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1. Capital Ships and Wormholes - in Ships and Modules [original thread]
ty for info, i'll check it out. and yes the guy dragon lives in c5 i think. I intend to build Archon in c3 and use it.
- by Exquina - at 2009.11.01 13:51:00
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2. Let's say you have $100,000 USD to spend on EVE, what do you do? - in Ships and Modules [original thread]
I would pay DEVs to WIPE the server clean. That would clear all the Corps/Alliances and Sov., meaning all players would get a shot to conquer lowsec and 0.0 all over again.
- by Exquina - at 2009.10.31 21:41:00
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3. Capital Ships and Wormholes - in Ships and Modules [original thread]
Hello every1. I just wanna ask if a Carrier or Dread will spawn additional sleeper ships in a Class 3 Wormhole or is that only for WH class 4,5 and 6 ? Has any1 tested it out, how many will come and do they stack for each Cap ship that warps in ?...
- by Exquina - at 2009.10.31 21:30:00
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4. Simple nano zealot question - in Ships and Modules [original thread]
Word. Amarr and Pulse scorch is dream come true. Some effective lasers for dps/range, think it's the same feeling on all the ships, from a frigate to battleship.
- by Exquina - at 2008.06.20 10:54:00
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5. Been out for a while: Marauder's any good? - in Ships and Modules [original thread]
Hello :) since its a marauder topic i fell like i can share some of my experience flyin' it :o It's a great PVE ship, ISK per hour wise, grind effective. tractor beam and salvagers along with 4 (largest and most powerful guns) counting as 8 guns o...
- by Exquina - at 2008.06.20 10:29:00
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6. Amarr damage - in Ships and Modules [original thread]
Train u'r pew pew skillz! Lasers are just about a decent pwnage in the right hands. I'll never ever whine for anything about Amarr >.< if anything we need a solid Roleplay Religion that will unite us on a common goal to rebuild and expand o...
- by Exquina - at 2008.06.20 10:18:00
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7. will i be penalized by using a similar module...? - in Ships and Modules [original thread]
Originally by: Agor Dirdonen They'll be penalized when they affect the same attribute. So all modules that will boost optimal range for your guns (except rigs), will be penalized when you have them fitted. Penalizing means that each extra...
- by Exquina - at 2008.06.19 10:45:00
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8. Drone Marauder ??? - in Ships and Modules [original thread]
Edited by: Exquina on 17/06/2008 13:11:06 I agree with objective players to this topic :o Tier3 Battleships will most likely be pvp oriented once they do come out as tech2 vessels. Atm marauder is made just for PVE ISK grind thingy. Can't rly ...
- by Exquina - at 2008.06.17 13:10:00
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9. Presenting new Complete ECM guide - pdf - in Ships and Modules [original thread]
Heya Virgo :* Nice guide, i like it a lot. Personaly I'm interested in Jamming Drones more than the ECM modules on the ship, I've ran some numbers and I can't figure out chances that 5 med. drones would get in jamming certain ship size(diff senso...
- by Exquina - at 2008.04.28 18:25:00
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