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1. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
At this stage, half of the proposed plan is useful. There should be a hard cap on jump fatigue that is 24 hours or less. Not everyone zooms around the galaxy now, and even less of us have the basement-dwelling time to wait days on end for timers ...
- by Epofhis - at 2014.10.02 06:16:00
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2. Corporate Logos - Can we get them upsized? - in Player Features and Ideas Discussion [original thread]
Would it be possible to have the Eve client generate or capture large/hi definition corporate logos? I don't think I'm alone in saying a lot of us are proud of our corporate identity and would love the opportunity to emblazon our logo on forums/...
- by Epofhis - at 2012.01.03 13:57:00
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3. Self destruct disabled by warp disrupt/scram - in Player Features and Ideas Discussion [original thread]
Said it before, sayin' it again. Don't bring scrub fleets to supercap fights. System is working as intended. -1. Not supported.
- by Epofhis - at 2012.01.03 00:12:00
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4. Plex for Unallocated skill points? - in Player Features and Ideas Discussion [original thread]
What? No. Earn it the hard way like everyone else. -1. Not supported.
- by Epofhis - at 2012.01.03 00:06:00
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5. War decs by me or "how flagging was better" - in Player Features and Ideas Discussion [original thread]
Came expecting terrible idea. Got terrible thread also. Bonus, I guess? -1. Not supported. PS: I hear there's a lot of pvp that happens, you know, out of empire.
- by Epofhis - at 2012.01.02 23:25:00
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6. T3 shape shifter - in Player Features and Ideas Discussion [original thread]
So what you're suggesting is a module that allows you to bait people that has no drawbacks whatsoever? Please lower your crack intake. -1. Not supported.
- by Epofhis - at 2011.12.30 20:00:00
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7. Sharing some ideas - in Player Features and Ideas Discussion [original thread]
Sell alt, buy supercap, continue doing nothing useful. Problem solved.
- by Epofhis - at 2011.12.30 14:53:00
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8. Tank - in Player Features and Ideas Discussion [original thread]
Yeah, so you've got a T2 freighter and a bunch of piddly little ****. Why bother shooting anything but the freighter? And if you think freighters (even T2 ones) don't drop like a sack of **** then boy, have I got news for you. Another thread i...
- by Epofhis - at 2011.12.29 20:02:00
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9. Capital Mining Ship (Seriously) - in Player Features and Ideas Discussion [original thread]
Please CCP, make mining caps. I would absolutely LOVE to hot-drop them, especially in lowsec. Love and kisses, 'Pof.
- by Epofhis - at 2011.12.29 17:20:00
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10. Character Resurrection - in Player Features and Ideas Discussion [original thread]
Gerrick Palivorn wrote: What the hell... This is not an emptyquote.
- by Epofhis - at 2011.12.27 16:55:00
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11. PVP & PVE - double fit. - in Player Features and Ideas Discussion [original thread]
Personally, if I rat in null, I do so in a fully pvp ready ship (or one with a point at the very least). You' be surprised how nobody looking for easy ganks expects this. As for mining barges et al, that's what a support fleet is for. Or concord...
- by Epofhis - at 2011.12.27 14:32:00
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12. War Declaration Idea. - in Player Features and Ideas Discussion [original thread]
Nope, Eve doesn't work like that. If you are in an Npc corp, that is the only time that you are safe from being wardecced. This system is working as intended. -1. Not supported.
- by Epofhis - at 2011.12.27 13:37:00
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13. Ship idea - in Player Features and Ideas Discussion [original thread]
So if it's so hard to train for, what's the incentive to do so besides having a jump portal? Who will build them if 90% of Eve's population can't fly them? And how much would they cost because of that? Just questions to consider.
- by Epofhis - at 2011.12.26 15:58:00
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14. be a target in return for bonuses - in Player Features and Ideas Discussion [original thread]
I can see this could be exploited by those of negative sec status (like myself), to not get concorded in return for being flagged (which we are anyway). There are many ways to get pvp in highsec without pvp flagging ships. Therefore, I do not sup...
- by Epofhis - at 2011.12.26 15:49:00
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15. Little Feature : Red Speedometer for Web Penalties - in Player Features and Ideas Discussion [original thread]
+1. I support this product and or service.
- by Epofhis - at 2011.12.26 15:42:00
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16. Diminishing Return on DPS - in Player Features and Ideas Discussion [original thread]
This is an awful idea for the following reasons: -Supercaps become invincible. -POS bashes will take weeks. -Any well tanked ship will own. -1. Not supported.
- by Epofhis - at 2011.12.23 14:43:00
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17. Pocket regions. - in Player Features and Ideas Discussion [original thread]
So what you're asking for is alliance play on easy mode? CCP has put in all these sovereignty systems in place to encourage fighting over space that exists. You want space, take it or find someone willing to help you. Also, I envisage it would t...
- by Epofhis - at 2011.12.23 13:38:00
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18. Agression Timer option(like session change timer) - in Player Features and Ideas Discussion [original thread]
+1. Low hanging fruit as it may be, I support this idea.
- by Epofhis - at 2011.12.23 13:16:00
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19. The Great Equalizer - in Player Features and Ideas Discussion [original thread]
I'd agree with you if missiles weren't ****. As it stands, who cares.
- by Epofhis - at 2011.12.22 14:18:00
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20. changes to cynos? - in Player Features and Ideas Discussion [original thread]
Do you have ANY idea how painful it is to move supers already? I'm guessing you don't own one. -1 Not supported.
- by Epofhis - at 2011.12.22 04:44:00
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