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1. New Fighter Skillbooks - in Player Features and Ideas Discussion [original thread]
/signed Fighters are extremely vulnerable at this point in time. Many new ships in game are very capable of killing a carrier/MS pilots only defense/offense/support.
- by Flushot - at 2009.03.20 00:57:00
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2. [Issue] Apocrypha pos shields - in Assembly Hall [original thread]
Hate the new bubble. Especially the way it loads onto grid as you warp in. Option to drop to low rest supported and /signed
- by Flushot - at 2009.03.18 18:43:00
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3. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
I'd find it nice if you could take an industrial hauler into WH space and bring with you blueprints and a pos. Setup a pos and be able to do a bit of resource gathering which you could then use to build items including ships. Say a system had gre...
- by Flushot - at 2009.02.25 09:40:00
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4. Making sentry drones a little bit more mobile - in Player Features and Ideas Discussion [original thread]
Sentry not being able to move has serious consequences for dread fleets. As in not able to deploy. Since when you launch them in a dread fleet your sentrys tend to get thrown out over 5km away and subsequently left behind. If they where given a s...
- by Flushot - at 2009.01.06 11:35:00
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5. -5 Faction Standing - in EVE General Discussion [original thread]
bump. But no really. I find this an important topic. I firmly believe we should have the option to remain in good standing with all empire agents in eve. Its our Emergency fall back plan for anyone in low/null sec. If something serious happens pe...
- by Flushot - at 2009.01.06 11:31:00
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6. New Social skill proposal for agent runners. - in Player Features and Ideas Discussion [original thread]
I plan to make this short. For people who like to switch agents often to keep all the factions happy are finding it very difficult with the high losses incurred with turning down missions and/or doing missions that give serious consequences for ki...
- by Flushot - at 2009.01.06 11:24:00
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7. UI Hurts my eyes! - in Test Server Feedback [original thread]
Nope, one of the first things I tried.
- by Flushot - at 2008.09.07 07:22:00
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8. UI Hurts my eyes! - in Test Server Feedback [original thread]
Seriously, This is the only game I have played that I can't sit here for a few hours without my eyes hurting bad. To the point where I can't play nearly as much as I should be able too. I think I've narrowed it down to a few variables mainly with...
- by Flushot - at 2008.09.05 23:22:00
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9. Drone modules - in Player Features and Ideas Discussion [original thread]
/Signed
- by Flushot - at 2008.02.12 02:46:00
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10. Starting up in 5, 4, 3, 2..... - in Test Server Feedback [original thread]
umm still startup looped?
- by Flushot - at 2008.01.30 02:53:00
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11. Rails vs Missles - any balance soon? - in Test Server Feedback [original thread]
If destroyers > frigs, and BS > cruisers/BC. Then why is it most rail BS get killed by a solo HAC? (please don't refer to autopests, as these specialize in killing hacs). Actually almost any nano/odi cruiser/hac/etc is nearly impossible to k...
- by Flushot - at 2008.01.11 13:00:00
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12. Rails vs Missles - any balance soon? - in Test Server Feedback [original thread]
Originally by: Eleana Tomelac Use your drones on frigates... Use a web... Shoot them before they are too close... It's unrealistic to try and shoot 2+ frigs with a cruiser+ before they get close due to locking times, MWD, and other fa...
- by Flushot - at 2008.01.10 10:50:00
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13. Rails vs Missles - any balance soon? - in Test Server Feedback [original thread]
So I notice that missles are the be all of warfare. They can hit everything and always do at least a little damage to really large ranges. Even with maxed out gunnery skills, I can not hit anything that even slightly becomes a radial velocity. I ...
- by Flushot - at 2008.01.10 08:39:00
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14. Shrike dying in 49- - in Corporation, Alliance and Organization Discussions [original thread]
We need all useless ships AND pods to logout! Only BS, ECM, and heavy dictors. If you bring capital, carriers are useless, by time you get fighters out they will be doomsdayed. So bring a dread. other than that, not much action, im still flying ...
- by Flushot - at 2008.01.06 00:32:00
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15. Auction: Vizan's Modified Officer gear - in Sell Orders [original thread]
Large Armor rep sold and gone. grats bidders. Vizan's Power Diag is within a few hrs of end of auction. if your interested check auctions listed by me in game.
- by Flushot - at 2007.12.23 07:02:00
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16. Auction: Vizan's Modified Officer gear - in Sell Orders [original thread]
I am no longer taking bids via the forum. If you would like any of these items, please check the in game contracts issued by "Flushot". Less than an hour remains for: Vizan's Modified Large Armor Repairer currently going for 730M via auction c...
- by Flushot - at 2007.12.22 21:20:00
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17. Auction: Vizan's Modified Officer gear - in Sell Orders [original thread]
- by Flushot - at 2007.12.22 07:42:00
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18. Auction: Vizan's Modified Officer gear - in Sell Orders [original thread]
Item 1: high bid still 1.8B Item 2: high bid 700mil NaughtySheDevil Item 3: No bids.
- by Flushot - at 2007.12.22 00:54:00
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19. Auction: Vizan's Modified Officer gear - in Sell Orders [original thread]
Item 1: high bid still 1.8B Item 2: high bid 630M on in-game contract Item 3: No bids.
- by Flushot - at 2007.12.21 20:09:00
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20. Auction: Vizan's Modified Officer gear - in Sell Orders [original thread]
Item 1: high bid 1.8B "eve mailed, didn't have permission to use his name" Item 2: high bid 500M for "bloc party" Item 3: NO bids yet. Make offers.
- by Flushot - at 2007.12.21 05:30:00
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