Pages: [1] 2 |
1. Tight orbit - in Ships and Modules [original thread]
thnx for info
- by Feraldeth - at 2008.06.30 17:52:00
|
2. Tight orbit - in Ships and Modules [original thread]
what modules can help u maintain a tighter orbit? my goal is to try and maintain a 500-1000m orbit as tight as possibel whiel running an AB Does agility help in this, like Nomad implants?
- by Feraldeth - at 2008.06.30 13:23:00
|
3. Cheap PvP Vexor? - in Ships and Modules [original thread]
Remember CTRL+Q to drink your Quafe though
- by Feraldeth - at 2008.06.08 13:44:00
|
4. cloaked, what works with it - in Ships and Modules [original thread]
thnx for the info
- by Feraldeth - at 2008.06.04 12:44:00
|
5. cloaked, what works with it - in Ships and Modules [original thread]
Im looking into gettin ginto some claoking devices im interested in what modules work while cloaked, ones that dont turn ur cloack off RAWR.....Somebody day tacos?
- by Feraldeth - at 2008.06.04 02:40:00
|
6. PC on Daredevil BPC - in Price Checks [original thread]
Just looted it, cant use it, so i wanna sell it
- by Feraldeth - at 2008.05.26 17:03:00
|
7. Daredevil - in Ships and Modules [original thread]
Can i get a price check on it perhaps then? Cant seem to find anythign to base what i should seel it for since i dont have skills required
- by Feraldeth - at 2008.05.26 17:00:00
|
8. Daredevil - in Ships and Modules [original thread]
good to knwo for each, cause i just lost about 15m due to lag bah
- by Feraldeth - at 2008.05.26 16:37:00
|
9. Daredevil - in Ships and Modules [original thread]
Want to get the communitys veiw on teh daredevil Just found a BPC of one. Not sure if i wanna sell it or get one made to try it out. What are your thoughts
- by Feraldeth - at 2008.05.26 16:15:00
|
10. My crusader setup for pvping - in Ships and Modules [original thread]
Well, i'm not near max skills for my crusader, but i find i can do decently with LOW 2x Overdrive Injector 1x Tracking Enchancer 1x Nano MED AB Warp Disruptor HIGH 4x Dual Lt Beam w/Aurora Of course youll want to have tech 2 as much as ...
- by Feraldeth - at 2008.05.26 15:55:00
|
11. Speed and traking question. - in Ships and Modules [original thread]
It alsp depends on how well he has his tracking is. Does he have painters? How far out are you from him? You gotta look at with MWD, sure your faster, but your sig radius is much larger as well.
- by Feraldeth - at 2008.05.23 02:23:00
|
12. How fast is too fast? - in Ships and Modules [original thread]
As, I see, I solo so the prefered distance for possible escape avenues is in my favor. So my goal is obtain a good orbit speed. A MWD would cuase me to have to use a smaller orbit distance. Not too mention a worse turnign radius. I do decent with ...
- by Feraldeth - at 2008.05.21 03:24:00
|
13. How fast is too fast? - in Ships and Modules [original thread]
Well this post wasn't to hear about what ship is best at anything. I was just noticing the fast i went the more i missed, and was concerned over that fact and wondered(based on others expierience)on how thir high speeds affected thier chance of la...
- by Feraldeth - at 2008.05.21 03:11:00
|
14. How fast is too fast? - in Ships and Modules [original thread]
Well jsut to bring you all a little humor. Found a thorax ratting and jumped in but he warped away sadly. Then he came back, we duked it out he got a lil into armor, but he was into structure. Sadly im afraid my one warp dist wasnt enough and he g...
- by Feraldeth - at 2008.05.20 17:07:00
|
15. How fast is too fast? - in Ships and Modules [original thread]
I kill rats while I can't find targets. Gotta make money somehow.
- by Feraldeth - at 2008.05.20 16:10:00
|
16. How fast is too fast? - in Ships and Modules [original thread]
Well, I still have many more skills to improve upon, but at current i can take out cruiser rats with no problem. Eventually I plan to outrun the drones and missles. But yes, pick and choose is how i live.
- by Feraldeth - at 2008.05.20 16:06:00
|
17. How fast is too fast? - in Ships and Modules [original thread]
I prefer to stay outta web range. I beam it up at 20k. I figure with enough time and resouces ill be able to stay outta web range well.
- by Feraldeth - at 2008.05.20 15:29:00
|
18. How fast is too fast? - in Ships and Modules [original thread]
I like the reduced sig radius, and am not a fan of the 500% increase from MWD's. Plus I like to hit DED'd alot.
- by Feraldeth - at 2008.05.20 15:08:00
|
19. How fast is too fast? - in Ships and Modules [original thread]
I fly an inty with a 2k AB speed. I've been noticing a loss of hits due to my speed. Had to drop an overderive and throw on a tracking comp. What I need to know is, how is speed calculated into the accuracy . So far accuracy drop is only on friga...
- by Feraldeth - at 2008.05.20 14:50:00
|
20. Phantasm PVP - in Ships and Modules [original thread]
I plugged the data into EFT. Looks liek ull need some implants to boost ur Powergrid even with all 5's and a lot of cap managing and ur neut will determine ur range over u lasers good luck
- by Feraldeth - at 2008.05.18 02:12:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |