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1. Sticky:Forming the Strategic Cruiser Focus Group - in Upcoming Feature and Change Feedback Center [original thread]
Hi, I would like to be considered for this focus group. I serve as a member of the InitiativeGÇÖs FC team and have flown all T3 cruisers (and all manner of other ships) in both a PvP and PvE environments. Not only do I wish to see T3 rebalanced ...
- by Faltzs - at 2017.05.19 12:37:16
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2. Strategic Cruisers - specifically what fixes they need - in Player Features and Ideas Discussion [original thread]
As I say in every t3 balanceing thread with regards to Tengu: Power output: (lvl5 skill) Tengu Engineering - Augmented Capacitor Reservoir (cap amount) = 750 Tengu Engineering - Power Core Multiplier (total powergrid bonus) = 867.19 <<<...
- by Faltzs - at 2016.01.05 13:00:33
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3. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
These ships are far to tanky, its easy to fit the Pontifex (with rigs) with 2x 400mm plate, mwd, add on 2x drone links and just perma mwd kite then dive in to force-mjd the hostiles, the poor ishkur and other AF's are definetly in need of some lov...
- by Faltzs - at 2015.11.17 19:33:48
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4. [HOO] Thundercats is looking for experienced players (PVP, 0.0, EU/U... - in Alliance and Corporation Recruitment Center [original thread]
Bump
- by Faltzs - at 2015.07.21 18:24:45
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5. [HOO] Thundercats is looking for experienced players (PVP, 0.0, EU/U... - in Alliance and Corporation Recruitment Center [original thread]
Bump
- by Faltzs - at 2015.07.18 12:45:24
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6. [HOO] Thundercats is looking for experienced players (PVP, 0.0, EU/U... - in Alliance and Corporation Recruitment Center [original thread]
Bump
- by Faltzs - at 2015.07.13 20:11:37
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7. [HOO] Thundercats is looking for experienced players (PVP, 0.0, EU/U... - in Alliance and Corporation Recruitment Center [original thread]
Bump, recruitment updated and expanded join ingame channel to know more.
- by Faltzs - at 2015.07.11 18:23:34
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8. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Can we expect a look into hull tanking mods, the cpu fitting requirement on bulkheads is very high for the return on frigates/destoryers.
- by Faltzs - at 2015.06.26 16:18:12
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9. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
DDA change is ok imo, tempest one is kind of pointless its not damage that holds the pest back. Ss for the ishtar as i say in every time in one of these threads I would give it the following roles: 7.5% bonus to Heavy Drone max velocity and trac...
- by Faltzs - at 2015.06.23 13:41:59
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10. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
The damage reduction is meh, ishtars will remain the most flexible hac in game. 1) because its vast spread of bonus to drone types heavies/sentries. 2) its ease of fitting both armour or sheild tanks for decent ehp. I would rather see it loose a...
- by Faltzs - at 2015.02.27 14:46:31
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11. Sticky:[Scylla] Strategic Cruiser Defensive Subsystems - in Player Features and Ideas Discussion [original thread]
Overall not bad changes, but I hope ccp also fixes tengus engineering subsystems, (one with the %power bonus has 2nd lowest power out put? and the one with cap recharge has the best so is clear the best to use.)
- by Faltzs - at 2015.02.26 19:31:35
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12. 250mm Railguns. Ishtars. Heavy Missiles - in Player Features and Ideas Discussion [original thread]
Personally I think the ishtar bonus to both heavy and sentry drone is the issue, I would rather see it focus on heavy drones (see below). Which is a class of drones that at current seeing alot less use. Ishtar bonuses: 100% to heavy drone max ra...
- by Faltzs - at 2014.12.01 13:37:44
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13. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
Should be called: "J+¦tunn cannons", 1 because it sounds good in my head, and 2 its the norse word for Giants.
- by Faltzs - at 2014.10.22 16:52:04
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14. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
"This will be applied to Covert Jump Portals, with a value of around 50% (subject to further tuning). This means that all ships using a black ops portal will generate less fatigue." New meta covert fit tengu (or other t3) fleet, BO bridge fleet 8...
- by Faltzs - at 2014.10.09 18:45:00
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15. Sticky:[Kronos] Medium Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
The one of the main reason alot of 0.0 alliance stopped using battlecruisers in fleets is becuase of bombs particulary agaisnt the Attack Battlecrsuiers. How about addressing bombs before adding a new module. (yes mjd bc would help but it opens up...
- by Faltzs - at 2014.05.19 12:53:00
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16. DEV's why no missile dps bonused pirate? - in Player Features and Ideas Discussion [original thread]
Change blood radiers to bonus to: frigs=rockters, cruisers=rapild lights, battleship=rapid heavies, adjust its ew bonuses to what ever most balanced probably loose web bonuses.
- by Faltzs - at 2014.01.31 23:32:00
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17. Drone Assist: Kill It With Fire - in Player Features and Ideas Discussion [original thread]
Drone assist is just a silly mechanic for years players have been limted to 5 drones now with one click they get 1250 drones. On top of this is not skill related and removed player interaction from the game. Ishtars ability to both easily shield ...
- by Faltzs - at 2014.01.03 01:38:00
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18. Slight Adjustment to drone assignment. - in Player Features and Ideas Discussion [original thread]
This isn't ment to nerf the abilty to use assigned drones but make it a little more balanced in some areas. Make it skill dependent (can control 10 drones/fighters per level) so this means squads commanders can control their squadGÇÖs drones. (Ma...
- by Faltzs - at 2013.11.17 16:21:00
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19. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Mobile weapons assimilation device Design to mess with a weapons targeting identifcation computer and make it not shoot you or your fleet (for a short time). 1)Will take control of a single weapon/ew module on a pos or gate gun for 30mins. 2)Tak...
- by Faltzs - at 2013.11.13 13:36:00
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20. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Faltzs, 98, 64, 72, 12, 36, 22, 68, 30, 16, 39
- by Faltzs - at 2013.08.05 10:50:00
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