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41. sooo why no armor repair AMP? - in Ships and Modules [original thread]
Edited by: Exlegion on 19/07/2007 19:19:20 Just wanted to add the following: Ships have better armor resists than shield resists overall, which benefits armor tankers more than they do shield tankers. For example: Raven: Shield resists - 0(E...
- by Exlegion - at 2007.07.19 19:17:00
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42. Faction Torps >>>> T2 Torps - in Ships and Modules [original thread]
Actually, faction ammo acts as an isk sink AND LP sink. One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Guru
- by Exlegion - at 2007.06.21 13:03:00
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43. Why do we need Nosferatus at all? - in Ships and Modules [original thread]
Edited by: Exlegion on 06/06/2007 16:38:31 Originally by: murder one Exlegion: you're right. I was only considering Nos with respect to it's use in PVP, and I hadn't given PVE any thought. I agree that we shouldn't remove Nos from the ...
- by Exlegion - at 2007.06.06 16:27:00
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44. Why do we need Nosferatus at all? - in Ships and Modules [original thread]
I understand you wanting Nos nerfed because you don't see any benefits to it. However, there are players such as myself that do see the benefit of using Nos over Neutralizers. I use them mostly against mission NPC's. Yes, yes, I know, you don't li...
- by Exlegion - at 2007.06.06 14:16:00
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45. Raven vs. Navy Raven - in Ships and Modules [original thread]
Edited by: Exlegion on 23/05/2007 15:20:20 In an attempt to give Skyflyer a second chance at a normal life, a group of highly qualified Caldarian doctors have performed extensive recontructive surgery. Ladies and gentlemen, without further adi...
- by Exlegion - at 2007.05.23 15:21:00
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46. A BIG EVE CRY - in Ships and Modules [original thread]
So what do you suggest the Drake gets in return for this nerf you advocate? Or is this just another I'm rock. scissors is fine. nerf paper. kind of thread? The Drake is quite possibly the only ship with potential to be 100% immune to Nos, sacrif...
- by Exlegion - at 2007.05.09 18:07:00
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47. Raven vs. Navy Raven - in Ships and Modules [original thread]
You should be able to do missions justAAHHHH!!! WTF!! STAY AWAY FROM ME!!!! /me runs away screaming. One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Guru
- by Exlegion - at 2007.05.08 14:07:00
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48. Lazy Man's LVL 4 Raven Set-up - in Ships and Modules [original thread]
Edited by: Exlegion on 09/04/2007 14:28:28 Originally by: Zirth But for lvl4 missions, torpedos is *not* the way to go. Most of the stuff you find in a lvl4 are cruisers and destroyers, BCs and BSs are less common. *even with cruise* m...
- by Exlegion - at 2007.04.09 14:30:00
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49. CCP, Please consider adding Salvage-specific ships! - in Ships and Modules [original thread]
Edited by: Exlegion on 29/03/2007 16:25:53 Indeed the Exeq is a decent salvaging ship. But is it decent enough? I think that's questionable. The cargo space is very roomy but with only 4 high slots it isn't as efficient as it could be, even wi...
- by Exlegion - at 2007.03.29 16:26:00
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50. CCP, Please consider adding Salvage-specific ships! - in Ships and Modules [original thread]
Edited by: Exlegion on 28/03/2007 17:07:26 Edited by: Exlegion on 28/03/2007 17:03:16 Originally by: Face Value Edited by: Face Value on 28/03/2007 16:49:37 We already have mining barges. If we are asking for a ORE destroyer an...
- by Exlegion - at 2007.03.28 17:04:00
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51. CCP, Please consider adding Salvage-specific ships! - in Ships and Modules [original thread]
A bit off topic, but a salvage ship should look fugly as hell, like the Bantam or with a Griffin hull, since it is a scavenger/garbage collector-type ship. The Bantam hull would actually fit the Caldari version quite nicely, especially.
- by Exlegion - at 2007.03.28 16:48:00
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52. CCP, Please consider adding Salvage-specific ships! - in Ships and Modules [original thread]
Edited by: Exlegion on 28/03/2007 15:30:17 Originally by: Ungrim Redmane Gone Berserk? Best mission ever...hands down. Haven't walked out of that mission with less than 12mil in bounty/loot/payout since I started doing missions. Ac...
- by Exlegion - at 2007.03.28 15:29:00
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53. CCP, Please consider adding Salvage-specific ships! - in Ships and Modules [original thread]
Last night I completed a mission involving EoM and Mercenaries. I kid you not when I say it took me close to 4000 m^3 of cargo space and multiple dockings to empty the load. I used a cormy for the job. An exequror with 8 highs would be perfect for...
- by Exlegion - at 2007.03.28 15:14:00
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54. CCP, Please consider adding Salvage-specific ships! - in Ships and Modules [original thread]
I love looting and salvaging on all my missions. I've made it my profession. But currently there isn't a decent salvage ship capable of efficiently doing the job. I realize this is my own opinion but perhaps there are enough of us out there to sig...
- by Exlegion - at 2007.03.28 14:50:00
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55. Passive tanking a Drake - in Ships and Modules [original thread]
My PVE Drake setup: High 7x Arbalest Heavy Missile Launchers 1x Drone Link Augmentator Medium 1x Shield Recharger II 3x Large Shield Extender II 2x Race-specific shield hardeners II Low 2x Shield Power Relay II 2x Power Diagnostic System II Ri...
- by Exlegion - at 2007.03.22 16:19:00
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56. end to all guardian vexor posts pls - in Ships and Modules [original thread]
WTF! How'd you get your head to do that
- by Exlegion - at 2007.03.22 14:58:00
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57. Phoenix - in Ships and Modules [original thread]
Originally by: Chronus26 Originally by: Exlegion Does asking how to fit a dread really that of an off-the-wall question? C'mon folks, just because your skills training sheet states you can fly dreads doesn't mean that real informat...
- by Exlegion - at 2007.03.15 15:19:00
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58. Phoenix - in Ships and Modules [original thread]
Edited by: Exlegion on 15/03/2007 15:10:46 Does asking how to fit a dread really that much of an off-the-wall question? C'mon folks, just because your skills training sheet states you can fly dreads doesn't mean that real information has just ...
- by Exlegion - at 2007.03.15 15:05:00
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59. Cruise Missiles (T1 vs T2): What do you use? - in Ships and Modules [original thread]
K, thanks for the reply, my friend. So, moral of the story is use T1 ammo on T2 CML's. Does pretty much everyone agree with this? Thanks in advance! Exlegion
- by Exlegion - at 2007.02.09 19:19:00
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60. Cruise Missiles (T1 vs T2): What do you use? - in Ships and Modules [original thread]
Sorry, I'm sure this has been brought up before but I can't seem to dig anything up on the forums Anyway, I'll finally be able to use T2 cruise missile launchers. So my question is do you use T2 ammo on them? If so, what do you use, precision o...
- by Exlegion - at 2007.02.09 15:48:00
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