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1. Idea for low sec revamping - in Player Features and Ideas Discussion [original thread]
so me and my 3 alts can make each other invulnerable by activating 1 civilian gun on each other, all the while we attack everybody else with impunity
- by Ephemeron - at 2011.09.08 20:16:00
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2. Nullsec design goals feedback: Small combat - in Player Features and Ideas Discussion [original thread]
Originally by: Sigras They already have, its called player skill. of youre using approach and orbit at, or keep at range instead of double clicking exactly where you want to go in space, youre doing it wrong. The double click is essenti...
- by Ephemeron - at 2011.09.08 20:06:00
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3. Nullsec design goals feedback: Small combat - in Player Features and Ideas Discussion [original thread]
oh I'm sure the lowly devs know about these threads and may actually want to do something about it. But the upper management of CCP won't let them do anything. The fish rots from the head
- by Ephemeron - at 2011.09.04 02:11:00
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4. Proteus vs Ishtar - in Player Features and Ideas Discussion [original thread]
I agree that the game needs t3 that can field 5x heavies
- by Ephemeron - at 2011.09.02 22:13:00
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5. Nerf the damn Drake - in Player Features and Ideas Discussion [original thread]
force BC to use Large rigs, so their price is more in line with their power
- by Ephemeron - at 2011.09.02 20:48:00
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6. Nullsec design goals feedback: Small combat - in Player Features and Ideas Discussion [original thread]
Originally by: Walextheone I'd like to see some bonus added to small gangs that gets lower the bigger your fleet is. So (just pulling some numbers here) 1-4 players get like a 100% of given bonus, 5-9 players 60% and 10-15 20%, 16+ stops g...
- by Ephemeron - at 2011.09.02 18:42:00
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7. Nullsec design goals feedback: Small combat - in Player Features and Ideas Discussion [original thread]
Originally by: Stan Durden I think blob is a silly term. It basically means a fleet bigger than yours. It also indicates a lack of imagination where tactics are concerned. Yes "blobs" would be an issue if all you plan on doing is activate-...
- by Ephemeron - at 2011.08.31 22:44:00
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8. Nullsec design goals feedback: Small combat - in Player Features and Ideas Discussion [original thread]
What "small combat" needs more than anything right now is a serious nerf to all forms of instant travel, besides the stargate. That specifically refers to cynos and bridges. Those forms of transportation represent strong random factors in combat....
- by Ephemeron - at 2011.08.27 04:57:00
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9. New Energy Implant Set - in Player Features and Ideas Discussion [original thread]
This idea is good if you take caps and supercaps out of equation. I say pirate implant sets should not work on caps and supercaps at all. The shield tanking ones already get no benefit from Crystals, why should armor tanking ones get full benefit?
- by Ephemeron - at 2011.08.26 22:01:00
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10. Making Newb Corp Membership Temporary - in Player Features and Ideas Discussion [original thread]
Characters over 3 months old should just be moved to 2nd NPC corp that can be war dec'ed
- by Ephemeron - at 2011.03.10 22:13:00
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11. Capitals and the problems associated with them. - in Player Features and Ideas Discussion [original thread]
Hot drops are in serious need nerfing, and not just cause of supercaps. Tho supercaps could have extra time penalty for jumping. Perhaps the speed of teleportation should be inversely proportional to mass. So lighter things come faster (20-25 sec...
- by Ephemeron - at 2011.03.09 00:56:00
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12. Solution to buying SP? O.o - in Player Features and Ideas Discussion [original thread]
Originally by: Xercodo Originally by: Kylira Ulfrinn I didn't realize we needed a solution for this. well you have to admit there is a conflict amongst the guys that want this and ones that don't. Problem? i present solution ...
- by Ephemeron - at 2011.03.03 01:31:00
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13. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
This thread represents the undeniable proof that CCP has lost touch with the needs of community. It is evidence that they don't really care about the player or the game. They may still have individuals within the company that care, but the top m...
- by Ephemeron - at 2011.02.25 19:22:00
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14. CCP, please introduce automatic logoff timer. - in Player Features and Ideas Discussion [original thread]
with enough whines about AFK cloakers CCP is more likely to nerf local chat nerfing local takes care of the AFK cloaker problem entirely and does a whole bunch of other things to improve quality of the game. A nerf to local is much more likely to...
- by Ephemeron - at 2011.02.24 00:50:00
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15. Lemming Blocker Mod - in Player Features and Ideas Discussion [original thread]
Why not just have an option to surrender your ship control to the FC, and FC gets Homeworld style control of all ships in his fleet. With new interface options to allow easy target assignments, multiple ship selection and group ship commands then...
- by Ephemeron - at 2011.02.23 23:43:00
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16. Black Ops jumping without cynos - in Player Features and Ideas Discussion [original thread]
All that BO needs to be awesome for small gang PvPers like me - either more gank, more speed, or more tank (tho tank is boring) Most BS are either tank or gank, so to make BO special, all you have to do is add 150 m/s to base speed of all of them...
- by Ephemeron - at 2011.02.17 23:17:00
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17. Black Ops jumping without cynos - in Player Features and Ideas Discussion [original thread]
in general, adding long range teleportation feature is bad for strategy games. Strategy games rely on ability to scout your enemy and prepare forces in advance, as well as move the forces on the battlefield in predictable manner. For strategy gam...
- by Ephemeron - at 2011.02.16 23:54:00
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18. End the oligarchy. EVE needs more ôfrontierö and less "empire." - in Player Features and Ideas Discussion [original thread]
It would be more reasonable to ask for new 0.0 regions that have different rules, more frontier style that's difficult to secure for large alliance kinda like low sec, but with worthwhile rewards
- by Ephemeron - at 2011.02.16 03:43:00
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19. anti-ratting-bot (already equipped flame-proof-suit) - in Player Features and Ideas Discussion [original thread]
Originally by: XXSketchxx Solution to ratting bots: all rats in 0.0 warp scramble Now players can actually deal with the bots. There used to be more warp scrambling rats in 0.0, but CCP went all soft carebear and nerfed them. I still do...
- by Ephemeron - at 2011.02.16 02:42:00
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20. A Real Solution to AFK Cloakers - in Player Features and Ideas Discussion [original thread]
I have had similar idea for some time, but I never voiced it before. Basically, I want cloakers to appear as "unknown ship" in 15 AU scanner. It should not be possible to scan them down, it's only meant to identify that something is within scan r...
- by Ephemeron - at 2011.02.15 23:35:00
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