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1. Citadels And Egineering Complexes - in EVE General Discussion [original thread]
Ptraci wrote: A small POS is ridiculously easy to kill because if you are going to do ANYTHING with it, you won't be able to put many defenses on it. Only really an issue in wormhole space. In high sec you get 24 hours notice on war decs so...
- by Dracones - at 2017.02.12 17:49:55
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2. What do you think is wrong with EVE? - in EVE General Discussion [original thread]
DaReaper wrote: 1) Unfinished crap. +1 to this. I get that they're a small team and can only do so much. But I wish they're re-organize or something to be more effective in how they apply their resources. Seems like a lot of systems get tos...
- by Dracones - at 2017.02.11 07:06:38
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3. Smaller er' Home - in EVE General Discussion [original thread]
I think the depots have solidly landed in the "refit during combat, store your bling loot before you die" role. I'd say keep those in that area of use and focus on a bit more variety in the 100-300 mil "tower" range. Drilling platforms will hopef...
- by Dracones - at 2017.02.10 22:21:23
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4. Smaller er' Home - in EVE General Discussion [original thread]
P3ps1 Max wrote: [quote=Dracones] Wait, I thought this game allowed scams? Or is there different levels of scams now being created? Sucks they trusted that person and put there stuff in his/her citadel lol The end result would be people ju...
- by Dracones - at 2017.02.10 06:12:53
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5. Smaller er' Home - in EVE General Discussion [original thread]
Arthur Aihaken wrote: Citadels suck. They need to remove asset safety and the entire vulnerability scheme if they're not actively being fueled. Which also requires a minimum fuel consumption to operate them. Open public citadel, wait for peo...
- by Dracones - at 2017.02.10 05:19:15
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6. *Newbie question* Possible to produce everything from scratch? - in Science and Industry [original thread]
Mal-Ak Lah wrote: I also thought about maybe applying the "mine-yourself" idea to PI and even though T1 BP might be possible, it seems a very low ISK/Hour or am I wrong? If you're selling in Jita? Yeah probably. But if you find some out of ...
- by Dracones - at 2017.02.09 22:24:38
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7. so this is there real future for new players? gate camp? - in EVE General Discussion [original thread]
Lowsec pirate gate camps is why many high sec bears can enjoy living quietly in remote high sec islands that are basically cut off from the main high sec game space. They're also the reason why freight service logistic corps exist. As for new pla...
- by Dracones - at 2017.02.09 00:31:54
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8. How Does One Build a Citadel/Engineering Complex in a C1 Wormhole? - in Wormholes [original thread]
Stuff it in the cargo hold, warp to a spot in space, right click and select launch for corporation, right click in space and choose to anchor it. 24 hours later it'll be up and running. One thing you can do is go onto the test server and play aro...
- by Dracones - at 2017.02.08 18:41:57
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9. so this is there real future for new players? gate camp? - in EVE General Discussion [original thread]
The game is something like 13 or 14 years old and its current state is less design and more of a slow evolution to how players have exploited, abused and invented mechanics on top of the systems the developers made. The current game is insanely co...
- by Dracones - at 2017.02.07 23:40:14
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10. Flying a Ferox, upgrade path for missions and FW? - in Ships and Modules [original thread]
Vincent Longjohnson wrote: I will probably be trying out FW soon, but I guess I'll be flying a Moa there or something smaller. Probably smaller. Usually in FW your ship will be optimal for 2 sizes of plexing if you're doing offensive plexi...
- by Dracones - at 2017.02.06 15:51:27
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11. EC vulnerability - in Science and Industry [original thread]
Yeah, don't feel bad. The reality is that the attackers get to pick the target and that puts the defenders at a pretty big disadvantage. You're about a 100 man alliance, so a medium EC should be right up your alley, but you really don't have a cha...
- by Dracones - at 2017.02.05 18:32:34
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12. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Zazad Antollare wrote: Blockade runners, i dont think they should get nullification. That is giving perfect safety to "large" amounts of cargo movement. We already have perfect safety for large amounts of cargo movement: jump freighters.
- by Dracones - at 2017.02.01 21:22:46
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13. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
No opinion on the combat ship nullification. But on the industrial ship side I will say it might mix up the "just use a jump freighter" null delivery meta a bit which would be a good thing. I'm not sure if that should be a blockade runner add-on...
- by Dracones - at 2017.02.01 19:58:17
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14. The Farm seeks new tenants. - in Science and Industry [original thread]
For anyone thinking of taking up the offer please keep in mind that without asset safety if you get locked out of the citadel you're pretty much SOL. And after that if the owner unanchors the citadel all your stuff will drop as loot. I'm not sayi...
- by Dracones - at 2017.01.30 16:11:29
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15. Alpha Clones and Warfare - in EVE New Citizens Q&A [original thread]
There have been many many instances of alphas and new characters being the one responsible for massive kills either through scouting and intelligence or getting the tackle in with their small, fast, cheap ships. A group of players, not a sole play...
- by Dracones - at 2017.01.30 15:47:05
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16. 1st month planning (Caldari missiles?) - in EVE New Citizens Q&A [original thread]
Honzo Hottori wrote: One thing I haven't grasped yet is if it's possible to put artillery and energy beams on a Caldari ship? It's possible but not recommended. Every ship has bonuses that it works with and Caldari ships are normally going...
- by Dracones - at 2017.01.28 04:19:26
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17. 1st month planning (Caldari missiles?) - in EVE New Citizens Q&A [original thread]
Don't focus too much on any given specific ship hull. The game has a pretty deep ship fitting aspect to it and you'll find that you'll be using one ship in one area and then moving to another ship because it's more optimal in another part of the g...
- by Dracones - at 2017.01.27 22:56:40
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18. New Players Working With Friends - in EVE New Citizens Q&A [original thread]
When you put a group together what you can handle should increase a lot in scale. Faction Warfare would be pretty accessible to a group of even brand new players since you can N+1 the more experienced players. Higher level missions will become mo...
- by Dracones - at 2017.01.27 21:48:19
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19. Cost and Time to research BPO? - in Science and Industry [original thread]
ECs have a bonus over other stations when it comes to research. You can see those bonuses in this post: Introduction to EC Complexes The bonuses get better the larger the EC is. For research time, it's 15, 20 and then 30%. On top of that, rig...
- by Dracones - at 2017.01.27 21:32:32
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20. Engineering Complex question - in Science and Industry [original thread]
Illindar Tyrannus wrote: Let me get this right: once citadel is in structure jobs can't be cancelled and once citadel is destroyed all of the job related materials are lost (as in BPO)? BPOs in a job run do not drop. Basically if you have a ...
- by Dracones - at 2017.01.27 20:35:23
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