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1. PI: Smarter Routing - in Player Features and Ideas Discussion [original thread]
Originally by: Gamreel In addition, there ought to be a way to route incoming material to a storage unit automatically, like we can do already with processors; for example, I could say, take all Aqueous Liquid enterint this storage unit an...
- by Ephraim Glass - at 2011.02.13 15:32:00
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2. Suicid ganking is too easy - in Player Features and Ideas Discussion [original thread]
You said: Originally by: Benjamin Hamburg -It's not the pupose of high-sec -It's ruins hours and hours of play -It's totaly selfish and unethic[al] -It's an abuse of what and how CCP set up high-sec defence methods. ... ...an exploit is n...
- by Ephraim Glass - at 2011.02.10 06:55:00
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3. TECH FOUR SHIPS! - in Player Features and Ideas Discussion [original thread]
I don't think that this would be a good idea for the next generation of ships. What WOULD be fun, however, is a module, "Transponder Spoofer" or something like that. Visually, your ship would be the same but on the overview and possibly when probe...
- by Ephraim Glass - at 2011.02.05 22:02:00
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4. Tie drop roles into Corp Application - in Player Features and Ideas Discussion [original thread]
On your corporation tab, there should be a button that says something like "renounce roles." It's not bundled up with the application to a new corp but you CAN do that yourself without needing a director to manually cancel your roles.
- by Ephraim Glass - at 2011.02.05 21:02:00
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5. Chance of New T2 Battlecruiser - in Player Features and Ideas Discussion [original thread]
Originally by: Ephemeron I personally don't see any need for additional cruiser sized ships. And even tho BC is not technically cruiser, face the reality - it uses cruiser sized rigs, cruiser size weapons, cruiser size tanking mods, and cr...
- by Ephraim Glass - at 2011.02.03 04:03:00
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6. personal hangar divisions - in Player Features and Ideas Discussion [original thread]
Originally by: Erin Xaelan I believe that is what station containers are for, yes/no? You can't run industry jobs out of a station container, the way you can with corporation divisional hangars. In my opinion, it is much easier to keep...
- by Ephraim Glass - at 2011.02.02 17:59:00
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7. REMOVE ICE AND ICE MINING FOREVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - in Player Features and Ideas Discussion [original thread]
Originally by: NinjaSpud Try this instead... Why not make mobile stations that you can anchor in an ice belt that will automine it for you? Think about it, have it set so that you MUST link the mobil ice-mining-station to a POS (meaning ...
- by Ephraim Glass - at 2011.02.01 17:54:00
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8. Chance of New T2 Battlecruiser - in Player Features and Ideas Discussion [original thread]
Eternum, At least the direction I was taking this was less of "How to get a command ship with a Harbinger model" and more of "If we were going to introduce new command ships based on the Tier 2 models, how could they be distinguished from the exis...
- by Ephraim Glass - at 2011.02.01 15:45:00
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9. Chance of New T2 Battlecruiser - in Player Features and Ideas Discussion [original thread]
Originally by: CarnegieSteel Edited by: CarnegieSteel on 29/01/2011 21:30:34 Id like to see them used as ON GRID command ships. Instead of having an unprobable loki giving out links while safed up, make these short range command ships ...
- by Ephraim Glass - at 2011.02.01 12:20:00
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10. When you respawn, you should respawn as a pod - in Player Features and Ideas Discussion [original thread]
Although I've never had this happen to me, I agree with the OP that it shouldn't be possible. Respawning as a pod would be a good idea. Not being able to destroy the ship under certain, specific circumstances - maybe not so good. My suggestion wou...
- by Ephraim Glass - at 2011.02.01 11:53:00
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11. is this some kind of sick joke... CCP PI - in Science and Industry [original thread]
Under the old system, if an extractor overran the input capacity of the factory you were sending its outputs to, you lose the outputs then too. Here's the solution: Route the extractor through a silo of some sort (I use my command center) and then...
- by Ephraim Glass - at 2011.01.30 00:06:00
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12. Chance of New T2 Battlecruiser - in Player Features and Ideas Discussion [original thread]
Originally by: Manalapan Well what do you think the purpose of T2 versions of the tier 2 battlecruisers would be? I don't think having more command ships would get this very far. You should think of a new direction or role that they could ...
- by Ephraim Glass - at 2011.01.29 19:22:00
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13. Time to eat crow / PI in review - in Science and Industry [original thread]
Originally by: Chelone Originally by: Olleybear Another hint: Theres more than a single P0 on a planet. So just give up on any stable production and extract whatever is available. I applaud the ingenuity, but can't you see how...
- by Ephraim Glass - at 2011.01.28 04:06:00
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14. Time to eat crow / PI in review - in Science and Industry [original thread]
Originally by: Olleybear Originally by: Chelone Oh what might that be? Another hint: Theres more than a single P0 on a planet. ^^ CCP's primary goal is not to guarantee that anybody's profit activities remain stable. Per...
- by Ephraim Glass - at 2011.01.28 02:24:00
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15. Making P2s or P3s on a single planet has always been very inefficient - in Science and Industry [original thread]
Edited by: Ephraim Glass on 22/01/2011 16:56:18 For those who prefer not to do milk runs, here's what I'm finding about the new system that is advantageous over the old system: You can still EASILY build up to P3 on a single planet with a mini...
- by Ephraim Glass - at 2011.01.22 16:54:00
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16. Making P2s or P3s on a single planet has always been very inefficient - in Science and Industry [original thread]
Originally by: Iodus I think the change has thrown the PI system out of balance and will force specialization upon everyone. This was my first thought as well but I'm going to try a slightly modified approach to see if I can keep doi...
- by Ephraim Glass - at 2011.01.19 02:05:00
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17. T2 BPO Holders Make 1/3 of T2 Items (and all the profit?) - in Player Features and Ideas Discussion [original thread]
Originally by: Komi Toran As for adjusting the output of invention, it ultimately won't solve anything. You aren't going to get better profit margins in the long run. It will lower the cost to manufacture, which means there is more room t...
- by Ephraim Glass - at 2009.09.12 03:45:00
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18. T2 BPO Holders Make 1/3 of T2 Items (and all the profit?) - in Player Features and Ideas Discussion [original thread]
It seems that the debate thus far has covered the economic and investment aspects of Invention versus T2 BPO's. I think I'm a more casual hobbyist and I'd like to weigh in with a third viewpoint. Manufacturing in EVE is what I do for fun. It's an...
- by Ephraim Glass - at 2009.09.11 23:45:00
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19. CCP ExeFile Error DURING PATCH (Q.R. 1.01) - in Issues, Workarounds & Localization [original thread]
When I start the client, it advises me that there is a new 4MB patch to download. It downloads the file and then asks me if I want to shut down the client and run the patch. When I tell it yes, I get the following error: CCP ExeFile has encounter...
- by Ephraim Glass - at 2008.11.23 18:12:00
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