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121. New Eden Snuggle Buggles - in EVE General Discussion [original thread]
Aiwha wrote: Some guy in TEST makes stuffed dinosaurs. Really? That would be awesome if he could.....incoming Circadians. A Venture Plushie would be cool. Maybe a Station Container Plushie/pillow....one that you could even open the hat...
- by DrysonBennington - at 2017.02.04 19:40:18
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122. Thank you CODE! - in EVE General Discussion [original thread]
The name Code is an insult to anyone in the corporation.
- by DrysonBennington - at 2017.02.04 19:37:35
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123. Cloned MTU's and Modules - in Issues, Workarounds & Localization [original thread]
Recently I have had two issues with modules or items being cloned. The first issue came when I fit a Medium Targeting System Sub-controller to a Hurricane. After I fit the module a clone remained in the Inventory Hangar that allowed me to move t...
- by DrysonBennington - at 2017.02.04 17:28:32
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124. New Eden Snuggle Buggles - in EVE General Discussion [original thread]
I think it would be rather cool if some ships and items from Eve Online were made into stuffed animals and toys that could be used for...well...what stuffed animals and toys are used for. A few ideas would be a Circadian Sleeper Buggle that could...
- by DrysonBennington - at 2017.02.04 02:00:34
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125. Expanding The EVE world - in EVE General Discussion [original thread]
I'm surprised that a new cult hasn't shown its face yet in New Eden that has used Clone technology to transfer their consciousness into Clones of the things from myth and lore of New Eden child bed time stories to make those stories horrifically r...
- by DrysonBennington - at 2017.02.04 01:56:58
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126. Ideas for battleships - in Player Features and Ideas Discussion [original thread]
The problem with all ships larger than battle cruisers is that are all designed for siege warfare of being able to mount the largest guns possible. In all reality a siege warfare ship unless it has been designed to specifically bring the pain, w...
- by DrysonBennington - at 2017.02.03 12:45:23
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127. Were the Talocan really human? - in EVE Fiction [original thread]
Elmund Egivand wrote: Teinyhr wrote: I mean, if the Talocan could build pocket universes as implied by the "Inheritance" -chronicle, and they were ancient humans, why did the humans need a wormhole to travel to New Eden in the first place - ...
- by DrysonBennington - at 2017.01.28 03:38:13
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128. Scraps With Fragments Of Theories - in EVE Fiction [original thread]
.......Eagles Talons Survey Vessel: Nepthys .......Location: Providence, QR-K85, friendly territory It has been nearly a year now since the fleet crews of the ships of Eagles Talons have been living in Provi Space. They have adjusted quite ...
- by DrysonBennington - at 2017.01.28 03:37:37
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129. Circadian Self Awareness - in EVE Fiction [original thread]
I wonder scanning the wreck of this Circadian Sleeper if it had self awareness? Did it feel any needs or desires? Through its travels across New Eden and its countless hours of scanning stations, asteroids and ships did it achieve something that ...
- by DrysonBennington - at 2017.01.01 03:45:46
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130. Sing along! - in EVE Fiction [original thread]
There's a tear in my beer, And I'm crying for ya dear, Because you don't want me to come home u-gin. I'm sitting here at the bar, I know I'm gonna go far, With that women at the other end of the bar. Because you don't want to me home come I go, ...
- by DrysonBennington - at 2017.01.01 00:49:16
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131. Lore Question: Is it possible for a capsuleer to permanently die? - in EVE Fiction [original thread]
I would be concerned about the cloning station being hacked and your memories stolen and implanted in Sleeper Clones to do the bidding of the Drifters or someone playing a sick joke and switching your memories into another clone that wasn't yours ...
- by DrysonBennington - at 2016.12.31 22:57:48
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132. Ship Fitting Simulator - in Player Features and Ideas Discussion [original thread]
Do Little wrote: The PVE simulator you want already exists - it's called Singularity. A PVP simulator is kind of an oxymoron - have a duel on Singularity. No it's not an oxymoron as the PVE/PVP simulator would allow Capsuleer's to engage in ...
- by DrysonBennington - at 2016.12.26 01:01:20
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133. Introducing Battle Pass - in Player Features and Ideas Discussion [original thread]
Are all of the characters commenting on your post part of your ten subscription package?
- by DrysonBennington - at 2016.12.26 00:54:08
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134. Sticky:[November] Introducing the Porpoise - in Upcoming Feature and Change Feedback Center [original thread]
The first upgrade to the Porpoise is to have its four high slots replaced with a single strip miner slot.
- by DrysonBennington - at 2016.12.26 00:04:35
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135. Ship Fitting Simulator - in Player Features and Ideas Discussion [original thread]
I think that the Ship Fitting Simulator needs upgraded already. The upgrade would allow the simulated ship to attack simulated targets of choice in a small arena so the ship can be equipped and tweaked to the percent against a specific class of P...
- by DrysonBennington - at 2016.12.25 17:53:46
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136. SKIN REQUEST: Quafe Sin and Oneiros - in Player Features and Ideas Discussion [original thread]
Drifter and Sleeper Drone Skins as well. Maybe even a planetary interaction skin for each type of planet. I also think that certain skins should increase a single attribute of a ship by 2%.
- by DrysonBennington - at 2016.12.25 17:49:12
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137. New System Discovery - expansion - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: What does that have to do with anything? If you hand a group a place they can exist in total safety where they will be nigh impossible to dig out, what do you think they are going to do with it? And if it also includes a...
- by DrysonBennington - at 2016.12.25 17:29:51
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138. New System Discovery - expansion - in Player Features and Ideas Discussion [original thread]
Expanding the space of New Eden will generate new subscribers that would facilitate Dev's being hired to work exclusively on generating new systems and the means of getting Capsuleer's to the new systems to explore them using new types of technolo...
- by DrysonBennington - at 2016.12.25 17:26:34
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139. The High-Sec Militia wins a major victory in Uedama against CODE! - in EVE Fiction [original thread]
Another tactic that is simple is to mass counter gank a CODE gank. CODE usually operates in 20 to 30 destroyer fleets. A ten ship Talos fleet can easily defeat CODE at any time. A Talos has eight high slots that can be fit with eight 425 TII R...
- by DrysonBennington - at 2016.12.24 23:41:29
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140. The High-Sec Militia wins a major victory in Uedama against CODE! - in EVE Fiction [original thread]
Mentioning that you have defeated CODE is defeating your overall mission. CODE knows that it can truly never be defeated as the manufacturers, regardless of who they are in he surrounding systems applaud the effort of CODE to destroy great wealth...
- by DrysonBennington - at 2016.12.19 03:17:11
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