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101. [Change/Solution] An interesting jump bridge idea - in Assembly Hall [original thread]
Quote: 1) Divorce Jump Bridges from POS. This would definitely help small scale pvp a lot. However, the article does not address another major issue of jump bridges: they make space too small. They are able to cut down travel time signifi...
- by Ephemeron - at 2011.02.08 22:08:00
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102. Galente last hope: Final solution - in Assembly Hall [original thread]
I can't help but smirk at the mention of "Final Solution" for Gallente
- by Ephemeron - at 2011.02.08 21:36:00
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103. [Mandate] Capacitor Battery Buff (aka Energy Neutralizer Resistance) - in Assembly Hall [original thread]
Quote: Val, please clarify why you think cap boosters aren't the effective counter to neuts. Your logic seems really flawed. I can address that, since I also have lots of experience in this area. The main issue is this: multiple neut stac...
- by Ephemeron - at 2011.02.08 20:09:00
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104. [Mandate] Capacitor Battery Buff (aka Energy Neutralizer Resistance) - in Assembly Hall [original thread]
As far as battleship counters to frigs go, my experience is this: small ECM drones are pretty effective at jamming frigates. small combat drones are effective under 10km orbits. If we are considering 20 km frig orbits around a battleship with he...
- by Ephemeron - at 2011.02.08 19:36:00
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105. [Mandate] Capacitor Battery Buff (aka Energy Neutralizer Resistance) - in Assembly Hall [original thread]
Quote: I would expect ALL tackle frigates and nano HACs to fit these. And that's why you can't be taken seriously. Sorry, but you have to be reasonable in your predictions if you want people to be swayed by your arguments.
- by Ephemeron - at 2011.02.07 22:59:00
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106. NPC 0.0 strategic structures - in Assembly Hall [original thread]
Quote: Ephemeron you must hate warp to 0 on gates. Just totally kills your gameplay eh? I dunno why people tend to equate jump bridges to warp to 0. I was one of the first people telling CCP to implement warp to 0 option. I am not in fav...
- by Ephemeron - at 2011.02.07 07:08:00
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107. [Proposal] Remove Nulsec Outpost Building Restrictions - in Assembly Hall [original thread]
Originally by: Marconus Orion Originally by: Antihrist Pripravnik stuff I agree. Waking up to find all of your assets and pod destroyed when it was all in a station is just silly. I am curious as to what the need for more than...
- by Ephemeron - at 2011.02.07 04:31:00
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108. [Proposal] Remove Nulsec Outpost Building Restrictions - in Assembly Hall [original thread]
I support it only if there's a way to completely destroy these outposts. Destroy everything, clones (character podded to noob starting station), all assets, all ships, everything. That way we can have a self regulating dynamic system that will n...
- by Ephemeron - at 2011.02.06 22:56:00
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109. NPC 0.0 strategic structures - in Assembly Hall [original thread]
jump bridges and cynogen chains are really bad for PvP. CCP already expressed concern about their effect on alliance sov space. They aren't gonna move in opposite direction by increasing their use
- by Ephemeron - at 2011.02.06 22:51:00
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110. [ISSUE] Fix Nighthawk Powergrid Issue! - in Assembly Hall [original thread]
Personally I find that Command Ships are obsolete given the existence of t3 T3 can do everything that T2 BC can do - better. The only thing going for t2 BC is they are cheaper, but still expensive to lose. Even with extra grid on Nighthawk, I'd s...
- by Ephemeron - at 2011.02.06 22:45:00
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111. [Mandate] Capacitor Battery Buff (aka Energy Neutralizer Resistance) - in Assembly Hall [original thread]
ok, I'm not gonna push it further. I'll just say that people who are opposed to the idea greatly overestimate the impact of this module on general purpose PvP. I think any change to the game ****es off some group of people, but CCP still do it. E...
- by Ephemeron - at 2011.02.06 04:12:00
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112. [Mandate] Capacitor Battery Buff (aka Energy Neutralizer Resistance) - in Assembly Hall [original thread]
Originally by: Liang Nuren This change would make frigates fitting a cap battery 100% immune to neuts, and would make cruisers fitting large cap batteries extraordinarily powerful in the face of neuting. It would be a huge nerf to Amarr ...
- by Ephemeron - at 2011.02.05 23:28:00
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113. [Mandate] Capacitor Battery Buff (aka Energy Neutralizer Resistance) - in Assembly Hall [original thread]
Edited by: Ephemeron on 05/02/2011 22:49:40 Originally by: Hirana Yoshida Originally by: Val'Dore Why? ... Take a look in the less than 1 week old thread on this exact proposal for my PvE Sacrilege that will be a PvP god wit...
- by Ephemeron - at 2011.02.05 22:49:00
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114. T3 + Covert Cyno finally needs to come back - in Assembly Hall [original thread]
I don't mind if CCP does this but ONLY after nerfing cynos. There should be some delay between cyno start and ships appearing. It should not be 3 seconds. And there needs to be a short range mobile cyno jammer.
- by Ephemeron - at 2011.02.04 18:59:00
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115. [Giving Eve a Tune-Up] Episode 4: The Evolving Battlefield (Fleets) - in Assembly Hall [original thread]
the multiple locking thing is particularly bad because friendly and neut-alts can take advantage to "secure" their important ships from enemy locks. So not only you got idea that makes no sense, gets people ****ed off, but it also gets abused
- by Ephemeron - at 2011.02.03 21:55:00
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116. [Giving Eve a Tune-Up] Episode 4: The Evolving Battlefield (Fleets) - in Assembly Hall [original thread]
Originally by: Ogogov I'm going to go out on a limb here and try a different way of thinking about it. While I agree the lack of AoE weapons is maybe a pertinent point, I also feel that there might be something to be said about adjusting ...
- by Ephemeron - at 2011.02.03 21:31:00
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117. Fraction ships rebalans (dramiel nerf) - in Assembly Hall [original thread]
Shaera Taam, do you agree that Dram is too cheap for the power it provides? Considering it's the best of all faction frigs, it should cost 140 mil or so - which is still less than most faction cruisers
- by Ephemeron - at 2011.02.03 02:31:00
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118. [Proposal] Rebalancing of Gallente Ships - in Assembly Hall [original thread]
Originally by: Chrar On the topic of rigs: I could live with rigs having more "easy", "pragmatic" or "whatever" reasons...something like: Armor Rigs have a penalty to shield amount and regen Shield Rigs come with a penalty to armor and h...
- by Ephemeron - at 2011.02.03 01:55:00
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119. [Proposal] Concord decloaking smart bomb - in Assembly Hall [original thread]
Originally by: Ripard Teg Look again. Short range. High cost. Unless you're willing to commit 15 or 20 of these to a gatecamp, you're not going to catch a thing. You can do the same job in a gatecamp much more cheaply with drones or jetcan...
- by Ephemeron - at 2011.02.02 19:46:00
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120. [Proposal] Concord decloaking smart bomb - in Assembly Hall [original thread]
There's 1 major problem with this idea: gate campers could use this smartbomb to decloak all transports, recons, cov ops that jump thru and try to warp out. This feature just gives too much power to gate camping with overwhelming force, while ve...
- by Ephemeron - at 2011.02.02 19:43:00
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