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1. NPC corp alts are annoying - in EVE General Discussion [original thread]
Originally by: Vaal Erit Originally by: Foraven Good old flames, so easy to get them. I'm well aware of that, and i'm just as aware how lots of players do to never fall that low yet keep on ganking/pirating. The system is just too ...
- by Foraven - at 2010.04.06 22:39:00
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2. EVE is Dead....a plee to CeeCeePee - in EVE General Discussion [original thread]
Originally by: Ai Mei hmmmm wh's too easy? when did they get easy? The class 3 i frequent still gives me and some of my buds problems. Worm hole space is relatively safe. Sleepers can be a pain to fight, but you do get to fight them wh...
- by Foraven - at 2010.04.06 22:25:00
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3. NPC corp alts are annoying - in EVE General Discussion [original thread]
Originally by: Vaal Erit Originally by: Foraven I find it a bit silly, backstory wise, that npc corps tolerate criminals in their ranks. Anyone doing piracy should be kicked out of npc corp and become an outcast (free game for anyo...
- by Foraven - at 2010.04.06 22:10:00
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4. NPC corp alts are annoying - in EVE General Discussion [original thread]
I find it a bit silly, backstory wise, that npc corps tolerate criminals in their ranks. Anyone doing piracy should be kicked out of npc corp and become an outcast (free game for anyone). Their only way out would be to join a pc corp ASAP... If an...
- by Foraven - at 2010.04.06 21:55:00
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5. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Edited by: Foraven on 05/04/2010 21:29:43 Originally by: Sewer Urchin Well I hope you don't quit playing, EVE is one of the best games there is. I do get what your saying though, and I've been there myself. I took a about a 6 month br...
- by Foraven - at 2010.04.05 21:29:00
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6. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Edited by: Foraven on 05/04/2010 16:34:06 Originally by: Smabs It's just how people are and there's very little you can do about it. I'm not sure any of these suggestions will really change that. You can foster an environment that's mo...
- by Foraven - at 2010.04.05 16:33:00
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7. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Well, i did my best try. The problem with any lenghty suggestions is to get anyone fully grasp the whole thing, let alone make fair criticism of it (and possibly fix flaws in it). There is no easy solution, it need both engine changes and a good p...
- by Foraven - at 2010.04.05 16:20:00
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8. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Edited by: Foraven on 05/04/2010 12:43:19 Originally by: Goumindong You entirely missed the point. The issue of "intel memory" isn't within the scope of your issue. It is not necessary for what you claim to want. It may be interesting...
- by Foraven - at 2010.04.05 12:41:00
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9. Something EVE tactical combat could use... - in Warfare & Tactics [original thread]
Originally by: Zun thar I haven't been playing EVE long, but from what i can tell the OP is spot-on. Far as i can tell combat really boils down, ultimately, to tank and dps (but please: prove to me that SP is not the ultimate deciding fac...
- by Foraven - at 2010.04.05 11:51:00
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10. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Cpt Branko Originally by: Foraven boost blobbing How about no? How about bothering to read and comment it instead?
- by Foraven - at 2010.04.04 23:27:00
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11. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Goumindong Those are terrible ideas and half of them are ignorant of basic game mechanics (POS for instance are not easy to find because you can scan them, they're easy to find because they're at moons ) Not so much abo...
- by Foraven - at 2010.04.04 23:19:00
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12. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Cpt Branko Fine, fine. Let's look at the two ways you can achieve your personal ideal of "fight more, overpower less": (a) Make losses meaningless. (b) Make overpowering useless as a tactic. Does any of this fit in EVE?...
- by Foraven - at 2010.04.04 22:15:00
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13. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Edited by: Foraven on 04/04/2010 19:08:52 Originally by: Cpt Branko Originally by: Foraven Isn't it not more how you think players would make use of the changes (especially when they are summarily described) than how much i u...
- by Foraven - at 2010.04.04 19:07:00
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14. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Edited by: Foraven on 04/04/2010 14:51:13 Originally by: Cpt Branko How often do newbies ask for gameplay changes? Almost all the time. Virtually all of these requests are short-sighted, would not produce the results they hope for (in...
- by Foraven - at 2010.04.04 14:48:00
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15. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Raimo Originally by: Foraven Not having the skills to do it don't mean we can't understand how it's done. No, it means you don't understand how it's done and should not be discussing deep reaching changes to gam...
- by Foraven - at 2010.04.04 09:37:00
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16. Something EVE tactical combat could use... - in Warfare & Tactics [original thread]
Originally by: Ospie There's lots of tactical choices to be made already, especially if smaller ships are involved. Someone in this forum once said that the smaller ships, while requiring little skill points, are the ones that requir...
- by Foraven - at 2010.04.04 00:37:00
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17. Something EVE tactical combat could use... - in Warfare & Tactics [original thread]
Edited by: Foraven on 03/04/2010 23:18:28 Originally by: lookatzebirdie Yeah EvE is nothing like that at all, if only there were some tactical gameplay it would be so much better. You missed the part about *timing*. Most of the mo...
- by Foraven - at 2010.04.03 23:18:00
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18. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Edited by: Foraven on 03/04/2010 14:52:55 Originally by: Raimo Edited by: Raimo on 03/04/2010 08:58:55 No, you don't know jack. "Subtleties" and "tricks not given during tutorials" give you away pretty badly besides your incorrect...
- by Foraven - at 2010.04.03 14:52:00
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19. No mechanism to balance odds = little PVP in EVE - in Warfare & Tactics [original thread]
Originally by: Cpt Branko Originally by: Foraven That i can agree with. I find eve combat to be quite dull tactically wise, there is not much to use outside what you bring to the fight. The combat mechanics also involve too much ...
- by Foraven - at 2010.04.02 19:32:00
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20. Something EVE tactical combat could use... - in Warfare & Tactics [original thread]
Originally by: foksieloy I am seriously considering to stop reading any post where you address tactics or strategy or balance in this game... Have it your way then, i don't mind.
- by Foraven - at 2010.04.02 16:53:00
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