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1561. Agility Changes on Singularity - in Test Server Feedback [original thread]
Originally by: Noisrevbus Did it really? Personally, i don't experience the ease of warping out.. It did, my personal experience shows more people getting away, cruiser sized and battleship sized targets (frigs always get away even befo...
- by Ephemeron - at 2009.04.03 04:17:00
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1562. Agility Changes on Singularity - in Test Server Feedback [original thread]
Originally by: Shinma Apollo I'm in agreement with the initial purpose of the changes, and have voiced the need, but I think in some cases it should really be scrutinized before it goes live. cruiser v cruiser combat being possible? hell y...
- by Ephemeron - at 2009.04.03 04:10:00
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1563. Agility Changes on Singularity - in Test Server Feedback [original thread]
Originally by: SecHaul Until CCP fix the MWD / Cloak / warp trick, which makes even battleships invulnerable to landing points, I don't see the point of tweaking align times. Let's be honest, those that want to avoid getting pointed still ...
- by Ephemeron - at 2009.04.02 23:48:00
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1564. Agility Changes on Singularity - in Test Server Feedback [original thread]
Originally by: Galdornae Originally by: CCP Nozh Originally by: Nichola Kreed damn it, another change that nerf solo and boost blob. Actually, the agility was preventing solo pvp as targets were able to warp out before ...
- by Ephemeron - at 2009.04.02 23:04:00
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1565. Agility Changes on Singularity - in Test Server Feedback [original thread]
Originally by: Gekkoh I HATE gate camping. It's one of the worst aspects of Eve, in my opinion. It sucks if you're just trying to get somewhere, and it sucks for those who are forced to sit at a gate in order to find some PvP. I won't even...
- by Ephemeron - at 2009.04.02 23:01:00
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1566. Agility Changes on Singularity - in Test Server Feedback [original thread]
Originally by: Polinus Because the normal warp out involve 1 command. MWD trick warpout involves 3 commands.That means lag and module activation failure have 3 tiems more chance to Frack you. Also the MWD makes all BS equal nad makes the...
- by Ephemeron - at 2009.04.02 19:27:00
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1567. CCP Chronotis, we (at least some of us) love you! - in Test Server Feedback [original thread]
I just hope he's got more common sense than CCP Nozh If he figures out that creating a new ship for torp based bomber is better than deleting cruise based bomber, then I'd be happy enough, knowing someone on the game design team actually uses com...
- by Ephemeron - at 2009.04.02 19:21:00
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1568. Agility Changes on Singularity - in Test Server Feedback [original thread]
Originally by: Davor Just make all ships lock a little faster then, why is this such a difficult concept? Because lock times are already small enough that lag plays much stronger role than your scan res In EVE, there's about half a sec...
- by Ephemeron - at 2009.04.02 19:11:00
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1569. Some reasons EVE sucks *almost* as much as all other MMOs - in EVE General Discussion [original thread]
EVE should have a Basic Training program - at the beginning, it should warn people that EVE is not for everyone, that most people fail and only the strong and determined will survive to move on to next round. Don't forget to call newbs maggots and...
- by Ephemeron - at 2009.04.02 18:35:00
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1570. Thanks a bunch CCP. - in EVE General Discussion [original thread]
If CCP don't want to allow people being logged in till downtime, then they should throw a 1 hour and 15 minute warning messages - just like they do for DT
- by Ephemeron - at 2009.04.02 18:27:00
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1571. [Proposal] Covert Cyno's in High-sec - in Assembly Hall [original thread]
Originally by: Jason Edward Quote: Before they made Blockade Runners jumpable, I might have gone for this. At present, though, I can't - it makes highsec transportation far, far too easy. Blockade runners can get through bubble ca...
- by Ephemeron - at 2009.04.02 18:20:00
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1572. In response to ECCM, and ewar considerations - in Test Server Feedback [original thread]
that seems too strange to work in context of current game design A much more reasonable boost to target painters would be to add secondary bonus to the module -5% -7% to target shield and armor resistences
- by Ephemeron - at 2009.04.02 18:03:00
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1573. font size in EVE - in Test Server Feedback [original thread]
It's not just the font, all the icons become too small too I wish some of the CCP GUI people spent a few days playing on 24" screen with 1920x1200 resolution, then tried to improve some things by increasing size of interface items. There should...
- by Ephemeron - at 2009.04.02 17:59:00
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1574. Agility Changes on Singularity - in Test Server Feedback [original thread]
Quote: It's only gotten this bad in the last year or so. That decloaking delay (and invulernability after warp in) are far in excess of what they were 1 year ago. I notice something along those lines. I also notice that bumping causes des...
- by Ephemeron - at 2009.04.02 17:54:00
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1575. Agility Changes on Singularity - in Test Server Feedback [original thread]
Originally by: Polinus The boost to agility had a HUGE bennefit. They allowed fleets to warp of when titans were seen in field more easily. Now you reduce them again. And that just move the whole game again to the EVERYONE warp out always...
- by Ephemeron - at 2009.04.02 17:43:00
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1576. Another ECM inbalance - in Test Server Feedback [original thread]
Originally by: Manfred Rickenbocker I think its more problematic that sensor strength has absolutely NO use other than to prevent you from being jammed. Sounds pretty dumb to me. It is also being used for probing - higher sensor strength...
- by Ephemeron - at 2009.04.02 01:46:00
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1577. WTA CHELM ARMOR HARDENER/NEUT/HEAT SINK AND SMARTBOM - in Sell Orders [original thread]
3 chelms heat sink 1.5 bil
- by Ephemeron - at 2009.04.01 23:48:00
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1578. stealth bomber - a solution that doesn't involve upsetting people - in Test Server Feedback [original thread]
Originally by: Kahega Amielden Why is ****ing people off bad? EVERY change to the game has met with some resistance. If you don't like it, tough ****... some changes upset more people than others and then there's the issue of being rea...
- by Ephemeron - at 2009.04.01 23:11:00
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1579. Black Ops - Upcoming changes - in Test Server Feedback [original thread]
Originally by: RedSplat Originally by: Ephemeron giving them better t2 resists and increasing scan res to offset cloaking penalty would be enough to make them quite attractive Wasnt an original CCP concern with BO that having a...
- by Ephemeron - at 2009.04.01 23:10:00
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1580. Black Ops - Upcoming changes - in Test Server Feedback [original thread]
Quote: However, Blackops are Billion isk ships (or were last i checked, prices may have gone up or down slightly). As current any given BO will still die solo to a Tier 1 BS most of the time, a Tier 3 BS almost certainly. I'm arguing in fa...
- by Ephemeron - at 2009.04.01 22:35:00
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