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1. TEA (v1.2.1) - Member Management Mod for SMF 2, TeamSpeak 3 and Jabber - in EVE Technology Lab [original thread]
when running the cron job I'm getting the following errors [27-Jan-2012 10:00:23] PHP Warning: Invalid argument supplied for foreach() in /home/******/public_html/Sources/TEAC.php on line 518 Any idea what this means?
- by Fre'ki - at 2012.01.27 13:26:00
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2. Invention Calculator - in Science and Industry [original thread]
Really like the direction you are going with the latest release. I can see that it is remembering ME levels but are you thinking about grabbing the ME/PE levels from the PRISM plugin at all? Also after a while of using it I'm getting the followin...
- by Fre'ki - at 2010.01.26 12:44:00
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3. Invention Calculator - in Science and Industry [original thread]
Originally by: EternalFaust Ok Fre'ki, I've just had a look at the curse example on my latest build with the circular logic decryptor... and you are correct. Something is majorly f***ed up.. I would like to apologize to everyone for the ...
- by Fre'ki - at 2010.01.23 13:50:00
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4. Invention Calculator - in Science and Industry [original thread]
I still don't think its quite right for ship invention. Taking a curse example again: You get a build cost of 972mil when using circular logic decrypters. Now I'm going to assume that is the build cost for all 9 runs which means a unit cost of 10...
- by Fre'ki - at 2010.01.23 10:31:00
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5. User Management Mod for SMF - in EVE Technology Lab [original thread]
Originally by: Temar Radeik with it being a new mod it doesnt have support for previous versions of SMF2 So Upgrade to Latest would be best there is alot of changes including the format used in settings page in the latest version of SMF ...
- by Fre'ki - at 2010.01.20 11:37:00
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6. User Management Mod for SMF - in EVE Technology Lab [original thread]
Originally by: Damachke Edited by: Damachke on 20/01/2010 11:11:43 for the error what version of SMF are you running i Know were was a change from RC1.2 to RC2 which has something to do with that part My test setup is running SMF ...
- by Fre'ki - at 2010.01.20 11:18:00
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7. Invention Calculator - in Science and Industry [original thread]
I think I found another bug. With the manufacture component check box ticked the build cost for R.A.M.- Armor/Hull Tech when inventing 10MN Afterburner is coming up as 3,076.68. If I switch to 10MN Microwarpdrive the cost of the R.A.M. now shows ...
- by Fre'ki - at 2010.01.04 12:27:00
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8. Invention Calculator - in Science and Industry [original thread]
Edited by: Fre''ki on 24/12/2009 13:06:13 Edited by: Fre''ki on 24/12/2009 13:02:48 Thanks for the latest version. However, you have still got the T2 ship build price error in there as described in my posts above. Also the R.A.M for modu...
- by Fre'ki - at 2009.12.24 12:59:00
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9. Invention Calculator - in Science and Industry [original thread]
It looks like it is doing what it did before. With it checked it is dividing the build cost of components by output runs again. eg Curse with Circular Logic Unchecked - Build Cost for Tungsten Carbide = 494,471,902 Checked - Build Cost for Tungs...
- by Fre'ki - at 2009.12.21 14:27:00
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10. Invention Calculator - in Science and Industry [original thread]
Edited by: Fre''ki on 21/12/2009 10:55:13 The latest beta has introduced another problem for me. I have a scroll area, containing an asset list, now showing on top of the component area - I can't get rid of it and therefore cannot see the comp...
- by Fre'ki - at 2009.12.21 10:54:00
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11. Invention Calculator - in Science and Industry [original thread]
OK I think you have a similar problem with R.A.M units for Modules. I was looking at 10MN MWD and with the manufacture components unchecked and no decryptor used the total units = 1 and total price = 27,400. With the box checked the total units ...
- by Fre'ki - at 2009.12.19 15:25:00
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12. Invention Calculator - in Science and Industry [original thread]
Originally by: EternalFaust well.... i'll be damned... I see exactly what you mean now. I honestly was confused about what you were saying was happening. But I absolutely see what you mean now. I'll get right on this, it is a HUGE mistake....
- by Fre'ki - at 2009.12.19 00:46:00
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13. Invention Calculator - in Science and Industry [original thread]
with version 0.7 I'm still getting the build cost error for ship invention when you check the Manufacture Components checkbox. I'll go back to my Curse example. If you select Circular Logic for your decryptor, then the build cost with the checkbo...
- by Fre'ki - at 2009.12.18 17:16:00
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14. Invention Calculator - in Science and Industry [original thread]
Edited by: Fre''ki on 15/12/2009 09:45:35 Originally by: EternalFaust It may be worth making sure you have all of your market prices updated in EveHQ. I asked my inventor friend to look over the calculations on the curse and he is not ...
- by Fre'ki - at 2009.12.15 09:44:00
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15. Invention Calculator - in Science and Industry [original thread]
Edited by: Fre''ki on 14/12/2009 23:20:49 I think there are some errors in the calculations somewhere but I haven't pinned it down yet. For example when looking at building a Curse if I deselect the build the components I have a blueprint for...
- by Fre'ki - at 2009.12.14 23:16:00
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16. Invention Calculator - in Science and Industry [original thread]
Originally by: EternalFaust Beta 0.2 up. I'm getting an error page rather than a download.
- by Fre'ki - at 2009.12.14 21:03:00
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17. EVE-MEEP [3.0.0.0] Finally here! - in Science and Industry [original thread]
Got this after entering api details. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at EveAPI.Corporation.InitializeCorpImage() at EveAPI.Corporation..ctor(Stri...
- by Fre'ki - at 2009.12.11 18:05:00
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18. Invention profit calculator application - in Science and Industry [original thread]
Originally by: EternalFaust Actually guys, I have almost completed a rework or invention calculator as a plugin to EveHQ. It was going to be getting released 2 days ago, until I found out about the database changes for dominion. So, I am c...
- by Fre'ki - at 2009.12.04 14:52:00
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19. NEW Moon Mins / Buying Selling - Simple Complex Reactions- Contracts - in Science and Industry [original thread]
Selling Hypersynaptic Fibres - Looking to set up a contract so contact me ingame for more info.
- by Fre'ki - at 2006.10.18 20:32:00
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