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381. Crow and Raptor need a boost? - in Ships and Modules [original thread]
I'm not going to tell you which, but one of the Caldari interceptors is the best interceptor in the game.
- by Faffywaffy - at 2009.05.03 23:07:00
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382. Ceptors? - in Ships and Modules [original thread]
Just because I don't fly it very often, here's my "catches anything" stiletto fit. [Stiletto, Sensor boosted] Overdrive Injector System II Signal Amplifier II Emergency Damage Control I Catalyzed Cold-Gas I Arcjet Thrusters Sensor Booster II, Sc...
- by Faffywaffy - at 2009.04.30 23:16:00
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383. Ceptors? - in Ships and Modules [original thread]
Originally by: Endurashfgh Originally by: Faffywaffy Edited by: Faffywaffy on 29/04/2009 22:13:00 Nearly every interceptor thread makes me laugh at how little people here actually understand about them. Just go out and try the...
- by Faffywaffy - at 2009.04.30 23:08:00
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384. Ceptors? - in Ships and Modules [original thread]
Edited by: Faffywaffy on 29/04/2009 22:13:00 Nearly every interceptor thread makes me laugh at how little people here actually understand about them. Just go out and try them, and gain your own experience. Oh, and don't be afraid to try non-s...
- by Faffywaffy - at 2009.04.29 22:12:00
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385. Rockets are out of balance - in Ships and Modules [original thread]
You only need to overheat at his peak recharge.
- by Faffywaffy - at 2009.04.21 13:34:00
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386. Rockets are out of balance - in Ships and Modules [original thread]
Originally by: Rip Striker Originally by: Faffywaffy Edited by: Faffywaffy on 21/04/2009 11:58:54 Killmail What a bull**** killmail. There is no way a crow can solo that particular raven. That raven has 72% kinetic shield...
- by Faffywaffy - at 2009.04.21 13:04:00
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387. Rockets are out of balance - in Ships and Modules [original thread]
Edited by: Faffywaffy on 21/04/2009 11:58:54 Killmail
- by Faffywaffy - at 2009.04.21 11:58:00
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388. Delete please - in Test Server Feedback [original thread]
Edited by: Faffywaffy on 20/04/2009 14:55:29
- by Faffywaffy - at 2009.04.20 14:55:00
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389. Scan cone angle slider - in Test Server Feedback [original thread]
It's quite silly for the scan cone angle slider (in the scanner window) to have tick-marks at distances proportional to the angles. Adjusting from 360 to 180 degrees takes a long (and easy) movement, but setting it to 15 degrees requires annoyingl...
- by Faffywaffy - at 2009.04.20 14:44:00
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390. Rockets are out of balance - in Ships and Modules [original thread]
Rockets are teh suck. Buff rockets!
- by Faffywaffy - at 2009.04.19 19:57:00
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391. EFT to EVE Fitting Converter - in Ships and Modules [original thread]
Edited by: Faffywaffy on 11/04/2009 03:31:36 Originally by: Quantar Raalsken Originally by: Endless Subversion Seems pretty good, just one minor, but persistant issue. Every time I try to convert an EFT setup that has a ballis...
- by Faffywaffy - at 2009.04.11 03:31:00
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392. EVE Online Ship Chart - Quantum Rise Edition - in Ships and Modules [original thread]
Cool stuff. Gallente shuttle is 25m, not 52m.
- by Faffywaffy - at 2009.04.07 16:14:00
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393. Rockets are out of balance - in Ships and Modules [original thread]
Originally by: Agor Dirdonen Originally by: Faffywaffy Rockets are fine if you know how to use them . Funny thing is... the two guys you popped were also rocket crows. So, based on that link you can say: * rockets are kickass...
- by Faffywaffy - at 2009.04.04 13:46:00
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394. Rockets are out of balance - in Ships and Modules [original thread]
Originally by: Tozmeister Originally by: Faffywaffy A fully tackled inty (scram+web) is not going to go 3000m/s and the damage reduction to missiles is going to be negligible. The falloff reduction from Barrage is going to be in th...
- by Faffywaffy - at 2009.04.04 04:12:00
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395. Rockets are out of balance - in Ships and Modules [original thread]
A fully tackled inty (scram+web) is not going to go 3000m/s and the damage reduction to missiles is going to be negligible. The falloff reduction from Barrage is going to be in the 30%-50% range. Fit a crow with autocannons and come to Syndicate. ...
- by Faffywaffy - at 2009.04.03 20:56:00
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396. Rockets are out of balance - in Ships and Modules [original thread]
Edited by: Faffywaffy on 03/04/2009 15:48:09 Originally by: Tozmeister Originally by: Faffywaffy I regularly get lucky against all kinds of newbs. The rocket crow, when properly fitted and flown is on par with a pulse crusade...
- by Faffywaffy - at 2009.04.03 15:45:00
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397. Rockets are out of balance - in Ships and Modules [original thread]
Originally by: Linnth Originally by: Faffywaffy I regularly get lucky against all kinds of newbs. The rocket crow, when properly fitted and flown is on par with a pulse crusader. Right, that's what we're trying to say: A Rocke...
- by Faffywaffy - at 2009.04.03 09:08:00
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398. Rockets are out of balance - in Ships and Modules [original thread]
Originally by: Linnth Originally by: Faffywaffy Rockets are fine if you know how to use them . lol, just because you got lucky against two noobs doesn't mean rockets are good. I regularly get lucky against all kinds of new...
- by Faffywaffy - at 2009.04.02 18:38:00
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399. Rockets are out of balance - in Ships and Modules [original thread]
Rockets are fine if you know how to use them .
- by Faffywaffy - at 2009.04.02 10:57:00
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400. Rockets are out of balance - in Ships and Modules [original thread]
Originally by: Dirk Magnum FYI Crow does not get a rocket bonus. FYI, it does.
- by Faffywaffy - at 2009.04.02 10:50:00
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