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1. New Mirror? - in Test Server Feedback [original thread]
Wonderful , thanks for the mirrror.
- by Earthan - at 2014.05.08 17:26:00
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2. Decentralize Eve combat - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Phaade wrote: Danika Princip wrote: Earthan wrote: Dave Stark wrote: if you don't like large scale fights; don't participate in them. there's no reason to ruin a part of the game because it doesn't interest yo...
- by Earthan - at 2014.05.07 18:13:00
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3. Decentralize Eve combat - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Earthan wrote: Dave Stark wrote: if you don't like large scale fights; don't participate in them. there's no reason to ruin a part of the game because it doesn't interest you. Plz reread my posts: i dont want to ...
- by Earthan - at 2014.05.07 15:19:00
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4. Decentralize Eve combat - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: sooo...a fleet has several light drones target their own say caps or supers and they never die or die that much slower if logi'd up (when not in siege/triage ofc)? They'd be targetting them, ergo friendly fire triggers the dam...
- by Earthan - at 2014.05.07 15:18:00
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5. Decentralize Eve combat - in Player Features and Ideas Discussion [original thread]
monkfish2345 wrote: There was a discussion along these lines way back when i was at fanfest 2007. the concept was to create a tar gettable 'blob' entity that would be based on cumulative sig of those within it. this cause fleets to break down ...
- by Earthan - at 2014.05.07 15:13:00
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6. Decentralize Eve combat - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: if you don't like large scale fights; don't participate in them. there's no reason to ruin a part of the game because it doesn't interest you. Plz reread my posts: i dont want to ruin them , i want to improve them.
- by Earthan - at 2014.05.06 20:35:00
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7. Decentralize Eve combat - in Player Features and Ideas Discussion [original thread]
Xavier Thorm wrote: Something I have mentioned in the past as a "solution" to many "problems" that EVE currently has* is the introduction of collision mechanics that would force a fleet to spread out, while also opening the option of suicide fl...
- by Earthan - at 2014.05.06 19:53:00
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8. Decentralize Eve combat - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: ur assuming theres a problem that needs a solution. lots of ppl like the idea of big fleet fights. TiDi's a bit of a pain, but its surely better than crashes, or just plain DC's followed by not being able to log in. Null i...
- by Earthan - at 2014.05.06 19:09:00
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9. Decentralize Eve combat - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: avoid null sec?? :) To me tough that seems like a bad workaround not a solution. I would prefer making somethign awesome, if it got potential , then avoiding it.
- by Earthan - at 2014.05.06 18:49:00
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10. Decentralize Eve combat - in Player Features and Ideas Discussion [original thread]
Problem: Imho big fleet fights (100+), apart from the immesity factor , are much more boring then small ones. The problem lies imho in fact that the most effective strategy by far is following the orders of one FC, and firing at one primary. An...
- by Earthan - at 2014.05.06 18:45:00
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11. next mirror/ individual account mirror?? - in Test Server Feedback [original thread]
A pity, but appreciating you letting us know
- by Earthan - at 2014.05.01 12:36:00
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12. Did you get help from other players when you first started? - in EVE General Discussion [original thread]
There were only new characters when i started I must say toug overalll then pople were more kind to each other , Eve as time went become harsh and harsher.
- by Earthan - at 2014.04.29 15:55:00
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13. What if CCP eliminated PLEX? - in EVE General Discussion [original thread]
Ramona McCandless wrote: Im saying that the idea that you need to spend over a billion isk just to pvp is a complete fallacy and tbh if you are telling the noobs in your corp this, thats pretty irresponsible.
- by Earthan - at 2014.04.29 12:43:00
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14. What if CCP eliminated PLEX? - in EVE General Discussion [original thread]
I ddint know its against the rules. And dont get me wrong ,i got tons of respect for corps like brave newbies etc, its awesome. But its what they are, places to learn and develop, as you learn more you will start using more expensive ships to hav...
- by Earthan - at 2014.04.29 12:22:00
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15. What if CCP eliminated PLEX? - in EVE General Discussion [original thread]
Ramona McCandless wrote: Earthan wrote: You know what? You are just arguing for the sake of arguing, not willing to admit the very obvious point. Enjoy pvping in bomber, i will enjoy in other ships , and maybe sometime we will meet in spac...
- by Earthan - at 2014.04.29 11:49:00
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16. What if CCP eliminated PLEX? - in EVE General Discussion [original thread]
Ramona McCandless wrote: Earthan wrote: Sure have fun attacking a drake, harbringer, deimos, eagle, enyo, harpy, lachesis, hugin and much more in a SB. When you kill it 1-1 plz plz let me know. Its just how all around pvp ship it is. ...
- by Earthan - at 2014.04.29 11:41:00
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17. What if CCP eliminated PLEX? - in EVE General Discussion [original thread]
Ramona McCandless wrote: Earthan wrote: Yes because SB is such an universially accepted all around pvp ship I took an around price of t2 ships (hacs/recons) + modules as general rule. Ofc you can pvp in bcs or interceptors and risk only ...
- by Earthan - at 2014.04.29 11:05:00
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18. What if CCP eliminated PLEX? - in EVE General Discussion [original thread]
Ramona McCandless wrote: Earthan wrote: Ramona McCandless wrote: I dont buy PLEX and I still enjoy playing 20m is a lot to me Am I doing it wrong? I guess you can neve rbe wrong if you enjoy it:) However if you pvp , you got to be...
- by Earthan - at 2014.04.29 11:00:00
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19. What if CCP eliminated PLEX? - in EVE General Discussion [original thread]
Ramona McCandless wrote: Earthan wrote: To be honest for me an ideal situation would be if there was no PLEX and no RMT of anykind. I remember in early days of Eve when server had 3000 poeple max on primetime, and it was a niche enough...
- by Earthan - at 2014.04.28 19:41:00
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20. What if CCP eliminated PLEX? - in EVE General Discussion [original thread]
Andreus Ixiris wrote: Some people, apparently OP included, don't quite seem to grasp how PLEX actually works. I will attempt, then, to explain it without sounding too patronising. 1. I, spending roughly -ú15 of my actual IRL money, buy a PLEX ...
- by Earthan - at 2014.04.28 19:27:00
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