Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
41. Why No Revenant Skin? - in EVE General Discussion [original thread]
the nano coating doesn't stick to the layer of *****. they're working on resolving that issue.
- by Entity - at 2015.04.28 15:15:30
|
42. Announcement:MOSAIC - Issues - in EVE Information Portal [original thread]
CCP Phantom wrote: Known issues * The "Apply SKIN" section of the fitting screen is hidden when you open the fitting screen, you need to manually expand that section first before you can apply SKINs to your ship (with the next patch the SKIN ...
- by Entity - at 2015.04.28 15:10:59
|
43. Announcement:MOSAIC - General Feedback - in EVE Information Portal [original thread]
Tasirma wrote: Lara Divinity wrote: allrite new update new problems all fine n good with the new ship skin system and all but why r my previous permanent skinned ships stripped of there skins n my bpc skins converted to "30day timed skins"??...
- by Entity - at 2015.04.28 15:06:41
|
44. Reverence - 100% compatible EVE cache library for Python - in EVE Technology Lab [original thread]
1.8.0 binaries available now.
- by Entity - at 2015.04.08 09:39:02
|
45. Reverence - 100% compatible EVE cache library for Python - in EVE Technology Lab [original thread]
I've just pushed an update that enables Reverence to use CCP's Download on Demand servers* to acquire resource files automatically. This is useful for making bare-bones installs with just the resfileindex.txt and the bulkdata and bin/staticdata fo...
- by Entity - at 2015.03.29 03:19:01
|
46. Reverence - 100% compatible EVE cache library for Python - in EVE Technology Lab [original thread]
More fixes pushed. Thanks to Kadesh Priestess for the help debugging the linux stuff.
- by Entity - at 2015.03.27 23:32:21
|
47. Reverence - 100% compatible EVE cache library for Python - in EVE Technology Lab [original thread]
pushed an update (no executables yet) that should make it work with Scylla. Couple of things that might affect you: MachoVersion parameter in blue.EVE() is now called protocol (I was using both machoVersion and protocol for the same thing). The...
- by Entity - at 2015.03.27 20:05:00
|
48. Reverence - 100% compatible EVE cache library for Python - in EVE Technology Lab [original thread]
(Thanks Dorrim) It seems the new Download on Demand client removed all trace of the EmbedFS virtual filesystem. This seems like as good as any opportunity to clean up the project a bit, and also go forward with my plan to remove support for mult...
- by Entity - at 2015.03.24 21:22:02
|
49. Sticky:Dev Blog: Announcing EVE Universe: The Art of New Eden - in EVE Information Portal [original thread]
@CCP: Of the 6 clothing items offered with the limited edition, only TWO of them are actually not in the game yet. the rest I already have in my collection and/or is available on the market. Not in game yet: Women's 'Impress' Skirt (matte blac...
- by Entity - at 2015.03.13 15:21:19
|
50. EVE's Weight Loss Program - in EVE General Discussion [original thread]
Entity's guide to weight loss: 1. turn off your MWD or Afterburner.
- by Entity - at 2015.03.08 17:33:24
|
51. Monocle? The MOST Exquisite Club in New Eden - in EVE General Discussion [original thread]
psh yall need to step up your game and get a leftie monocle. right ones are so mainstream
- by Entity - at 2015.03.05 00:29:49
|
52. Any 03 players still here? - in EVE General Discussion [original thread]
2003 was a fine year
- by Entity - at 2015.01.07 17:50:25
|
53. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Combat Recons will now be permanently undetectable by directional scanners All eight Recons will have their resist profiles brought up to Heavy Assault Cruiser level All eight Recons will have the capacitor cost of warp...
- by Entity - at 2014.12.20 14:36:44
|
54. Weird habits/rituals you have when playing EVE? - in EVE General Discussion [original thread]
I randomly spin my ship occasionally. Every now and then I just give it a flick my mouse. I do this without thinking about it. I was quite upset when CCP introduced the captain's quarters and removed ship spinning.
- by Entity - at 2014.12.12 03:20:16
|
55. Chameleon missing a shader layer? - in Test Server Feedback [original thread]
This doesn't look right: http://i.imgur.com/kSqWY1s.jpg (left half: sisi, right half: tq)
- by Entity - at 2014.11.29 04:22:11
|
56. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Manic Velocity wrote: IMPORTANT QUESTION: Will we be able to repackage multiple Bowheads and place them in the cargo of another Bowhead, in effect making this Bowhead a... ship shipping ship shipping shipping ships? yo dawg, I herd u liek...
- by Entity - at 2014.11.10 16:04:19
|
57. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Arden Elenduil wrote: And what would you use those slots on otherwise? Cargo expanders? The main carrying capacity is iin the SMA so you'd have to be pants on head ******** to fit anything other than tank tbh. This only strengthen my point ...
- by Entity - at 2014.11.10 15:58:33
|
58. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Jedediah Arndtz wrote: Arronicus wrote: the 400-500k range seems much more favourable to seeing this getting used, as opposed to just following the current methods, pilot the battleships, or freighter haul hulls. However, I'm still confused...
- by Entity - at 2014.11.10 15:54:26
|
59. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Triple the hitpoints. Give it capacity for 4-5 bs.
- by Entity - at 2014.11.10 15:43:11
|
60. UI Modernization preview - Feedback and issues - in Test Server Feedback [original thread]
I'm not a fan of the monochrome icons for neocom and station panel. The process of quickly identifying an icon is usually done using a combination of these (in order of importance) - positional ("muscle memory" of sorts) - color - shape You take...
- by Entity - at 2014.11.09 19:13:02
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |