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1. Feedback on the latest Sensor Overlay changes - in Test Server Feedback [original thread]
Bessa Miros wrote: Quote: We have toned down the sensor sweep that appears in the game, and shortened the time that it is active from 12 seconds to 8 seconds. Further scans in the same system will no longer show the sweep in scene, but just ...
- by Droidyk - at 2015.04.09 16:09:40
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2. New Caracal and Chimera models - in Ships and Modules [original thread]
I really suggest to read all the notes on the chimera redesign, that ship is going to be epic.
- by Droidyk - at 2015.03.29 12:16:08
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3. Framerate drops when moving camera when near a gate - in Issues, Workarounds & Localization [original thread]
Good news from sisi. It seems to be all fixed there so far as I ve seen.
- by Droidyk - at 2015.03.27 20:49:08
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4. Announcement:SCYLLA - Download On Demand Issues - in EVE Information Portal [original thread]
NiteNinja wrote: I've had nothing but problems with this "Download on Demand" thing. First, the migrating tool corrupted all my resource files, and the repair tool deleted them. After, I killed exefile.exe so many times, because now it takes...
- by Droidyk - at 2015.03.26 08:15:14
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5. Framerate drops when moving camera when near a gate - in Issues, Workarounds & Localization [original thread]
+1 Completely same thing for me, it is always connected to the loading resources circle, whenever it appears or disappears I am getting the freezes. I am getting it exactly at the same times as other say, it also happens whenever I change ships. I...
- by Droidyk - at 2015.03.26 07:39:28
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6. Announcement:SCYLLA - General Issues - in EVE Information Portal [original thread]
I am having small freezes continuously with connection to the loading circle that tells me it loads resources all the time. Before the patch I haven't seen this problem occur ever. I am always running high settings with high fps all the time. They...
- by Droidyk - at 2015.03.25 23:05:31
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7. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Spugg Galdon wrote: Droidyk wrote: Spugg Galdon wrote: Max Deveron wrote: For one these are DATACORES as in like hard drives filled with data....they are not mined.....they are written to by the researchers of specific categories of ...
- by Droidyk - at 2015.03.24 09:52:34
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8. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Spugg Galdon wrote: Max Deveron wrote: For one these are DATACORES as in like hard drives filled with data....they are not mined.....they are written to by the researchers of specific categories of data.....sheesh. So allowing research cha...
- by Droidyk - at 2015.03.24 09:35:22
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9. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: [quote=Spugg Galdon][quote=elitatwo][quote=Spugg Galdon] Thus rendering research agents uttelry useless unless the number of datacores they provide is buffed accordingly, which would of course then crash the market! ...
- by Droidyk - at 2015.03.23 13:52:04
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10. Tactical Destroyers - in EVE General Discussion [original thread]
Nomistrav wrote: Droidyk wrote: I love the design on Hecate, it is a very distinct look that we don't have yet. Plus it is going to look especially awesome in flight I think. Have you not seen the Nemesis. I did and it seems quite dif...
- by Droidyk - at 2015.03.22 16:15:52
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11. Bow to your remaining Tactical Destroyer Overlords - in EVE General Discussion [original thread]
Arthur Aihaken wrote: Nomistrav wrote: Though I supremely doubt they will, I really hope they open up to changing the art assets on the hecate... Thing looks so bland and uninspired to me; betrays a lot of the gallente architecture. It looks...
- by Droidyk - at 2015.03.21 19:50:56
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12. Tactical Destroyers - in EVE General Discussion [original thread]
I love the design on Hecate, it is a very distinct look that we don't have yet. Plus it is going to look especially awesome in flight I think.
- by Droidyk - at 2015.03.21 19:41:23
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13. Sticky:Tiamat General Feedback Thread - in Test Server Feedback [original thread]
CCP Goliath wrote: Droidyk wrote: I think the glow over icons in ISIS looks really good and I know better what I am selecting or mousing over. The right click option on Tranquility is also more responsive. Thanks for the feedback. Just f...
- by Droidyk - at 2015.01.30 00:05:52
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14. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
CCP Optimal wrote: Caiman Graystock wrote: This is all well and good but please revisit module icons too, they look very dated. I know there was some whinging about turret icons when you did it before... but come on, sort it out! The ide...
- by Droidyk - at 2015.01.28 23:17:22
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15. Sticky:Tiamat General Feedback Thread - in Test Server Feedback [original thread]
Why remove the glow from ISIS. It looks a lot better and I know better what I am selecting or mousing over. The right click option on Tranquility is also more responsive and maybe looks a bit better than the one on SISI.
- by Droidyk - at 2015.01.26 21:34:22
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16. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Reactivate please. Thanks
- by Droidyk - at 2015.01.25 09:16:20
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17. WTS T2 Ship Component BPO Sets - Perfect ME, Perfect PE - in Sell Orders [original thread]
bump
- by Droidyk - at 2014.06.20 17:33:00
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18. Sticky:[Crius] Manufacturing feedback - in Test Server Feedback [original thread]
Luiz Rodrigues wrote: Receved this error when try use blueprint: "Unable to install job due to the following reasons: The job cost has changed Error.MISMATCH_COST (865, 679)" Already try clean cache, and same error. I am getting similar e...
- by Droidyk - at 2014.06.19 14:23:00
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19. WTS T2 Ship Component BPO Sets - Perfect ME, Perfect PE - in Sell Orders [original thread]
I would like 1 set of Minmatar and Gallente Components if still possible please, and contract is to this character :).
- by Droidyk - at 2014.06.19 07:33:00
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20. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
It is the opposite for me, every blueprint I invent ends up on 1 run no matter how many runs on tech I copy.
- by Droidyk - at 2014.06.18 12:45:00
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