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581. Maximum citadels in a system? - in EVE General Discussion [original thread]
Noragen Neirfallas wrote: To clarify the prevailing theory on the stuff that dropped was that they were finished undelivered jobs that dropped Thank you for that, it certainly was a surprise to me that stuff dropped that one would think woul...
- by Dracvlad - at 2017.01.26 09:56:30
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582. Maximum citadels in a system? - in EVE General Discussion [original thread]
People need to use the correct terms, there are Citadels and there are Engineering Complexes, the Engineering Complexes have specific industrial related bonuses and even weaker defences with increased vulnerability timers, facepalm on that part......
- by Dracvlad - at 2017.01.26 08:47:49
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583. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
These people who have to cloak AFK to get kills have been given interceptors that can warp at speed and are immune to bubbles and yet they still want to sit there all lazy with an AFK cloaky alt because they can win by de-cloaking and dropping a t...
- by Dracvlad - at 2017.01.25 15:16:33
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584. Maximum citadels in a system? - in EVE General Discussion [original thread]
You should not even bother analysing Astrahus's in hisec they have almost no value at all, the only thing I would use one for is the clone bay giving me the ability to switch clones for no JC timer. There is no other value in them at all now that ...
- by Dracvlad - at 2017.01.25 10:56:40
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585. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: Dracvlad wrote: That is because people make the stupid point that local is the reason for the problem, when it is the fact that so many people can hot drop and the cyno as a projection of force is so unbalancing. The rea...
- by Dracvlad - at 2017.01.24 19:57:04
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586. Maximum citadels in a system? - in EVE General Discussion [original thread]
Salvos Rhoska wrote: So your plan is to build 10+ structures in a huge HS system somewhere (probably without NPC stations), with 1 or more trade stations, and otherwise masking and redundant Citadels inorder to insure free and safe transfer of ...
- by Dracvlad - at 2017.01.24 18:58:55
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587. Maximum citadels in a system? - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Dracvlad wrote: Snip for space. 1) So you can swap a jump clone without a timer when present in that Citadel, but you get the timer if located on an NPC station during the exchange of clone? I honestly dont know. I wa...
- by Dracvlad - at 2017.01.24 16:55:10
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588. Maximum citadels in a system? - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Dracvlad wrote: Seriously there is no benefit in having a Medium Citadel in hisec apart from the clone bay, so you should make a distinction between Citadels and EC's. because EC's are damn useful. I have noted now a ...
- by Dracvlad - at 2017.01.24 16:19:45
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589. Maximum citadels in a system? - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Dracvlad wrote: First thing about Citadels, the only use for an Astrahus in hisec is the clone bay, nothing else, it is a damn useful feature, but at this point I see no reason to do it for what I am currently doing. S...
- by Dracvlad - at 2017.01.24 16:11:32
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590. Maximum citadels in a system? - in EVE General Discussion [original thread]
Salvos Rhoska wrote: General: HS Citadel Asset Safety parameters or other restrictions, need to be adjusted ASAP. If they arent, HS Citadel proliferation result will effectively block CCP from making a change later, by means of an enormou...
- by Dracvlad - at 2017.01.24 15:33:21
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591. Maximum citadels in a system? - in EVE General Discussion [original thread]
Salvos Rhoska wrote: I disagree. The reason for that, is that I see building Citadels in HS for the majority of its systems, and the majority of its occupants, as completely pointless and unprofitable, as compared to simply setting up shop i...
- by Dracvlad - at 2017.01.24 15:01:57
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592. Maximum citadels in a system? - in EVE General Discussion [original thread]
Khan Wrenth wrote: Qwerty Ernaga wrote: I never understood the asset safety mechanic in the first place, in my opinion it goes totally against the philosophy of this game. Like if citadels, why not ships... And if all stored items, ships an...
- by Dracvlad - at 2017.01.24 13:39:05
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593. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: Beeflee Filee wrote: There is really only one thing to say, and that is nothing in a game should be so powerful that it cannot die and that is exactly what a cloaked ship in a system is. We agree on something then. The pr...
- by Dracvlad - at 2017.01.24 10:44:56
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594. Maximum citadels in a system? - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Dracvlad wrote: There is nothing wrong with the loot drops, I went and checked the loot drops of fully fitted Raitaru's in hisec and they were between 330m to 954m and that is not bad at all. Ok, granted. Whether that ...
- by Dracvlad - at 2017.01.24 10:06:48
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595. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
twchris13579 Aivoras wrote: A rant of pathetic proportions.... ...have I missed something? Yes
- by Dracvlad - at 2017.01.24 07:28:18
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596. Maximum citadels in a system? - in EVE General Discussion [original thread]
First of all the request for hacking to adjust the vulnerability timer is so lame. Seriously, people alarm clock to shoot things, why should that be any different, you want to kill it put personal effort in it, after all they are designed to be fo...
- by Dracvlad - at 2017.01.24 07:21:30
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597. Maximum citadels in a system? - in EVE General Discussion [original thread]
Davian Thule Pirkibo wrote: Tau Cabalander wrote: Why limit them? take a visit to perimeter So what!
- by Dracvlad - at 2017.01.22 15:37:05
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598. Suggestions New Player protection - in EVE General Discussion [original thread]
Blop Keksmonster wrote: If a high skilled Omega kills a low skill player, so - there should be less drops (everything is destroyed, explained as the firepower was to great and destroys everything) less ISK - new should be able to set up self...
- by Dracvlad - at 2017.01.22 09:30:57
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599. Maximum citadels in a system? - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Ptraci wrote: So if there are too many and you find it cluttered, (war dec them if high sec and) kill them. Why bother. Thanks to the magic of Asset Safety, there is no loot or profit in it. Alternatively, if they ch...
- by Dracvlad - at 2017.01.22 09:00:19
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600. Maximum citadels in a system? - in EVE General Discussion [original thread]
Wallstreet J0urnal wrote: I would like to know what you guys think of limiting the amount of homes being dropped in systems and should there be a limit? I think if there were a limit it would creat more conflict (especially around trade hubs) b...
- by Dracvlad - at 2017.01.21 19:51:19
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