVE General Discussion [original thread]
"...and a properly setup gang with huginns and logistics ships is scissors" guess which ship will be primary for the vagas.....
- by DoctorBautz - at 2007.09.28 21:29:00
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6. The Need for Brakes Initiative - in EVE General Discussion [original thread]
lets say 20 vagas is paper. which gang would be rocks and which would be scissors?
- by DoctorBautz - at 2007.09.28 21:10:00
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7. Amarrian Problems... Are they real? - in Ships and Modules [original thread]
to sum it up: there is no midrange combat: you jump into a system - hostiles are at point blank or sniper range. you come into a fleet combat - the hostiles are at sniper range or jump on top of you. if you jump into any midrange the enemy will ...
- by DoctorBautz - at 2007.09.26 21:20:00
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8. little question - in EVE Alliance Tournament Discussion [original thread]
i was watching the tournament and i was surprised by all the sensor damp missile soit stuff goin on. but what didnt surprise me was the use of logistic ships which had been the most important gangmembers - repping chains etc is working good etc. b...
- by DoctorBautz - at 2007.09.01 22:23:00
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9. little question - in EVE Alliance Tournament Discussion [original thread]
i was watching the tournament and i was surprised by all the sensor damp missile soit stuff goin on. but what didnt surprise me was the use of logistic ships which had been the most important gangmembers - repping chains etc is working good etc. b...
- by DoctorBautz - at 2007.09.01 22:23:00
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10. Learning Skills From start - in Skill Discussions [original thread]
caldari->achura->inventor. train cybernetics to 1 directly and plug a full set +3 implants ( or at least int/mem ). start you learning skills. that is very fast and when you got some isks spare for the implants it is the fastest way i know ...
- by DoctorBautz - at 2007.08.02 07:53:00
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11. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Mk 2 looks good and it is not that much training time for amarrians to get HAMs t2. Caldari Pilots get a new hac when they train up amarr cruisers to lvl 5. what will come in the future? amarr players will whine about having trained minmatar gun...
- by DoctorBautz - at 2007.08.01 17:51:00
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12. NOS Change - in Ships and Modules [original thread]
thats an amarr boost: you neut yourself with your lasers to be able to nos the enemy....
- by DoctorBautz - at 2007.07.30 17:15:00
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13. A Caldari's look into Khanid mk2 - in Ships and Modules [original thread]
correct me if i am wrong, but it looks like caldari just got a new hac? when you allrdy have hacs to lets say lvl 4 as a caldari pilot you only need to skill up amarr cruisers to 5 and get one more hac. i think with 5 lowslots and the increased ...
- by DoctorBautz - at 2007.07.30 17:09:00
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14. Amarr fixes - in EVE General Discussion [original thread]
Edited by: DoctorBautz on 26/07/2007 23:18:54 a quick view on lasers in generall: -ultra short pulses generate x-rays ( femto second like ) -concentrating much energy on a small area of effect will cause material to go from solid to gaseous ve...
- by DoctorBautz - at 2007.07.26 23:18:00
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15. Curious, does ccp let us whine on forum on purpose? - in EVE General Discussion [original thread]
hmm lets see, 14 days trial + buddy programm= more newbies= more unexperienced players= more whines. some of them legit i think cause environment changed like: before: a bs was a huge thing - today a bs is more or less the minimum before: some sh...
- by DoctorBautz - at 2007.07.26 22:33:00
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16. We the undersigned find suicide ganking amusing - in EVE General Discussion [original thread]
i dont have probs with that, if you guys would just stay away from the starters. i have seen a lot of tries to gank the newbies and that is just ridiculous. when i started there was a "free loot" can close to a station with a 2 year old character ...
- by DoctorBautz - at 2007.07.24 22:26:00
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17. Rigs and stacknerf - in Ships and Modules [original thread]
will rigs be affected by stacknerf? i am looking for dmg/rof rigs in combination with heatsinks/gyros/magstabs. question is will the effect of a rof/dmg rig get stacknerfed when you got a hs/gyro/magstab fitted?
- by DoctorBautz - at 2007.07.17 18:52:00
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18. NOS DOMI SET UP - in Ships and Modules [original thread]
when you arent able to put together a nos domi go back to vexor or myrm. tbh - nos/drone setups are easiest to setup.
- by DoctorBautz - at 2007.07.12 23:54:00
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19. Completely delete amarr... it's time - in EVE General Discussion [original thread]
all amarr skills and ships will get converted into jovian. rumors say thats the amarr boost....
- by DoctorBautz - at 2007.07.11 08:43:00
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20. the OOOMMMPH! - in EVE General Discussion [original thread]
so was the 25% more tracking and the pg redux to the frig size beams the total oommph? drawing board: nothing about balancing (unnerfing amarr) in testing: same other resources: same so the main question is - should all amarr players switch to mi...
- by DoctorBautz - at 2007.07.06 20:25:00
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