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61. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
I'd like to remind people that the proposed "counters" are not removing the tactic of hot dropping from game. We are not trying to prevent hot drops as viable tactic. It can still be done even against the ships using proposed counters, only with ...
- by Ephemeron - at 2010.04.12 19:00:00
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62. I'm getting tired of this: nerf ECM bursts fotm - in Warfare & Tactics [original thread]
I don't think the OP has good argument. In fact it looks like a troll However, before the Great Nano Nerf when we had 90% webs, when a webbed target broke tackle with ECM burst, there was still a chance for frigate to relock and scramble it befor...
- by Ephemeron - at 2010.04.12 18:51:00
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63. Why Caldari Militia (and all militias) > 0.0 alliances - in Warfare & Tactics [original thread]
Quote: *Militias are ad-hoc and cannot be defeated I would consider it a major weakness If it cannot be defeated, what's the point of fighting? I want to play a game where my actions have consequences, and not just for myself.
- by Ephemeron - at 2010.04.12 06:40:00
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64. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
I really don't think Baneken's fuel idea is the way to go. It's much more radical than the cyno jammer and jump delay ideas, and would have very little impact on small gang hot drops while having huge impact on large scale fleet battles. The whol...
- by Ephemeron - at 2010.04.11 21:31:00
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65. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Edited by: Ephemeron on 09/04/2010 19:15:49 Well, I am concerned about the mobility of the cyno jammer. When people open cynos, they become immobile, and if a portable cyno jammer can also be fitted on any ship, it should have severe penalty ...
- by Ephemeron - at 2010.04.09 19:14:00
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66. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Quote: Depending on the fitting limitations of the module (and here we start talking about design issues, because limiting it to one ship type comes with a whole host of balance issues), if a recon pilot can mount a cyno AND a displacer, he ...
- by Ephemeron - at 2010.04.09 17:18:00
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67. T3 Unprobable... - in Warfare & Tactics [original thread]
it's basically same as saying "I give up, I fail at this game" right up there with "nanos invulnerable"
- by Ephemeron - at 2010.04.09 05:11:00
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68. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Quote: why do you need a game mechanic change that has exactly one real effect--the hot dropped ship will appear just out of smartbomb range. Really? An entire design process for that? The goal is that the hot dropped ships should appear o...
- by Ephemeron - at 2010.04.08 22:58:00
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69. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Originally by: Cameron Freerunner I'm sorry but I still don't understand the problem. There is exactly ONE thing a hot dropping carrier can do that is of any consequence to the ships being dropped on and that is smartbombs. Proposing entir...
- by Ephemeron - at 2010.04.08 19:19:00
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70. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
The funny part is that I tried to to push a moderate proposal, even tho I'd personally favor something stronger. But in the end, exaggerated point shouting drowns any voice of reason. After participating in many such debates, I'm beginning to und...
- by Ephemeron - at 2010.04.08 04:30:00
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71. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Quote: I'm pretty sure they would either have killed the wizard, or figured out how to duplicate the wizard's abilities. Either way, I don't think either Alexander, Napoleon, Rommel ect cared much for the concept of "balance" between oppos...
- by Ephemeron - at 2010.04.07 20:51:00
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72. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Quote: I bet Alexander, Napoleon, Rommel ect is rolling in their graves about your "notions" about "clever strategy planning". I'm pretty sure that if they faced a threat of a 'wizard' that could open a portal and move a huge army from far...
- by Ephemeron - at 2010.04.07 18:26:00
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73. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Originally by: Cameron Freerunner Yes, more money, skill training time, and resources should be a factor. He who works hardest and amasses the most resources fields the best, most powerful fleet. That is the entire point of of this game. G...
- by Ephemeron - at 2010.04.07 04:43:00
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74. Question on DPS vs. Volley damage - in Warfare & Tactics [original thread]
During the first couple years after EVE release, alpha strike was an important concept. There were ships that could 1 volley frigs, cruisers, and even pure-gank battleships sometimes. Then we had a 50% HP boost and increasing stacking penalties, ...
- by Ephemeron - at 2010.04.06 22:28:00
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75. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Quote: Spread out. Keep moving. Stay aligned to something. Get a ship scanner and check out the target before engaging. This is a tactical movement issue, not a game mechanic issue. I fly in 2 ships gang, and I get hot dropped almost every...
- by Ephemeron - at 2010.04.05 21:34:00
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76. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
The bottom line is that hot drops are a big random factor in game - when looked at from global perspective. Even the people who perform the hot drop and spend time organizing and planning - they still face a random factor that they will get counte...
- by Ephemeron - at 2010.04.05 19:52:00
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77. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
I have similar thoughts about the issue. Hot dropping game mechanic is too hard to scout and it introduces too much randomness into battlefield, and randomness destroys clever strategy planning. There is no easy way to tell who got the cyno, there...
- by Ephemeron - at 2010.04.02 02:27:00
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78. CCP Close the Local in 0.0 - in Warfare & Tactics [original thread]
Originally by: Vegine Edited by: Vegine on 25/03/2010 21:39:26 In my opinion you guys are all missing the point One of the main point is, PVE and PVP fitting and play styles are too unbalanced with PVP fittings easily beats pve fittin...
- by Ephemeron - at 2010.03.25 22:50:00
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79. CCP Close the Local in 0.0 - in Warfare & Tactics [original thread]
If there are new and richer regions, I would recommend they don't have any better moons than other regions. Encourage NPCing and exploration only.
- by Ephemeron - at 2010.03.25 07:43:00
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80. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
The key factor that makes OP argument invalid is that PvP in EVE is non-consensual. The OP describes scenario that follows the rules of consensual PvP. Indeed, if EVE PvP was strictly consensual, we'd have that exact problem, and it would be very...
- by Ephemeron - at 2010.03.24 19:38:00
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