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101. elite pvp - the log out - in Warfare & Tactics [original thread]
Le Skunk, that's a stawman argument. With that kind of defense you can dismiss any meaningful discussion of game balance. Nothing would ever get done if people took that seriously. And while I could come up with counter argument, I know that it w...
- by Ephemeron - at 2010.02.24 03:55:00
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102. CCP Nerfed cloak/mwd/warp \o/ - in Warfare & Tactics [original thread]
It is wrong to think that this tactic gives invulnerability or anything near it. As I said already, 0.0 has very effective counters already. In low sec, every once in a while people make mistakes and don't use it properly. For those hated carebea...
- by Ephemeron - at 2010.02.21 02:02:00
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103. CCP Nerfed cloak/mwd/warp \o/ - in Warfare & Tactics [original thread]
Originally by: Le Skunk CCP would change it if they could, as it is not an intended mechanic However, they tried in the past, and in fact made it easier to cloak mwd warp, wherby carriers were warping about in 3 seconds. they immediately...
- by Ephemeron - at 2010.02.21 00:34:00
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104. elite pvp - the log out - in Warfare & Tactics [original thread]
Ideally, what should happen during disconnects (as opposed to graceful client exit where it sends exit message to server) is that server AI takes over your ship and either attempts to continue the fight (if there's active engagement) or get safe a...
- by Ephemeron - at 2010.02.19 22:46:00
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105. Dual Boxing - in Warfare & Tactics [original thread]
Originally by: Fearr Dorchaa I will be doing this on one screen running 2 clients at the same time, its a powerful agming PC though so hopefully it will be well able for the job without lagging out If you can afford a powerful gaming com...
- by Ephemeron - at 2010.02.19 01:33:00
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106. Hail autocannon ammo? - in Warfare & Tactics [original thread]
It's another symptom of "damage-phobia" disorder that CCP game designers have. For some reason they just really afraid of anything that increases damage, it's evident in most aspects of EVE game design. One big exception being Titans.
- by Ephemeron - at 2010.02.12 23:31:00
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107. Need some help dealing with cloakers - in Warfare & Tactics [original thread]
Originally by: Hoo Is Originally by: Durzel I've heard that remembering that cloakers can't do anything of any consequence whatsoever whilst cloaked works well. I love to afk cloak at SS's while I goto work or sleep Me too, ...
- by Ephemeron - at 2009.06.25 20:40:00
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108. Is it still possible to pvp solo these days? - in Warfare & Tactics [original thread]
Solo PvP is doable, but it's definitely much harder than it used to be before Great Speed Nerf and agility buffs Perhaps if CCP decides to torture the Carebears next patchs instead of PvPers, we could get local nerf - that would make solo pvp mor...
- by Ephemeron - at 2009.06.25 18:35:00
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109. Need Help:Breaking Cloak Camps - in Warfare & Tactics [original thread]
If you bring a lone battleship with powerful tanking setup, they will attack it but it will take them at least a couple minutes to kill. As soon as they aggro, you send just a couple smaller ships into next system, then have them jump in and assis...
- by Ephemeron - at 2009.06.19 19:59:00
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110. Adrenaline. - in Warfare & Tactics [original thread]
This is why a lot of people try to convince CCP that solo and small gang PvP is important to the game. Unfortunately the situation only got worse with the last several game changer patches. If you could play EVE of 2006-2007 side by side with cur...
- by Ephemeron - at 2009.06.19 19:51:00
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111. REQUEST: Docking at "enemy" stations - in Warfare & Tactics [original thread]
I think it makes sense that in the contested areas, pilots of hostile militia should not have docking rights. FW needs to have a little more meaning and consequence
- by Ephemeron - at 2009.03.16 22:28:00
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112. Black Ops Battleship PVP - in Warfare & Tactics [original thread]
The smartbomb battleship idea is an interesting one. Certainly the Panther works well with that I remember Heikki used to have a pimped out mega with faction smartbombs in HED. And several times I was entertaining idea of building similar setup.
- by Ephemeron - at 2009.03.14 00:29:00
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113. Affording 0.0 PvP? - in Warfare & Tactics [original thread]
1 day ratting in 0.0 is 100 mil easy If you are good or lucky - 200+ mil easy Once you become comfortable with operating in 0.0, you'll never have money problems.
- by Ephemeron - at 2009.03.03 23:45:00
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114. How not to use a new 70 mill SP toon from the bazaar - in Warfare & Tactics [original thread]
Confirming that stolen credit card has been returned and my mom spanked me
- by Ephemeron - at 2009.03.01 06:45:00
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115. Effects of QR - in Warfare & Tactics [original thread]
Quote: Before the introduction of QR, one of the strongest ways to avoid dying was to increase the speed and agility of your ship to very high speeds. You could then run away if anything shot at you, making you effectively invulnerable to an...
- by Ephemeron - at 2009.02.07 09:56:00
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116. Effects of QR - in Warfare & Tactics [original thread]
Edited by: Ephemeron on 07/02/2009 00:36:03 I believe it was me who offered the 300 mil I think devs get the hint of what I think about their QR patch, so I won't rant more about it here. I will send you 50 mil for your effort, doubt you'll g...
- by Ephemeron - at 2009.02.07 00:35:00
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117. Jump Bridge - in Warfare & Tactics [original thread]
It's the one thing that killed the phrase "we need freighter escort op!" Can you imagine, long long time ago, in a galaxy far away, major alliances in 0.0 used to create big gangs to escort their freighter gate to gate? And there would be other p...
- by Ephemeron - at 2009.02.07 00:30:00
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118. Extended, Comprehensive Analysis of the Facwar Mechanic - CCP respond? - in Warfare & Tactics [original thread]
To get CCP interested you have to twist your ideas in a way that make them look like nerfing. CCP people are allergic to boosting and improving things. CCP also doesn't like to use popular ideas. If there's a widely discussed problem, they are mor...
- by Ephemeron - at 2009.02.06 18:51:00
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119. Ugluuk`s Idea`s for CCP on how to save PVP in EVE.... - in Warfare & Tactics [original thread]
Originally by: Crussoin I'm pretty sure that many intelligent and diligent people have died to gatecamps filled with lazy idiots. Yes, because in a game like EVE, everybody dies sooner or later. It is inevitable and it is normal. The qu...
- by Ephemeron - at 2009.02.05 01:39:00
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120. Ugluuk`s Idea`s for CCP on how to save PVP in EVE.... - in Warfare & Tactics [original thread]
Imagine you are going somewhere and come to a fork in a road. The road to your left is blocked by police. The road to your right is free. If you choose to go to the left road and then get arrested because you were too stupid and stubborn to wait o...
- by Ephemeron - at 2009.02.04 23:57:00
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