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1781. New Mission: Extract the Renegade - L4 Storyline - in Missions & Complexes [original thread]
Originally by: Lyvanna Kitaen I used a Cruise CNR with Thermal Ammo and an alt in a Nighthawk using EM ammo. The BS's in the Pocket had pretty good tanks and took a bit to kill, but the mission wasn't all that difficult. Why would...
- by FT Diomedes - at 2008.09.29 20:53:00
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1782. Typhoon versus Maelstrom in L4 missions - in Ships and Modules [original thread]
I think the Typhoon with 4x Cruise II, 3x 1200mm Scouts, 1x Drone Link and 5x Tech II sentry drones is pretty sweet. Or you can go with the close range version - siege, ACs and heavy drones. The Typhoon is incredibly versatile. Alternatively, I r...
- by FT Diomedes - at 2008.09.29 20:29:00
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1783. How to get Guristas tags ??? - in Missions & Complexes [original thread]
Originally by: Jokainais How to get Guristas tags ??? Thx Kill Guristas rats... ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.29 19:18:00
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1784. Level 4 in a Harbringer - in Missions & Complexes [original thread]
I would say "No." Turret BCs/CSs are at a serious DPS at range disadvantage for missions. They just don't do as much DPS at the crucial 37-51km as a battleship. They can complete the missions, but not as quickly or as effectively as a BS.
- by FT Diomedes - at 2008.09.29 19:17:00
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1785. Gallente mission BS - in Ships and Modules [original thread]
Personally, I use the Navy Megathron and the Dominix. I may eventually try out the Kronos, but it shouldn't be that different from the Navy Megathron (except for the obvious advantages it has due to bonuses). I like both of them a great deal and f...
- by FT Diomedes - at 2008.09.29 16:39:00
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1786. Faction Standings - in Missions & Complexes [original thread]
Level 4 courier missions are the best for raising faction standings. Most are only a couple of jumps and can be done in a shuttle or blockade runner. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.29 16:11:00
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1787. Fitting different race weapons... - in Ships and Modules [original thread]
You are better off using rails on your Vexor, due to the damage bonus for hybrid weapons. Artillery does make some sense on a Myrmidon, however, because the Myrmidon does not have any bonuses to any turrets. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.28 21:20:00
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1788. Completing a storyline mission with missing items - in Missions & Complexes [original thread]
I doubt it. There are none on contracts. You just gambled and lost. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.28 19:12:00
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1789. Best mission running corp... - in Missions & Complexes [original thread]
You assume that I don't have other accounts. At any rate, my advice remains - finding a system with a decent agent and a low count in local is more important than proximity to market. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.28 19:09:00
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1790. Best mission running corp... - in Missions & Complexes [original thread]
Any system where I am not working... I would much rather have no lag and be a few jumps from a good market. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.28 17:47:00
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1791. Carriers costs. - in Ships and Modules [original thread]
Originally by: Evanade Originally by: Latta Makkiata Originally by: Evanade I don't now about you guys but I don't lose them every 12 weeks so insuring them is a waste of ISK. Lawl. Station-hugging much ? Docking games ...
- by FT Diomedes - at 2008.09.28 17:27:00
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1792. Best Angel Ratter? - in Ships and Modules [original thread]
I find a Typhoon works very well. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.28 14:09:00
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1793. Transport ships. - in Skill Discussions [original thread]
As I have said in other threads (and so have many others), that skill should give you a resistance or HP bonus, not a repping bonus.
- by FT Diomedes - at 2008.09.28 12:58:00
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1794. Power drain level 2 mission. Tips? - in Missions & Complexes [original thread]
Stick with lasers for doing damage. You need to fit some armor hardeners on there to improve your resistances. You also need to get some good drone skills to augment your DPS. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.28 12:52:00
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1795. Are Gallente ships a joke for pvp? - in Ships and Modules [original thread]
I think that Gallente ships are just fine for PvP - but people now realize that the facemelting EFT DPS numbers mean nothing since you have to be so damn close. Gallente ships have also been hard hit by the nerfs of the past year (less effective n...
- by FT Diomedes - at 2008.09.28 12:33:00
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1796. Best mission ship? - in Missions & Complexes [original thread]
The Dominix is an excellent ship. In my opinion, based on having flown a pimped CNR and a T2 fitted Dominix for a year now, the Dominix is just as good. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.28 10:32:00
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1797. battle ship lvl 5 before t2 guns? - in Skill Discussions [original thread]
I think so. That's the route I took with all 4 of my characters. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.27 19:59:00
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1798. Is it possible to minimise standing loss for not doing a storyline? - in Missions & Complexes [original thread]
Yes, I have done that several times where I would have been sent multiple jumps through pirate infested low sec. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.27 17:46:00
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1799. Is it possible to minimise standing loss for not doing a storyline? - in Missions & Complexes [original thread]
It is best not to accept it at all - this incurs no standings loss of any kind in my experience. The worst thing to do is let the offer expire. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.27 17:09:00
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1800. How many people risk implants in 0.0? - in EVE General Discussion [original thread]
I always PvP with a pair of +4s in my head. ------------ Improvize. Adapt. Overcome.
- by FT Diomedes - at 2008.09.27 17:01:00
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