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181. Supercapitals revised - in Assembly Hall [original thread]
The amount of idiocy here is so staggering I hardly know where to begin. Originally by: CrestoftheStars ... why again would you as a normal pilot WANT more scap's on the battlefield?. super caps are so insanely overpowered compared to a...
- by Gaogan - at 2009.04.22 20:04:00
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182. 40% of the mineral market comes from loot - in Market Discussions [original thread]
Originally by: Agnostos Theos Removing any mineral from the game only creates inflated prices for that mineral. You can't fix mining by stuffing up the rewards from mission running no matter how much you would like to blame 'loot' for the ...
- by Gaogan - at 2009.04.22 18:17:00
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183. [proposal] Another one for MS - in Assembly Hall [original thread]
No to the jump bridge, yes to larger SMA, and FIX THE DAMN CLONE VAT. Also maybe a no movement penalty in triage mode might be cool.
- by Gaogan - at 2009.04.21 03:45:00
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184. Better Lowsec Ores - in Assembly Hall [original thread]
The ore is not the problem; it's mineral prices. Mex, Iso, Nocx, Zyd are supposed to make low sec ores more valuable but their prices are in the toilet due to rat and drone loot providing far too much of them. These sources need eliminated and/or ...
- by Gaogan - at 2009.04.21 03:42:00
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185. Is blaster tracking broken? - in Test Server Feedback [original thread]
Originally by: Lilith Velkor Actually I dont see a problem there, factoring in that 220mm ACs get a lot less damage output compared to heavy neutrons it is pretty balanced. As I said before, what you gain in peak damage with blasters...
- by Gaogan - at 2009.04.17 05:17:00
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186. Say NO to ECM nerf - Cancel your subscription - in Assembly Hall [original thread]
By nerf, I think you mean buff.
- by Gaogan - at 2009.04.16 18:42:00
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187. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Murina Originally by: Gaogan Someone explain to me why the falcon, rook, and widow needed a whopping 25% increase to their jam str. Brcause the 20% str boost per SDA module is being removed. It is? I took th...
- by Gaogan - at 2009.04.16 18:02:00
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188. Is blaster tracking broken? - in Test Server Feedback [original thread]
I agree, tracking of blasters is screwed. When ratting in my deimos I have to approach a bs to 2000m, come to a full stop, web the bs, paint the bs, and STILL I miss sometimes. I used to have to slow down to half speed without ab in an ishkur to n...
- by Gaogan - at 2009.04.16 17:52:00
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189. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
Someone explain to me why the falcon, rook, and widow needed a whopping 25% increase to their jam str.
- by Gaogan - at 2009.04.16 16:45:00
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190. 40% of the mineral market comes from loot - in Market Discussions [original thread]
Originally by: Venkul Mul Not relevant? It mean a lot. People generally prefer a more active pastime, so more people run mission and will run missions even if the rewards were exactly the same. The difference in the number of players doi...
- by Gaogan - at 2009.04.16 15:48:00
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191. 40% of the mineral market comes from loot - in Market Discussions [original thread]
Originally by: Ariane VoxDei BAD NECRO IS BAD. LOL, two weeks is hardly necro, it's just bumping a still important topic. Originally by: Ariane VoxDei There is no problem here at all, with the 40% that is supposedly worrying L...
- by Gaogan - at 2009.04.16 15:37:00
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192. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Fail boat full speed ahead! Way to listen to that feedback!
- by Gaogan - at 2009.04.15 15:21:00
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193. 40% of the mineral market comes from loot - in Market Discussions [original thread]
Originally by: Venkul Mul Not really. We are missing a lot of data. How many mission runners against how many miners? Not in any way relevant. Assume 100 or even 1000 people mission for every one that mines. What would that indicate...
- by Gaogan - at 2009.04.15 15:01:00
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194. [Proposal] XL Ship Maintenance Array - in Assembly Hall [original thread]
Originally by: Herschel Yamamoto So the Capital Assembly Array builds them, they get moved into a Capital Maintenance Array, and then they can never be docked again? That's...interesting. I didn't think it worked that way - I thought I re...
- by Gaogan - at 2009.04.15 13:26:00
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195. More composed Supercap fix - in Assembly Hall [original thread]
I'm not sure the specifics are perfect, but I like the general idea of the DDD proposal to make it more of a massive debilitating effect instead of just a giant smartbomb. Also I have been saying for a long time that motherships need to get an eve...
- by Gaogan - at 2009.04.14 21:01:00
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196. [Proposal] Unnerf Carrier ship maintenance array / corp hangar - in Assembly Hall [original thread]
The restriction is extremely annoying, but also necessary to preserve the role of the jump freighter. Maybe there is an alternative solution that solves both problems. A while back they put in a check so that if you have one pilot with higher skil...
- by Gaogan - at 2009.04.14 20:33:00
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197. [Issue] Deep Space Scanning Probes are now essentially useless. - in Assembly Hall [original thread]
Agreed, there is no point whatsoever in using DSPs now when cores are just as good, and it is absolutely absurd that the faction variant is no better. They should have fixed the horrible deviation to work properly so you could not get an accurate...
- by Gaogan - at 2009.04.14 19:55:00
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198. [Issue] Low slot utility inferiority - in Assembly Hall [original thread]
Oh wow, when did they add a +2 targets to the sig amp? I agree though, the low slot versions of these mods should be more like 75-85% as effective as the mid slot, not the current 50%. The mid slot version would still have a bit more base str, and...
- by Gaogan - at 2009.04.14 19:16:00
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199. [Proposal] Change the refining array or add a new array type - in Assembly Hall [original thread]
Refining arrays are useless for ore due to the 25% loss. Unless you are mining Arkonor then you are better off mining Veldpsar in high sec than taking the 25% loss from refining at a pos. The annoyingly slow pace they operate at is a fair price to...
- by Gaogan - at 2009.04.14 19:03:00
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200. [ISSUE] Fix log off mechanics!!! - in Assembly Hall [original thread]
Originally by: SecHaul I support that log-off timers be re-addressed, however the OP is a little excessive a solution. I would like to see a simple increase to the timer and a correction of when aggro is received (if received after logging...
- by Gaogan - at 2009.04.14 18:40:00
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