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21. NOS Discription - in Game Development Forum [original thread]
What frustrates me is that it was posted by a GM (can't remember who) that NOS would continue working normally against NPC's and that just isn't true. NOS no longer allows a player to leach cap off any NPC. It's now a useless module for PVE. It j...
- by Exlegion - at 2008.03.04 12:35:00
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22. All Insta-Undocks Broken on Sisi by new Code - in Game Development Forum [original thread]
And yet another reason to go into low sec \o/ Spawn killing a la Gate Camp, but a whole new different flavor. Can't wait to undock my mission ships in low sec... One of us equals many of us. Disrespect one of us, you'll see plenty of...
- by Exlegion - at 2008.02.18 19:15:00
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23. PVP BIGEST PROBLEM - in Game Development Forum [original thread]
Edited by: Exlegion on 21/12/2007 16:15:02 FOAR TEh LUV OF GOD1!! SOM1 DOO SUMTING!1 His epeenz0rs is shrinking11! Edit: Self-destruct is fine. If it hurts your self-esteem that much when someone self-destructs you need to go out and meet peo...
- by Exlegion - at 2007.12.21 15:49:00
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24. Boost to Thermodynamics - in Game Development Forum [original thread]
True. However, it would be nice to see heat become more than just that last-minute-before-you-pop-in-PVP extremely situational skill. I think Marauders are great candidates to introduce heat as a viable alternative to the conventional fittings out...
- by Exlegion - at 2007.12.17 20:27:00
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25. Boost to Thermodynamics - in Game Development Forum [original thread]
I'm currently experimenting with heat and the effects on Marauders. But as it stands it doesn't seem like it's worth it (atleast on missions). Even with offlined modules acting as heatsinks and the skill at lvl 4 (currently training to lvl 5) the ...
- by Exlegion - at 2007.12.17 19:01:00
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26. Testing the golem in pve - in Game Development Forum [original thread]
Originally by: Kerfira When you fit your ship properly (and has decent skills), high-sec mission running IS no-risk! What most people don't realise is that the addition of rigs to ships made the Raven SO easy to permatank. Apart from gett...
- by Exlegion - at 2007.11.26 17:23:00
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27. Testing the golem in pve - in Game Development Forum [original thread]
Originally by: Grim Vandal this is slightly off topic but: you mission runners are so ghey I can honestly not understand how anyone on this planet would like to make a mission in eve at all. this is mind boggling ... why for gods sake...
- by Exlegion - at 2007.11.26 01:29:00
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28. Why the Onyx change? - in Game Development Forum [original thread]
Edited by: Exlegion on 22/11/2007 23:20:41 Originally by: Tradesman Mcgee Edited by: Tradesman Mcgee on 22/11/2007 20:37:30 The change sure as heck screw over those that plan ahead and try to stock up on caracal blueprints. Way to ...
- by Exlegion - at 2007.11.22 23:18:00
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29. Heavy interdictors: the end of transport ships? - in Game Development Forum [original thread]
This is a nerf to low-sec piracy. Some just haven't realized it yet. But soon enough you will. One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Guru
- by Exlegion - at 2007.11.19 00:35:00
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30. Heavy Interdictors - good job - in Game Development Forum [original thread]
I don't think HIC's will breathe new life to low sec. Actually, I hope I'm wrong, but now that warp stabilizers are rendered pretty much useless against these new ships it will further marginalize low sec. Atleast from my end I won't be risking br...
- by Exlegion - at 2007.11.18 22:32:00
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31. NO MORE LOCAL! - in Game Development Forum [original thread]
Remove local and piracy dies. Simple as that. Sure, at first you'll have a blast killing off ratters and miners as they realize it's no longer pro*****ble or fun to NPC/mine. Then you'll be back in the forums whining on how else NPCers and miners ...
- by Exlegion - at 2007.11.12 23:36:00
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32. Heavy dictors can scramble motherships in low sec - in Game Development Forum [original thread]
Question: On focused mode, will the HIC hold down a target with unlimited scramble strength? Or will it still have a limited number of points on said target? This is assuming of course, that the target is within range. One of us equals man...
- by Exlegion - at 2007.11.08 21:28:00
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33. New torps - in Game Development Forum [original thread]
Originally by: Incantare Apoc has 7 lows. But anyway the Raven has only 6 mids. True. I stand corrected. One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Guru
- by Exlegion - at 2007.11.05 16:37:00
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34. New torps - in Game Development Forum [original thread]
Edited by: Exlegion on 05/11/2007 16:33:20 Originally by: Jack Thurner No, i'm saying that there are no Tier 2 BS's with 8 low-slots.. (ah, saw you replied to it before i updated it to ["tier 2"] ) Sure there is. The Apoc is 8 high...
- by Exlegion - at 2007.11.05 16:33:00
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35. New torps - in Game Development Forum [original thread]
Originally by: Jack Thurner Could you then give me the name of a Tier 1 Battleship class thats got 8 low-slots. Sure. The Geddon gets 8 low slots. But.... Who's talking about 8 low slot Tier 1 ships? I'm not sure how this is even rele...
- by Exlegion - at 2007.11.05 16:27:00
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36. New torps - in Game Development Forum [original thread]
Originally by: Jack Thurner Originally by: Xaldor An 8 low slot armour tanker can go 6 lows for the tank, 2 for damage boosts or cap regen and still have 3 or 4 mid slots free to put the modules you need for close range combat. ...
- by Exlegion - at 2007.11.05 16:16:00
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37. Marauder Damage: A Petition For Change - in Game Development Forum [original thread]
Edited by: Exlegion on 01/11/2007 20:11:58 Originally by: Trass First: Do 10 times same mission against guristas with and without eccm array.... Guess what - you wont be jammed so often with eccm. This. "NPC ECM is % based. It i...
- by Exlegion - at 2007.11.01 20:10:00
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38. Marauder Damage: A Petition For Change - in Game Development Forum [original thread]
Edited by: Exlegion on 01/11/2007 18:58:38 Originally by: Trass Low sensor strength is huge pain in ass in PVE, you will be (perma) jammed on half lvl3/4 missions against guristas. NPC E-war is chance-based, not sensor strength-bas...
- by Exlegion - at 2007.11.01 18:58:00
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39. Heavy Dictor Disparity - in Game Development Forum [original thread]
Originally by: Dr Buffer The Broadsword and Onyx shield tanks are too good compared to their armor counterparts the Phobos and the Devoter, especially when using passive tanks. Have you compared the shield and armor resists on these sh...
- by Exlegion - at 2007.11.01 17:58:00
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40. Marauder Damage: A Petition For Change - in Game Development Forum [original thread]
Originally by: Daelin Blackleaf Originally by: Shadowsword We don't have a clue how much repairing in space will cost, but it will probably be expensive. If the mechanic for repairing modules in space takes ISK I will be hig...
- by Exlegion - at 2007.11.01 16:05:00
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