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61. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
Soldarius wrote: Or are we simply scrapping all that invention waste and saying invented BPCs will all start with ME2, 2% more efficient than the new (current*1.11) base? Because that is a massive reduction in demand for T2 supplies. And...
- by Ereshgikal - at 2014.06.05 21:49:00
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62. WTB Moon Reaction Spreadsheet. - in Want Ads & Trades [original thread]
I can provide you with such a gdocs sheet for 300M ISK. Already have one ready, just need to add Amarr and it's prices to it. Roughly 1 days effort. Contains: * Added value per reaction step (to let you know if you should buy it from market or ma...
- by Ereshgikal - at 2014.05.20 08:42:00
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63. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Will the consumption of Heavy Water during compression be removed / changed / remain? Not seeing anything in the devblog that indicates that there will be a consumption of it at all. Stealth buff to compression?
- by Ereshgikal - at 2014.03.20 15:43:00
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64. Reload and nanite repair time indicators - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Simplest solution I can think of is to have the cycle indicator run backwards (anti-clockwise) and the icon flash red until reload is complete. Neither should be too tricky to include into the UI. Running backwards...
- by Ereshgikal - at 2014.03.05 13:29:00
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65. Reload and nanite repair time indicators - in Player Features and Ideas Discussion [original thread]
Did a search on this topic and only found a locked thread from 2012: https://forums.eveonline.com/default.aspx?g=posts&t=152930 Did not find it in Commonly Proposed Ideas thread either. Anyway, with the proliferation of modules that have lo...
- by Ereshgikal - at 2014.03.05 11:12:00
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66. Xander Phoena for CSM9 - in Jita Park Speakers Corner [original thread]
I support / endorse this message / nomination fully / absolutely with all of my heart / wallet!
- by Ereshgikal - at 2014.02.19 22:37:00
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67. Mad Ani live EVE stream petition - in In-Game Events and Gatherings [original thread]
Mad Ani wrote: There will be no neutral point of view, no amazing camera angles, cinematic views and a laid back approach to showing the world about PVP on these large scales. So you claim there is such a thing in existence right now? Plea...
- by Ereshgikal - at 2013.11.11 21:10:00
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68. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Elric Darkmoor wrote: I think maybe i don't know enough about POS and Moon mining operations, and although i have been looking to see this mention in the thread, i have not noticed it. But would the POS Guns not blow up the ship trying to depl...
- by Ereshgikal - at 2013.10.21 14:29:00
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69. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Herr Esiq wrote: It would be tedious if i see my sihphon units removed constantly.. Interesting point. Since the siphon is linked to a person, I do hope it is accessible through the persons asset API, thus making it easier for the siphon ow...
- by Ereshgikal - at 2013.10.20 22:17:00
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70. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Miner Hottie wrote: Fix Lag wrote: Ereshgikal wrote: Close thread please. Just same 4 characters repeating what they said 5 posts ago. Edit: Or you can implement a proper "ignore" function on these #&!"#-ñ& forums. get out ...
- by Ereshgikal - at 2013.10.20 02:26:00
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71. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Close thread please. Just same 4 characters repeating what they said 5 posts ago. Edit: Or you can implement a proper "ignore" function on these #&!"#-ñ& forums.
- by Ereshgikal - at 2013.10.19 22:39:00
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72. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Marlona Sky wrote: Tippia wrote: CCP SoniClover wrote: Let me know what you think. I think I still want to know what the design goal behind making the API lie is. Because the information it would provide would render this wonderful ad...
- by Ereshgikal - at 2013.10.19 11:49:00
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73. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
MeBiatch wrote: i am starting a new sevice... i call it siphon squad... i will personally monitor your poses for siphons. my only charge is erotic dancers, fedos and a nude photo of bea Arthu r. How can you monitor a POS for syphons when yo...
- by Ereshgikal - at 2013.10.18 21:52:00
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74. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
CCP Tuxford wrote: Two step wrote: Sounds pretty neat. One issue: Using the API, people can tell when stuff is missing from silos. Has this been thought about? Yes we did. We do track how much is siphoned from what and where it would end ...
- by Ereshgikal - at 2013.10.18 13:16:00
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75. Software to kill blink (Volunteers needed!) - in EVE Technology Lab [original thread]
Arish wrote: Now why would u kill blink... The question is rather..."why not?" ;)
- by Ereshgikal - at 2013.10.13 15:17:00
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76. EVE Pirate's Little Helper - in EVE Technology Lab [original thread]
Checked out the webpage, but I could not find the source code. If you want people to run an unknown tool that scrapes clipboard and accesses the network (possibly encrypted making it hard to see what it sends) you are better off opening the sourc...
- by Ereshgikal - at 2013.10.13 15:01:00
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77. Offline POs = no shield. - in Player Features and Ideas Discussion [original thread]
Souverainiste wrote: Could we eventually remove 50% or 100% of it's shield so it fits some kind of law of physics that says: If you aint got no power, you aint got no defences. I like the idea of removing the shield HP of an offline POS, b...
- by Ereshgikal - at 2013.09.04 02:00:00
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78. showing up on local has to be removed - in EVE General Discussion [original thread]
Remove local, but only if you give SOV holders the control over the stargates leading to the system. Figured we might as well implement an awesome idea if we implement a bad idea.
- by Ereshgikal - at 2013.08.13 18:26:00
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79. Devs said to be looking at drones (nerfs incoming) - in Player Features and Ideas Discussion [original thread]
Professor Solus wrote: Thoughts? Is the incoming drone damage nerf justified? Damage is not the only parameter that can be tweaked. Tracking, range, speed, durability, and so on. Sure, damage looks nice in EFT/pyfa, but you need to apply it...
- by Ereshgikal - at 2013.08.08 18:23:00
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80. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Ereshgikal, 04, 14, 08, 09, 06, 07, 05, 01, 10, 11, 15, 18, 19, 22, 25, 26, 28, 27, 32, 33, 34, 36, 37, 38, 39, 40, 41, 42, 44, 46, 47, 50, 52, 54, 55, 60, 63, 65, 66, 69, 72, 71, 76, 79, 84, 95, 98, 99
- by Ereshgikal - at 2013.08.02 15:30:00
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