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161. CCP, please introduce automatic logoff timer. - in Features and Ideas Discussion [original thread]
with enough whines about AFK cloakers CCP is more likely to nerf local chat nerfing local takes care of the AFK cloaker problem entirely and does a whole bunch of other things to improve quality of the game. A nerf to local is much more likely to...
- by Ephemeron - at 2011.02.24 00:50:00
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162. The Hybrid / Gallente solution - in Ships and Modules [original thread]
Personally, ability to outfit a battleship with 5-7 km/s speed was crucial in allowing battleships to be used effectively in small roaming gangs of 0.0 Given that such battleships cost billions, plus another 2 billion in implants, I didn't see it...
- by Ephemeron - at 2011.02.24 00:39:00
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163. The Hybrid / Gallente solution - in Ships and Modules [original thread]
how about we just undo the whole Great Nano Nerf thing? Not only does it screw up blaster boats, but it hurts small gang PvP, and it makes EVE less FUN to play. And making EVE fun to play should be #1 priority Reverse the nerf completely and appl...
- by Ephemeron - at 2011.02.24 00:05:00
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164. Lemming Blocker Mod - in Features and Ideas Discussion [original thread]
Why not just have an option to surrender your ship control to the FC, and FC gets Homeworld style control of all ships in his fleet. With new interface options to allow easy target assignments, multiple ship selection and group ship commands then...
- by Ephemeron - at 2011.02.23 23:43:00
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165. Captains HQ - Sorry..But I must ask - in EVE General Discussion [original thread]
Next on the agenda: I'm alone in my Captains Quarters, I'm bored with nothing better to do - how do I play with myself? I demand /****
- by Ephemeron - at 2011.02.23 21:45:00
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166. Rattlesnake viable for pvp? - in Ships and Modules [original thread]
The major disadvantage of Rattlesnake is poor agility, poor speed, low scan res Also, it's a ship that emphasizes tank over gank. So it may be great for bait, but if you actually want to kill things, better get something more gank oriented. Macha...
- by Ephemeron - at 2011.02.23 21:34:00
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167. FIX TITANS - Revisit them - Do something! - in Ships and Modules [original thread]
I'm curious what fail alliance has such incompetent little whiner as their Titan pilot
- by Ephemeron - at 2011.02.23 19:39:00
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168. CSM? FAIL. Work on obscure subjects only a minority gives about - in Assembly Hall [original thread]
This is a PvP game, important issues are about PvP Graphics don't matter at all. Graphics are just there to convey proper information about the battlefield, how "pretty" they look is completely irrelevant. PvE is good enough as it is, after all ...
- by Ephemeron - at 2011.02.23 18:59:00
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169. Ultra easy solution to fix blobs and save pvp - in EVE General Discussion [original thread]
It would help if CCP didn't nerf speed a while back. As speed is the best counter to the blob. Speed should play more important role in large scale combat. Not only it helps fight the blob, but it also makes combat more FUN, and this is a game af...
- by Ephemeron - at 2011.02.23 07:02:00
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170. WE ARE FEED UP!!!! TIME TO MAKE SOME NOISE ABOUT RMT AND BOTTING!!!! - in EVE General Discussion [original thread]
Originally by: Vicious Cell Originally by: Kuronaga I'm considering putting toghether a squad whos entire purpose is to do nothing other then set up drag bubbles at every single belt in Stain, effectively locking down an entire reg...
- by Ephemeron - at 2011.02.23 06:54:00
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171. Ultra easy solution to fix blobs and save pvp - in EVE General Discussion [original thread]
Quote: Maximum incoming DPS to any ship = 300% of signature radius. That means EVE would be full of faction fitted ships that are unkillable. As it's easy to tank 300% of sig - especially for t3 you want everyone to fly invulnerable t3's?
- by Ephemeron - at 2011.02.23 06:33:00
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172. Ultra easy solution to fix blobs and save pvp - in EVE General Discussion [original thread]
Originally by: Burial Day I think this is a great idea And for everyone knocking it, I want to know whether you've played other genres competitively The main reason people are against it is cause it's counter-intuitive. It's just unnatu...
- by Ephemeron - at 2011.02.22 23:53:00
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173. Ultra easy solution to fix blobs and save pvp - in EVE General Discussion [original thread]
you have to understand why blobs happen Why doesn't it happen in real life combat? Do you think in WW2 when 2 sides brought 100s of tanks each, all 100 tanks aimed and shot at single enemy tank and kept switching "primaries" till 1 side won? Why...
- by Ephemeron - at 2011.02.22 23:25:00
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174. Hulkageddon - in EVE General Discussion [original thread]
Edited by: Ephemeron on 22/02/2011 23:20:30 you know miners used to exist before Hulks were introduced. if you are that fearful you could get a battleship with 8x miner II's The carebears these days are such pussies, they make 2005 carebears...
- by Ephemeron - at 2011.02.22 23:20:00
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175. Officer rebalance; REVERT. - in Assembly Hall [original thread]
Hirana Yoshida, I'm interested in officer loot for PvP purposes. I am concerned about prices becoming too high because it would mean less people risk officer mods in PvP ships. As it is now, supercarriers and titans are primary consumers of offic...
- by Ephemeron - at 2011.02.22 21:35:00
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176. WE ARE FEED UP!!!! TIME TO MAKE SOME NOISE ABOUT RMT AND BOTTING!!!! - in EVE General Discussion [original thread]
we could hurt bots with real money if we found a way to limit PLEX to 1 account per physical location - or IP block. At the very, very least, prevent PLEX from being applied more than once on the same computer system. Typically bots would use sam...
- by Ephemeron - at 2011.02.22 19:58:00
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177. Warp Disruptor, Duration? - in Assembly Hall [original thread]
The point of PvP is to kill the enemy. If the enemy escapes, the entire fight was completely pointless. Your idea makes PvP pointless.
- by Ephemeron - at 2011.02.22 19:23:00
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178. Officer rebalance; REVERT. - in Assembly Hall [original thread]
As far as supply of officer loot goes, I think we shouldn't argue and just demand statistics from CCP. Demand CCP to reveal daily average of killed officers since the patch and before the patch. If they do not have this data, we also need to know...
- by Ephemeron - at 2011.02.22 19:14:00
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179. Officer rebalance; REVERT. - in Assembly Hall [original thread]
Originally by: FlameGlow no, carebears must suffer! but seriously, slightly-tougher-then-regular rat dropping billions in loot when lucky? the effort was laughable compared to what you have to do for deadspace mods The last 3 officers ...
- by Ephemeron - at 2011.02.22 01:38:00
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180. WE ARE FEED UP!!!! TIME TO MAKE SOME NOISE ABOUT RMT AND BOTTING!!!! - in EVE General Discussion [original thread]
It's interesting to note that botting really took off when CCP introduced PLEX - paying game money for monthly subscription. Before that, a person with 20 bots would have to spend $300 a month and risk losing real money when there are bans or dis...
- by Ephemeron - at 2011.02.21 23:34:00
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